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<blockquote data-quote="Shard O'Glase" data-source="post: 1200147" data-attributes="member: 1134"><p>In my experience it is even more useless at high levels since fights are over so quickly. With a one round casting time it a bonified mirracle for this spell to get off at higher levels in my epxerience and when it miraculously does get off the fights over before it participates in any real fashion.</p><p></p><p>Any spell with a csting time of more than 1 standard action should be signifigantly more powerful than the other spells of its level. If not the spell is weak, and SM isnb't any where near being signifigantly more powerful than the other spells of its level.</p><p></p><p>And now with the reduced list of mosnters there really isn't nealry as much point for summoning these things for out of combat purposes. Sure they still exist, like some tunneling or setting traps off. I think before they were too good at high levels since you could summon a clestial that could cast spells as a 14th levle cleric could heal x number of times a day and could still fight decently. But now there just borderline useless.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1200147, member: 1134"] In my experience it is even more useless at high levels since fights are over so quickly. With a one round casting time it a bonified mirracle for this spell to get off at higher levels in my epxerience and when it miraculously does get off the fights over before it participates in any real fashion. Any spell with a csting time of more than 1 standard action should be signifigantly more powerful than the other spells of its level. If not the spell is weak, and SM isnb't any where near being signifigantly more powerful than the other spells of its level. And now with the reduced list of mosnters there really isn't nealry as much point for summoning these things for out of combat purposes. Sure they still exist, like some tunneling or setting traps off. I think before they were too good at high levels since you could summon a clestial that could cast spells as a 14th levle cleric could heal x number of times a day and could still fight decently. But now there just borderline useless. [/QUOTE]
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