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<blockquote data-quote="Old Gumphrey" data-source="post: 3643056" data-attributes="member: 12872"><p>It's not really a restriction as much as an annoyance, though. Even if clerics are supposed to be worse summoners than wizards (which I doubt, due to the existence of the Thaumaturge PrC and identical summoning potential), they aren't even balanced with one another. As was already mentioned, a N cleric can summon any darn thing he pleases, but other clerics have much more limited lists. Why? Seems pointless, and kind of silly. </p><p></p><p>A N cleric can pull anything off the list, but a NG cleric is limited to LG, NG, CG, LN and N. A LG cleric is limited to LG, NG, LN, and N. So by being good or evil, lawful or chaotic, you shorten your list of available creatures? It's not a big deal for a sorcerer; you're LG and you summon evil stuff; big deal, you're LN, and if you're using them for good, you're probably still LG. It's only different for clerics because if you change alignments as a cleric you generally lose your powers.</p><p></p><p>I second the "alignment sucks", I was just kind of wondering if this ever came up in other games and what people thought about it. Being able to interchange celestial and fiendish, along with L or C would make Protection spells a lot less useful. Mainly it was just irksome that I had to tell a player "you can't do that" simply because a fiendish hawk is always CE and they happen to be LE.</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 3643056, member: 12872"] It's not really a restriction as much as an annoyance, though. Even if clerics are supposed to be worse summoners than wizards (which I doubt, due to the existence of the Thaumaturge PrC and identical summoning potential), they aren't even balanced with one another. As was already mentioned, a N cleric can summon any darn thing he pleases, but other clerics have much more limited lists. Why? Seems pointless, and kind of silly. A N cleric can pull anything off the list, but a NG cleric is limited to LG, NG, CG, LN and N. A LG cleric is limited to LG, NG, LN, and N. So by being good or evil, lawful or chaotic, you shorten your list of available creatures? It's not a big deal for a sorcerer; you're LG and you summon evil stuff; big deal, you're LN, and if you're using them for good, you're probably still LG. It's only different for clerics because if you change alignments as a cleric you generally lose your powers. I second the "alignment sucks", I was just kind of wondering if this ever came up in other games and what people thought about it. Being able to interchange celestial and fiendish, along with L or C would make Protection spells a lot less useful. Mainly it was just irksome that I had to tell a player "you can't do that" simply because a fiendish hawk is always CE and they happen to be LE. [/QUOTE]
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