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Summon Monster Revision
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<blockquote data-quote="Infiniti2000" data-source="post: 3272910" data-attributes="member: 31734"><p><strong>warning: pseudo-threadmancy</strong></p><p></p><p>After much time (new baby, etc.), I've had a chance to go back over this concept. I've revised the rule I posted above as follows:</p><p></p><p>Rule: The spell lists are changed to be much more flexible. Unless a fixed alignment is already specified, then the caster applies one of two templates to each of the creatures listed below and the alignment of the summoned creature will match the caster’s in terms of law vs. chaos or good vs. evil. The choices of templates are celestial, fiendish, axiomatic, anarchic, and equitus. All celestial creatures must be Good, fiendish Evil, axiomatic Lawful, anarchic Chaotic, and equitus Neutral (vs. Good/Evil). At the time a caster gains spells, he must choose two of the templates, each of which must be within one step of his own alignment (if his alignment changes, this choice cannot be altered which may mean he loses the ability to cast these spells). A caster cannot summon a creature that has an alignment more than one step away, on either axis. For example, a Lawful Good caster would choose two from celestial, axiomatic, and equitus. The alignment of any celestial or axiomatic creature would be Lawful Good, and equitus would be Lawful Neutral. A true neutral caster would choose two from any of the five. In no case can these choice conflict with a deity's religion (being more than one step from the deity) or domain powers. Also, a caster with turning ability cannot choose fiendish and a caster with rebuke ability cannot choose celestial.</p><p></p><p>Provided below are all the creatures by summon spell and alignment. The challenge rating and source book is also identified. The ones that are underlined were ones I explicitly added, but all the others are suggestions from the source books.</p><p></p><p><strong>Summon Monster I</strong></p><p><strong></strong>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 1/6, MM): monkey, raven</p> <p style="margin-left: 20px">(CR ¼, MM): owl</p> <p style="margin-left: 20px">(CR ⅓, MM): dire rat, dog, giant fire beetle, hawk</p> <p style="margin-left: 20px">(CR ½, MM): badger, medium monstrous centipede, porpoise, small monstrous scorpion, small monstrous spider, small viper</p> <p style="margin-left: 20px">(CR 1, MM): octopus</p> <p style="margin-left: 20px"></p><p></p><p><strong>Summon Monster II</strong></p><p><strong></strong>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR ½, MM): eagle</p> <p style="margin-left: 20px">(CR 1, MM): giant bee, large monstrous centipede, medium monstrous scorpion, medium monstrous spider, medium shark, medium viper, riding dog, squid, wolf</p> <p style="margin-left: 20px">(CR 2, MM): giant bombardier beetle</p><p>LN: <u>formian worker</u> (CR ½, MM), clockwork mender (CR ½, MMIV)</p><p>N: varoot [nerra] (CR 1, FF)</p><p>LE: lemure [devil] (CR 1, MM)</p><p>CE: kaorti (CR 1, FF), howler wasp (CR 1, MMIV, chaos domain only)</p><p></p><p><strong>Summon Monster III</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 2, MM): black bear, boar, crocodile, constrictor snake, dire badger, dire weasel, hippogriff, large viper, wolverine</p> <p style="margin-left: 20px">(CR 2+1, MM): ape, bison, dire bat, huge monstrous centipede</p><p>NG: <u>celestial pseudodragon</u> (CR 1, MM)</p><p>LN: <u>azer</u> (CR 2, MM)</p><p>N: any small elemental (CR 1, MM)</p><p>LE: hell hound (CR 3, MM), imp [devil] (CR 2, MM)</p><p>NE: <u>vargouille</u> (CR 2, MM)</p><p>CE: dretch [demon] (CR 2, MM), windrazor (CR 1, MMIV)</p><p></p><p><strong>Summon Monster IV</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 2+1, MM): large monstrous spider, large shark</p> <p style="margin-left: 20px">(CR 3+1, MM): dire wolf, giant praying mantis, giant wasp, huge viper, lion</p><p>LG: lantern archon (CR 2, MM), celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM)</p><p>NG: celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM)</p><p>CG: celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM)</p><p>LN: <u>formian warrior</u> (CR 3, MM)</p><p>N: any mephit (CR 3, MM/Sandstorm), kalareem [nerra] (CR 3, FF), droplet [aoa] (CR 3, FF), small storm elemental (CR 2, MMIII)</p><p>CN: <u>magmin</u> (CR 3, MM)</p><p>LE: bloodbag imp/euphoric imp/futto imp [devil] (CR 3, FF)</p><p>NE: yeth hound (CR 3, MM), skeroloth [yugoloth] (CR 3, FF), voor [yugoloth] (CR 4, MMIV)</p><p>CE: howler (CR 3, MM), skulvyn [demon] (CR 4, MM), wrackspawn (CR 3, MMIV)</p><p></p><p><strong>Summon Monster V</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 3+1, MM): deinonychus, dire ape, large monstrous scorpion</p> <p style="margin-left: 20px">(CR 4+1, MM): brown bear, dire boar, dire wolverine, giant crocodile, giant stag beetle, griffon, sea cat, tiger</p> <p style="margin-left: 20px">(CR 4+2, MM): huge shark</p><p>LG: hound archon (CR 4, MM), dwarf ancestor (CR 6, MMIV, cleric of Moradin only)</p><p>CG: <u>celestial pegasus</u> (CR 4, MM)</p><p>N: any medium elemental (CR 3, MM)</p><p>LE: achaierai (CR 5, MM), bearded devil [barbazu] (CR 5, MM)</p><p>NE: shadow mastiff (CR 5, MM)</p><p></p><p><strong>Summon Monster VI</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 4+2, MM): polar bear, rhinoceros</p> <p style="margin-left: 20px">(CR 5+2, MM): dire lion, giant constrictor snake, huge monstrous spider, orca whale</p> <p style="margin-left: 20px">(CR 6+2, MM): gargantuan monstrous centipede</p> <p style="margin-left: 20px">(CR 7+2, MM): elasmosaurus</p><p>CG: bralani [eladrin] (CR 6, MM)</p><p>LN: winged warrior [formian] (CR 6, FF)</p><p>CN: mud slaad (CR 6, FF)</p><p>N: any large elemental (CR 5, MM), janni [genie] (CR 4, MM), sillit [nerra] (CR 6, FF), medium storm elemental (CR 4, MMIII), inferno spider (CR 8, MMIV, fire domain only)</p><p>CN: chaos beast (CR 7, MM)</p><p>LE: chain devil [kyton] (CR 6, MM), xill (CR 6, MM)</p><p>NE: corruptor of fate [yugoloth] (CR 5, MMIV)</p><p>CE: wind scythe (CR 4, MMIV)</p><p></p><p><strong>Summon Monster VII</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 6+1, MM): girallon</p> <p style="margin-left: 20px">(CR 6+2, MM): baleen whale, megaraptor</p> <p style="margin-left: 20px">(CR 7+2, MM): elephant, huge monstrous scorpion</p> <p style="margin-left: 20px">(CR 8+2, MM): giant octopus</p><p>LG: movanic deva (CR 9, FF), justice archon (CR 6, MMIV)</p><p>NG: avoral [guardinal] (CR 9, MM), movanic deva (CR 9, FF)</p><p>CG: djinni [genie] (CR 5, MM), movanic deva (CR 9, FF)</p><p>LN: <u>formian taskmaster</u> (CR 7, MM), aramadon [formian] (CR 8, FF)</p><p>N: any huge elemental (CR 7, MM), invisible stalker (CR 7, MM), large storm elemental (CR 6, MMIII)</p><p>CN: red slaad (CR 7, MM)</p><p>LE: bone devil [osyluth] (CR 9, MM), desert devil [avatar] ?? (CR 6, Sandstorm)</p><p>NE: <u>belker</u> (CR 6, MM), piscoloth [yugoloth] (CR 9, FF)</p><p>CE: babau [demon] (CR 6, MM), arrow [demon] (CR 7, MMIII)</p><p></p><p><strong>Summon Monster VIII</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 7+2, MM): cachalot whale, dire bear</p> <p style="margin-left: 20px">(CR 8+2, MM): dire tiger, gargantuan monstrous spider, tyrannosaurus</p> <p style="margin-left: 20px">(CR 9+2, MM): colossal monstrous centipede, giant squid, triceratops</p><p>CG: lillend (CR 7, MM)</p><p>LN: <u>zelekhut</u> [inevitable] (CR 9, MM)</p><p>N: any greater elemental (CR 9, MM), huge storm elemental (CR 8, MMIII)</p><p>CN: blue slaad (CR 8, MM)</p><p>LE: hellcat (CR 7, MM), maelephant (CR 10, FF)</p><p>CE: vrock [demon] (CR 9, MM)</p><p></p><p><strong>Summon Monster IX</strong></p><p>Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see <a href="http://darkwater.pbwiki.com/Equitus" target="_blank">http://darkwater.pbwiki.com/Equitus</a>)</p><p style="margin-left: 20px">(CR 9+2, MM): dire shark, roc</p> <p style="margin-left: 20px">(CR 10+2, MM): gargantuan monstrous scorpion</p> <p style="margin-left: 20px">(CR 11+2, MM): colossal monstrous spider</p><p>LG: couatl (CR 10, MM), monadic deva (CR 12, FF)</p><p>NG: leonal [guardinal] (CR 12, MM), monadic deva (CR 12, FF)</p><p>CG: monadic deva (CR 12, FF), noble djinni [genie, no wishes] (CR 8, MM)</p><p>LN: <u>observer</u> [formian] (CR 11, MM)</p><p>N: any elder elemental (CR 11, MM), greater storm elemental (CR 10, MMIII)</p><p>CN: green slaad (CR 9, MM)</p><p>LE: barbed devil [hamatula] (CR 11, MM)</p><p>NE: night hag (CR 9, MM), farastu [demodand] (CR 11, FF)</p><p>CE: bebilith [demon] (CR 10, MM), hezrou [demon] (CR 11, MM)</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 3272910, member: 31734"] [b]warning: pseudo-threadmancy[/b] After much time (new baby, etc.), I've had a chance to go back over this concept. I've revised the rule I posted above as follows: Rule: The spell lists are changed to be much more flexible. Unless a fixed alignment is already specified, then the caster applies one of two templates to each of the creatures listed below and the alignment of the summoned creature will match the caster’s in terms of law vs. chaos or good vs. evil. The choices of templates are celestial, fiendish, axiomatic, anarchic, and equitus. All celestial creatures must be Good, fiendish Evil, axiomatic Lawful, anarchic Chaotic, and equitus Neutral (vs. Good/Evil). At the time a caster gains spells, he must choose two of the templates, each of which must be within one step of his own alignment (if his alignment changes, this choice cannot be altered which may mean he loses the ability to cast these spells). A caster cannot summon a creature that has an alignment more than one step away, on either axis. For example, a Lawful Good caster would choose two from celestial, axiomatic, and equitus. The alignment of any celestial or axiomatic creature would be Lawful Good, and equitus would be Lawful Neutral. A true neutral caster would choose two from any of the five. In no case can these choice conflict with a deity's religion (being more than one step from the deity) or domain powers. Also, a caster with turning ability cannot choose fiendish and a caster with rebuke ability cannot choose celestial. Provided below are all the creatures by summon spell and alignment. The challenge rating and source book is also identified. The ones that are underlined were ones I explicitly added, but all the others are suggestions from the source books. [B]Summon Monster I [/B]Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 1/6, MM): monkey, raven (CR ¼, MM): owl (CR ⅓, MM): dire rat, dog, giant fire beetle, hawk (CR ½, MM): badger, medium monstrous centipede, porpoise, small monstrous scorpion, small monstrous spider, small viper (CR 1, MM): octopus [/INDENT] [B]Summon Monster II [/B]Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR ½, MM): eagle (CR 1, MM): giant bee, large monstrous centipede, medium monstrous scorpion, medium monstrous spider, medium shark, medium viper, riding dog, squid, wolf (CR 2, MM): giant bombardier beetle[/INDENT] LN: [U]formian worker[/U] (CR ½, MM), clockwork mender (CR ½, MMIV) N: varoot [nerra] (CR 1, FF) LE: lemure [devil] (CR 1, MM) CE: kaorti (CR 1, FF), howler wasp (CR 1, MMIV, chaos domain only) [B]Summon Monster III[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 2, MM): black bear, boar, crocodile, constrictor snake, dire badger, dire weasel, hippogriff, large viper, wolverine (CR 2+1, MM): ape, bison, dire bat, huge monstrous centipede[/INDENT] NG: [U]celestial pseudodragon[/U] (CR 1, MM) LN: [U]azer[/U] (CR 2, MM) N: any small elemental (CR 1, MM) LE: hell hound (CR 3, MM), imp [devil] (CR 2, MM) NE: [U]vargouille[/U] (CR 2, MM) CE: dretch [demon] (CR 2, MM), windrazor (CR 1, MMIV) [B]Summon Monster IV[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 2+1, MM): large monstrous spider, large shark (CR 3+1, MM): dire wolf, giant praying mantis, giant wasp, huge viper, lion[/INDENT] LG: lantern archon (CR 2, MM), celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM) NG: celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM) CG: celestial giant owl (CR 4, MM), celestial giant eagle (CR 4, MM) LN: [U]formian warrior[/U] (CR 3, MM) N: any mephit (CR 3, MM/Sandstorm), kalareem [nerra] (CR 3, FF), droplet [aoa] (CR 3, FF), small storm elemental (CR 2, MMIII) CN: [U]magmin[/U] (CR 3, MM) LE: bloodbag imp/euphoric imp/futto imp [devil] (CR 3, FF) NE: yeth hound (CR 3, MM), skeroloth [yugoloth] (CR 3, FF), voor [yugoloth] (CR 4, MMIV) CE: howler (CR 3, MM), skulvyn [demon] (CR 4, MM), wrackspawn (CR 3, MMIV) [B]Summon Monster V[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 3+1, MM): deinonychus, dire ape, large monstrous scorpion (CR 4+1, MM): brown bear, dire boar, dire wolverine, giant crocodile, giant stag beetle, griffon, sea cat, tiger (CR 4+2, MM): huge shark[/INDENT] LG: hound archon (CR 4, MM), dwarf ancestor (CR 6, MMIV, cleric of Moradin only) CG: [U]celestial pegasus[/U] (CR 4, MM) N: any medium elemental (CR 3, MM) LE: achaierai (CR 5, MM), bearded devil [barbazu] (CR 5, MM) NE: shadow mastiff (CR 5, MM) [B]Summon Monster VI[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 4+2, MM): polar bear, rhinoceros (CR 5+2, MM): dire lion, giant constrictor snake, huge monstrous spider, orca whale (CR 6+2, MM): gargantuan monstrous centipede (CR 7+2, MM): elasmosaurus[/INDENT] CG: bralani [eladrin] (CR 6, MM) LN: winged warrior [formian] (CR 6, FF) CN: mud slaad (CR 6, FF) N: any large elemental (CR 5, MM), janni [genie] (CR 4, MM), sillit [nerra] (CR 6, FF), medium storm elemental (CR 4, MMIII), inferno spider (CR 8, MMIV, fire domain only) CN: chaos beast (CR 7, MM) LE: chain devil [kyton] (CR 6, MM), xill (CR 6, MM) NE: corruptor of fate [yugoloth] (CR 5, MMIV) CE: wind scythe (CR 4, MMIV) [B]Summon Monster VII[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 6+1, MM): girallon (CR 6+2, MM): baleen whale, megaraptor (CR 7+2, MM): elephant, huge monstrous scorpion (CR 8+2, MM): giant octopus[/INDENT] LG: movanic deva (CR 9, FF), justice archon (CR 6, MMIV) NG: avoral [guardinal] (CR 9, MM), movanic deva (CR 9, FF) CG: djinni [genie] (CR 5, MM), movanic deva (CR 9, FF) LN: [U]formian taskmaster[/U] (CR 7, MM), aramadon [formian] (CR 8, FF) N: any huge elemental (CR 7, MM), invisible stalker (CR 7, MM), large storm elemental (CR 6, MMIII) CN: red slaad (CR 7, MM) LE: bone devil [osyluth] (CR 9, MM), desert devil [avatar] ?? (CR 6, Sandstorm) NE: [U]belker[/U] (CR 6, MM), piscoloth [yugoloth] (CR 9, FF) CE: babau [demon] (CR 6, MM), arrow [demon] (CR 7, MMIII) [B]Summon Monster VIII[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 7+2, MM): cachalot whale, dire bear (CR 8+2, MM): dire tiger, gargantuan monstrous spider, tyrannosaurus (CR 9+2, MM): colossal monstrous centipede, giant squid, triceratops[/INDENT] CG: lillend (CR 7, MM) LN: [U]zelekhut[/U] [inevitable] (CR 9, MM) N: any greater elemental (CR 9, MM), huge storm elemental (CR 8, MMIII) CN: blue slaad (CR 8, MM) LE: hellcat (CR 7, MM), maelephant (CR 10, FF) CE: vrock [demon] (CR 9, MM) [B]Summon Monster IX[/B] Any: Celestial, Fiendish, Axiomatic, Anarchic, or Equitus (see [url]http://darkwater.pbwiki.com/Equitus[/url]) [INDENT](CR 9+2, MM): dire shark, roc (CR 10+2, MM): gargantuan monstrous scorpion (CR 11+2, MM): colossal monstrous spider[/INDENT] LG: couatl (CR 10, MM), monadic deva (CR 12, FF) NG: leonal [guardinal] (CR 12, MM), monadic deva (CR 12, FF) CG: monadic deva (CR 12, FF), noble djinni [genie, no wishes] (CR 8, MM) LN: [U]observer[/U] [formian] (CR 11, MM) N: any elder elemental (CR 11, MM), greater storm elemental (CR 10, MMIII) CN: green slaad (CR 9, MM) LE: barbed devil [hamatula] (CR 11, MM) NE: night hag (CR 9, MM), farastu [demodand] (CR 11, FF) CE: bebilith [demon] (CR 10, MM), hezrou [demon] (CR 11, MM) [/QUOTE]
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