Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Summon Monster... check it out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nareau" data-source="post: 184804" data-attributes="member: 969"><p><strong>A couple more things to consider...</strong></p><p></p><p>Lemme precede this with a disclaimer. I like this tactic. It's a darn clever use of a mid-level spell. But there are problems I see with it.</p><p></p><p>First off, what kind of sword are you looking to get from this expedition? If you're hoping to snag that tasty +3 frostbrand...oops! Your Archon <strong>died</strong> as soon as it was hit (its whopping 4 hit points don't do much for it). The best you can realistically hope for is getting a masterwork weapon this way (as it won't be able to get past the +1/20 DR).</p><p>Now, maybe you're thinking that the Archon can snag that fancy +5 Platemail. So, all he needs to do is ready an action to cast the spell and make a touch attack (or maybe cast it while grappling). But oh no! Lantern Archons don't have any melee attacks!</p><p></p><p>There are ways around these problems (as you've stated: Aid, Stoneskin, etc.) But, you have to be able to communicate your instructions to it. As a DM, I'd ask the player to state these instructions exactly. And (assuming this is an evil wizard forcing a Lantern Archon into it), I'd find a loophole.</p><p>1st try:</p><p>PC: Ok, Archon, go attack the guy pictured in this illusion, but-</p><p>Archon: OK. <BLIP></p><p>PC: D'oh!</p><p></p><p>2nd try:</p><p>PC: Ok, Archon, stay here until I say to go. Now, I want you to teleport next to the guy depicted in this illusion. But, I want you to go in and not attack him. Just sit around until he starts attacking you. Be ready to zip back here, and try to get his sword. OK, GO!</p><p>Archon: OK. <BLIP> "Hey man, don't attack me! I'm supposed to steal your sword. Just sit tight and I'll disappear in just a second."</p><p>PC: D'oh!</p><p></p><p>3rd try:</p><p>PC: OK you smartass Archon, listen. Stay here until I say Go. Now, I want you to teleport next to the guy in the illusion. Don't attack him. Don't talk to him. Allow yourself to be hit by his sword. Be ready for it, and teleport away with it when he hits you. Come back here, deliver the weapon to me, don't attack me, and then leave. Without trying to bring harm to me or my friends, or my equipment, or my horse. Don't do anything else. OK, GO!</p><p>Archon: <BLIP> "Dang, time's up! I'm goin' home!"</p><p></p><p>There are circumstances where this would be a fantastic tactic. I don't see stealing weapons or armor (or any attended equipment) as being a good use of it. However, stealing money from a vault would be good. Or snagging your friend who's being held prisoner by the evil cultists. Or going to the fridge to get you another beer, and then turning the volume on your TV up. But there are just a bunch of problems with stealing attended gear.</p></blockquote><p></p>
[QUOTE="Nareau, post: 184804, member: 969"] [b]A couple more things to consider...[/b] Lemme precede this with a disclaimer. I like this tactic. It's a darn clever use of a mid-level spell. But there are problems I see with it. First off, what kind of sword are you looking to get from this expedition? If you're hoping to snag that tasty +3 frostbrand...oops! Your Archon [b]died[/b] as soon as it was hit (its whopping 4 hit points don't do much for it). The best you can realistically hope for is getting a masterwork weapon this way (as it won't be able to get past the +1/20 DR). Now, maybe you're thinking that the Archon can snag that fancy +5 Platemail. So, all he needs to do is ready an action to cast the spell and make a touch attack (or maybe cast it while grappling). But oh no! Lantern Archons don't have any melee attacks! There are ways around these problems (as you've stated: Aid, Stoneskin, etc.) But, you have to be able to communicate your instructions to it. As a DM, I'd ask the player to state these instructions exactly. And (assuming this is an evil wizard forcing a Lantern Archon into it), I'd find a loophole. 1st try: PC: Ok, Archon, go attack the guy pictured in this illusion, but- Archon: OK. <BLIP> PC: D'oh! 2nd try: PC: Ok, Archon, stay here until I say to go. Now, I want you to teleport next to the guy depicted in this illusion. But, I want you to go in and not attack him. Just sit around until he starts attacking you. Be ready to zip back here, and try to get his sword. OK, GO! Archon: OK. <BLIP> "Hey man, don't attack me! I'm supposed to steal your sword. Just sit tight and I'll disappear in just a second." PC: D'oh! 3rd try: PC: OK you smartass Archon, listen. Stay here until I say Go. Now, I want you to teleport next to the guy in the illusion. Don't attack him. Don't talk to him. Allow yourself to be hit by his sword. Be ready for it, and teleport away with it when he hits you. Come back here, deliver the weapon to me, don't attack me, and then leave. Without trying to bring harm to me or my friends, or my equipment, or my horse. Don't do anything else. OK, GO! Archon: <BLIP> "Dang, time's up! I'm goin' home!" There are circumstances where this would be a fantastic tactic. I don't see stealing weapons or armor (or any attended equipment) as being a good use of it. However, stealing money from a vault would be good. Or snagging your friend who's being held prisoner by the evil cultists. Or going to the fridge to get you another beer, and then turning the volume on your TV up. But there are just a bunch of problems with stealing attended gear. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Summon Monster... check it out
Top