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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Summary of major differences between A5E and O5E?
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<blockquote data-quote="bert1001 fka bert1000" data-source="post: 8504408" data-attributes="member: 7029588"><p>Completely agree. The system should support all variety of adventuring days. It's a flaw in O5e that doesn't exist in 4e, 13th Age, and PF2e. </p><p></p><p>4e - is balanced around the encounter. Short rests are 5min and should be easy to take. all classes pre-essential share the same encounter and daily needs so are aligned on when to take rests.</p><p></p><p>13th Age -- as you said, meta after every 2 encounters</p><p></p><p>PF2e - is also balanced around the encounter. 10 min Refocus and Treat Wounds. Also seems not many encounter powers anyway.</p><p></p><p>O5e - seems to have balanced classes on the 6-8 encounter with 2-3 short rests a day idea, and short rests are also not trivial to do (1 hour). Not great design IMO.</p><p></p><p>LU - has increased the importance of short rests for an average party (mostly through manuvers) and the short rests are still 1 hour. What I can't tell is the assumptions for the new martials in terms of expected short rest. </p><p> </p><p></p><p></p><p>This feels true, which might lead to better mechanical short resting but weirder narrative. Not sure.</p></blockquote><p></p>
[QUOTE="bert1001 fka bert1000, post: 8504408, member: 7029588"] Completely agree. The system should support all variety of adventuring days. It's a flaw in O5e that doesn't exist in 4e, 13th Age, and PF2e. 4e - is balanced around the encounter. Short rests are 5min and should be easy to take. all classes pre-essential share the same encounter and daily needs so are aligned on when to take rests. 13th Age -- as you said, meta after every 2 encounters PF2e - is also balanced around the encounter. 10 min Refocus and Treat Wounds. Also seems not many encounter powers anyway. O5e - seems to have balanced classes on the 6-8 encounter with 2-3 short rests a day idea, and short rests are also not trivial to do (1 hour). Not great design IMO. LU - has increased the importance of short rests for an average party (mostly through manuvers) and the short rests are still 1 hour. What I can't tell is the assumptions for the new martials in terms of expected short rest. This feels true, which might lead to better mechanical short resting but weirder narrative. Not sure. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Summary of major differences between A5E and O5E?
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