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Summon Monster
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<blockquote data-quote="fusangite" data-source="post: 1903088" data-attributes="member: 7240"><p>Compare them to <em>Summon Nature's Ally</em>; and it the weakerspell. Compare the average CR of the summoned monster at each spell level and you can see a discernable difference.</p><p></p><p>Secondly, it depends who is casting it. It is a weak spell for Sorcerors and Wizards. Why do we know this? Because it is a first-level Bard spell and a first-level Cleric spell. This is why Thaumaturgists tend to be clerics. If your Wizard or Sorceror is casting a spell a Cleric could, likely he is not making effective use of his time. I would make the same argument with <em>Hold Person</em>.</p><p></p><p></p><p></p><p>They are much more effective spells if your party has a Rogue; if a summoned monster is brought into a combat, they are doing their best work when they are flanking an important creature for the Rogue and allowing him to get in that sneak attack damage he other wise couldn't. </p><p></p><p>Summoning a monster is only a good ifea if you not only need someone to damage your opponent but if you also need a damage sponge -- if your frontline fighters need another creature there to soak up damage from foes.</p><p></p><p></p><p></p><p>It's worth getting if (a) you get the Augment Summoning feat and (b) you are a Cleric or Bard.</p><p></p><p></p><p></p><p>There are too many possible permutations of this problem but yes, some summoned creatures are a better deal than others. I would recommend comparing CRs as a good starting point to figure all that out.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1903088, member: 7240"] Compare them to [i]Summon Nature's Ally[/i]; and it the weakerspell. Compare the average CR of the summoned monster at each spell level and you can see a discernable difference. Secondly, it depends who is casting it. It is a weak spell for Sorcerors and Wizards. Why do we know this? Because it is a first-level Bard spell and a first-level Cleric spell. This is why Thaumaturgists tend to be clerics. If your Wizard or Sorceror is casting a spell a Cleric could, likely he is not making effective use of his time. I would make the same argument with [i]Hold Person[/i]. They are much more effective spells if your party has a Rogue; if a summoned monster is brought into a combat, they are doing their best work when they are flanking an important creature for the Rogue and allowing him to get in that sneak attack damage he other wise couldn't. Summoning a monster is only a good ifea if you not only need someone to damage your opponent but if you also need a damage sponge -- if your frontline fighters need another creature there to soak up damage from foes. It's worth getting if (a) you get the Augment Summoning feat and (b) you are a Cleric or Bard. There are too many possible permutations of this problem but yes, some summoned creatures are a better deal than others. I would recommend comparing CRs as a good starting point to figure all that out. [/QUOTE]
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