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[Summon], [Call] and [Binding]
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<blockquote data-quote="Sepulchrave II" data-source="post: 3169114" data-attributes="member: 4303"><p>Didn't we have this conversation before?</p><p></p><p>Actually, I like it. I'm comfortable erring on the side of generous seeds right now, given Matt's demonstrated prodigious metamagic capabilities. A 21st-level caster can choose to [Call] or [Summon] a balor; if he summons it (say for 20 rounds, with no other mitigation), he gets unconditional service but doesn't benefit from some of its SLAs (<em>teleport, summon</em> etc.). Jacobeans are going to excel in conjurations anyway, by the looks of things. </p><p></p><p>It's 3.5 bone devils on average from <em>summon monster IX</em> (CR almost 17): also bear in mind that using this yardstick, Matt can empower this spell at 23rd level (5.25 bone devils = CR 20.6), albeit for only 20 rounds. There again, he can cast it 5 times in a day - that's a lot of bone devils. </p><p></p><p>A 21st level wizard who opts for a <em>summon balor</em> spell is only going to be able to cast it once in a day. A 23rd-level Jake could cast two of these in a day - by this time, they'd have an unmitigated 20-minute duration. A brace of summoned balors is handy, no doubt, but I can see a lot of situations where the bone devils - and multiple redundancies therof - might be handier. </p><p></p><p>We're stuck in the power vs. flexibility conundrum, as always. Multiple lower-CR summonees are going to be viable for Matt; at 30th-level he can triple-empower his <em>summon monster IX</em> (8.75 bone devils, CR 26.6). Jake can <em>summon</em> a solar - that's pretty sweet. But that assumes a WotC CR, and I think we should probably be looking at Pd28. Without mitigation or appropriate feats, the solar isn't available until level 37 using the Pd scale (SP40 for a 20-round spell). Lots to think about, here.</p><p></p><p>**</p><p></p><p>Edit: I'm wondering if a thread per seed might be a little excessive. You might want to consolidate a little.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3169114, member: 4303"] Didn't we have this conversation before? Actually, I like it. I'm comfortable erring on the side of generous seeds right now, given Matt's demonstrated prodigious metamagic capabilities. A 21st-level caster can choose to [Call] or [Summon] a balor; if he summons it (say for 20 rounds, with no other mitigation), he gets unconditional service but doesn't benefit from some of its SLAs ([I]teleport, summon[/I] etc.). Jacobeans are going to excel in conjurations anyway, by the looks of things. It's 3.5 bone devils on average from [I]summon monster IX[/I] (CR almost 17): also bear in mind that using this yardstick, Matt can empower this spell at 23rd level (5.25 bone devils = CR 20.6), albeit for only 20 rounds. There again, he can cast it 5 times in a day - that's a lot of bone devils. A 21st level wizard who opts for a [I]summon balor[/I] spell is only going to be able to cast it once in a day. A 23rd-level Jake could cast two of these in a day - by this time, they'd have an unmitigated 20-minute duration. A brace of summoned balors is handy, no doubt, but I can see a lot of situations where the bone devils - and multiple redundancies therof - might be handier. We're stuck in the power vs. flexibility conundrum, as always. Multiple lower-CR summonees are going to be viable for Matt; at 30th-level he can triple-empower his [I]summon monster IX[/I] (8.75 bone devils, CR 26.6). Jake can [I]summon[/I] a solar - that's pretty sweet. But that assumes a WotC CR, and I think we should probably be looking at Pd28. Without mitigation or appropriate feats, the solar isn't available until level 37 using the Pd scale (SP40 for a 20-round spell). Lots to think about, here. ** Edit: I'm wondering if a thread per seed might be a little excessive. You might want to consolidate a little. [/QUOTE]
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