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Summary of Spell Casting with a Shield?
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<blockquote data-quote="Prism" data-source="post: 2934407" data-attributes="member: 9501"><p>One of the reasons that we allow a cleric with a light shield to freely move their weapon into their shield and back again is mainly for simplicity. For the same reason we don't keep track of whether the wizard has got one or two hands on his staff or the whether the spellcasting monster who also wields a two handed weapon has got two hands on their weapon. I don't want to get into a situation as the DM where a monster moves and then casts a spell, only to find they have no hand on their great sword (and no move action to put it back on), to find that for the next round they can't use AoO's with the sword and can't have their full attack sequence since they have to use a move to put their hand back on. I don't think the players would apreciate it either. The cleric would have to drop their weapon to be able to move and cure someone in combat if they had a shield and one handed weapon</p><p></p><p>If its a move action to draw a two handed weapon and place your second hand on the weapon ready to attack, I don't also see that its a move action to just place your hand on the weapon. Maybe its not a free either but we haven't really got anything in between</p><p></p><p>Lets say you did rule that its a move action to swap hands or place your other hand on the weapon. What effect would the quick draw feat have? Quick draw would allow you to draw several weapons during a single round and place both hands on each of them should you so wish. Would it also let you place your off hand on a light weapon (to cast the spell) and then after the spell place your primary hand back on the weapon. I'm assuming its free to remove your hand from the weapon each time</p></blockquote><p></p>
[QUOTE="Prism, post: 2934407, member: 9501"] One of the reasons that we allow a cleric with a light shield to freely move their weapon into their shield and back again is mainly for simplicity. For the same reason we don't keep track of whether the wizard has got one or two hands on his staff or the whether the spellcasting monster who also wields a two handed weapon has got two hands on their weapon. I don't want to get into a situation as the DM where a monster moves and then casts a spell, only to find they have no hand on their great sword (and no move action to put it back on), to find that for the next round they can't use AoO's with the sword and can't have their full attack sequence since they have to use a move to put their hand back on. I don't think the players would apreciate it either. The cleric would have to drop their weapon to be able to move and cure someone in combat if they had a shield and one handed weapon If its a move action to draw a two handed weapon and place your second hand on the weapon ready to attack, I don't also see that its a move action to just place your hand on the weapon. Maybe its not a free either but we haven't really got anything in between Lets say you did rule that its a move action to swap hands or place your other hand on the weapon. What effect would the quick draw feat have? Quick draw would allow you to draw several weapons during a single round and place both hands on each of them should you so wish. Would it also let you place your off hand on a light weapon (to cast the spell) and then after the spell place your primary hand back on the weapon. I'm assuming its free to remove your hand from the weapon each time [/QUOTE]
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Summary of Spell Casting with a Shield?
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