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Summon Monster III and Huge centipedes
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<blockquote data-quote="Shard O'Glase" data-source="post: 1328427" data-attributes="member: 1134"><p>be happy with it while you can SM spells lose there punch quickly, and in a few levels even the highest level spell you can cast will be little more than 1 round distractions in a fight even with your feat and prestige class. </p><p></p><p>At the higher levels they overly weakened the SM lists in 3.5. Sure get rid of the celestials who could cast any cleric spell as a 14th level cleric or other such sillyness, but everything else was going too far. These spells take 1 round to cast they dang well should be better than any other spell of the same level as is there at best equal to them and frequently weaker.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1328427, member: 1134"] be happy with it while you can SM spells lose there punch quickly, and in a few levels even the highest level spell you can cast will be little more than 1 round distractions in a fight even with your feat and prestige class. At the higher levels they overly weakened the SM lists in 3.5. Sure get rid of the celestials who could cast any cleric spell as a 14th level cleric or other such sillyness, but everything else was going too far. These spells take 1 round to cast they dang well should be better than any other spell of the same level as is there at best equal to them and frequently weaker. [/QUOTE]
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Summon Monster III and Huge centipedes
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