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General Tabletop Discussion
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Summary of Differences between d20 M and D&D
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<blockquote data-quote="jezter6" data-source="post: 2499520" data-attributes="member: 6567"><p>Quick Differences:</p><p></p><p>Class Defense bonus, PCs do not need to rely on armor so much.</p><p>Action Points (as in eberron), give you +d6 to a die roll.</p><p>Massive Damage is CON...so you take more than CON in damage, make a fort save or go directly to -1 HP, do not pass go, do not collect $200.</p><p>Encouraged multiclassing...fitting a character profile doesn't mean you're shoehorned into 1 or 2 classes, you can go wild, just watch your BAB and saves go down the crapper.</p><p>Advanced Classes - Just like PrC's, but you get them earlier</p><p>Wealth - you don't just buy stuff with GP, it's a 'roll' based upon a wealth score, which tends to randomize purchases, one day you can't afford a box of ammo, the next you can afford a new car.</p><p>Magic - unless you're playing in high magic world, magic is EXTREMELY rare to non-existant, even at high magic, you're maxed out at 5th level spells.</p><p>Non-lethal damage is just like massive damage, it does not count down from HPs...so unless you can do CON nonlethal damage to someone, you can beat on each other for days without anything happening.</p><p></p><p>that's just a quick basic list, if you have questions on specifics i'm sure the group here will help you out.</p></blockquote><p></p>
[QUOTE="jezter6, post: 2499520, member: 6567"] Quick Differences: Class Defense bonus, PCs do not need to rely on armor so much. Action Points (as in eberron), give you +d6 to a die roll. Massive Damage is CON...so you take more than CON in damage, make a fort save or go directly to -1 HP, do not pass go, do not collect $200. Encouraged multiclassing...fitting a character profile doesn't mean you're shoehorned into 1 or 2 classes, you can go wild, just watch your BAB and saves go down the crapper. Advanced Classes - Just like PrC's, but you get them earlier Wealth - you don't just buy stuff with GP, it's a 'roll' based upon a wealth score, which tends to randomize purchases, one day you can't afford a box of ammo, the next you can afford a new car. Magic - unless you're playing in high magic world, magic is EXTREMELY rare to non-existant, even at high magic, you're maxed out at 5th level spells. Non-lethal damage is just like massive damage, it does not count down from HPs...so unless you can do CON nonlethal damage to someone, you can beat on each other for days without anything happening. that's just a quick basic list, if you have questions on specifics i'm sure the group here will help you out. [/QUOTE]
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