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<blockquote data-quote="Plane Sailing" data-source="post: 2159603" data-attributes="member: 114"><p>A while ago someone made a list of all the special powers available via suitable summoned monsters. It was 3.0 rather than 3.5, but I'll reproduce it here for interests sake</p><p></p><p><strong>Summon Monster II</strong></p><p>Summon Monster II</p><p>Ink Cloud: Squid</p><p>Poison: Viper</p><p>Scent: Wolf</p><p>Telepathy: Lemure</p><p>Trip: Wolf</p><p></p><p></p><p></p><p><strong>Summon Monster III</strong></p><p>Blindsight: Bat</p><p>Blood Drain: Weasel</p><p>Burn: Fire Elemental</p><p>Darkness: Dretch</p><p>Drench: Water Elemental</p><p>Heat: Azer</p><p>Scare: Dretch</p><p>Stinking Cloud: Dretch</p><p>Telekinesis: Dretch</p><p>Tremorsense: Thoqqua</p><p>Whirlwind: Air Elemental</p><p></p><p></p><p><strong>Summon Monster IV</strong></p><p>Aid: Lantern Archon</p><p>Aura of Menace: Lantern Archon</p><p>Burrow: Xorn</p><p>Commune: Imp</p><p>Cone of Fire: Hell Hound</p><p>Continual Flame: Lantern Archon</p><p>Detect Evil: Lantern Archon</p><p>Detect Good: Imp</p><p>Detect Magic: Imp</p><p>Fiery Aura: Magmin</p><p>Magic Circle Against Evil: Lantern Archon</p><p>Melt Weapons: Magmin</p><p>See in Darkness: Imp</p><p>Shriek: Varguille</p><p>Suggestion: Imp</p><p></p><p><strong>Summon Monster V</strong></p><p>Boiling Rainstorm: Steam Mephit</p><p>Chill Metal: Ice Mephit</p><p>Draw Moisture: Salt Mephit</p><p>Glitterdust: Salt Mephit</p><p>Gust of Wind: Air Mephit</p><p>Heat Metal: Fire Mephit</p><p>Magic Missile: Fire Mephit</p><p>Melph's Acid Arrow: Ooze Mephit</p><p>Message: Hound Archon</p><p>Pyrotechnics: Magma Mephit</p><p>Soften Earth: Earth Mephit</p><p>Wind Wall: Dust Mephit</p><p></p><p><strong>Summon Monster VI</strong></p><p>Animate Dead: Barbazu</p><p>Charm Monster: Erinyes</p><p>Charm Person: Barbazu</p><p>Command: Barbazu</p><p>Corporeal Instability: Chaos Beast</p><p>Cure Light Wounds: Unicorn</p><p>Dancing Chains: Kyton</p><p>Desecrate: Barbazu</p><p>Fear (by touch): Barbazu</p><p>Magic Weapon: Barbazu</p><p>Major Image: Barbazu</p><p>Neutralize Poison: Unicorn</p><p>Paralyzing Gaze: Rast</p><p>Produce Flame: Barbazu</p><p>Rope Entangle: Bezekira</p><p>Smoke Form: Belker</p><p>Stunning Croak: Slaad, Red</p><p>Unholy Blight: Erinyes</p><p>Unnerving Gaze: Kyton</p><p></p><p></p><p></p><p><strong>Summon Monster VII</strong></p><p>Animal Telepathy: Avoral Guardian</p><p>Animate Objects: Ravid</p><p>Armor Damage: Bebilith</p><p>Circle Against Chaos: Bebilith</p><p>Circle Against Good: Bebilith</p><p>Circle Against Law: Bebilith</p><p>Create Food and Water: Djinni</p><p>Create Wine: Djinni</p><p>Dimension Door: Avoral Guardian</p><p>Dimensional Anchor: Osyluth</p><p>Dispel Magic: Avoral Guardian</p><p>Doom: Hamatula</p><p>Find Target: Bebilith</p><p>Hold Person: Avoral Guardian</p><p>Improved Tracking: Invisible Stalker</p><p>Know Alignment: Osyluth</p><p>Light: Avoral Guardian</p><p>Lightning Bolt: Avoral Guardian</p><p>Major Creation: Djinni</p><p>Order Wrath: Hamatula</p><p>Passwall: Slaad, Blue</p><p>Persistant Image: Djinni</p><p>Plane Shift: Djinni</p><p>Stun: Hamatula</p><p>Sunder: Earth Elemental</p><p>True Seeing: Avoral Guardian</p><p>Wall of Ice: Osyluth</p><p>Web: Bebilith</p><p>Wind Walk: Djinni</p><p>Wound: Hamatula</p><p></p><p><strong>Summon Monster VIII</strong></p><p>Alarm: Lillend</p><p>Animal Trance: Lillend</p><p>Blindness/Deafness: Lillend</p><p>Blur: Lillend</p><p>Bull's Strength: Lillend</p><p>Cat's Grace: Lillend</p><p>Cause Fear: Lillend</p><p>Clairaudience/Clairvoyance: Succubus</p><p>Cure Moderate Wounds: Lillend</p><p>Dancing Lights: Lillend</p><p>Daylight: Lillend</p><p>Daze: Lillend</p><p>Delay Poison: Lillend</p><p>Detect Secret Doors: Lillend</p><p>Detect Thoughts: Cornugon</p><p>Dispel Chaos: Cornugon</p><p>Dispel Good: Cornugon</p><p>Energy Drain: Succubus</p><p>Enlarge: Janni</p><p>Enthrall: Lillend</p><p>Erase: Lillend</p><p>Ethereal Jaunt: Janni</p><p>Expeditious Retreat: Lillend</p><p>Feather Fall: Lillend</p><p>Fireball: Cornugon</p><p>Flaming Sphere: Salamander</p><p>Flare: Lillend</p><p>Ghost Sound: Lillend</p><p>Grease: Lillend</p><p>Hallucinatory Terrain: Lillend</p><p>Hypnotic Pattern: Lillend</p><p>Hypnotism: Lillend</p><p>Identify: Lillend</p><p>Invisibility: Janni</p><p>Knock: Lillend</p><p>Levitate: Lillend</p><p>Locate Object: Lillend</p><p>Mage Armor: Lillend</p><p>Mage Hand: Lillend</p><p>Magic Mouth: Lillend</p><p>Mending: Lillend</p><p>Misdirection: Barghest</p><p>Obscure Object: Lillend</p><p>Open/Close: Lillend</p><p>Prestidigitation: Lillend</p><p>Read Magic: Lillend</p><p>Reduce: Janni</p><p>Resistance: Lillend</p><p>See Invisibility: Lillend</p><p>Shatter: Lillend</p><p>Silence: Lillend</p><p>Silent Image: Lillend</p><p>Sleep: Lillend</p><p>Sound Burst: Lillend</p><p>Speak with Animals: Lillend</p><p>Speak with Plants: Lillend</p><p>Tasha's Hideous Laughter: Lillend</p><p>Tongues: Lillend</p><p>Undetectable Alignment: Lillend</p><p>Unseen Servant: Lillend</p><p>Ventriloquism:Lillend</p><p>Wall of Fire: Cornugon</p><p>Whipering Winds: Lillend</p><p></p><p><strong>Summon Monster IX</strong></p><p>+11 Tumble: Xill</p><p>Alter Self: Rakshasa</p><p>Animate Rope: Rakshasa</p><p>Arcane Eye: Coatl</p><p>Arcane Lock: Rakshasa</p><p>Arcane Mark: Rakshasa</p><p>Astral Projection: Nightmare</p><p>Bestow Curse: Coatl</p><p>Blade Barrier: Astral Diva</p><p>Blink: Rakshasa</p><p>Burning Hands: Rakshasa</p><p>Chain Lightning: Ghaele Eledrin</p><p>Change Self: Rakshasa</p><p>Chill Touch: Rakshasa</p><p>Cleric 0 Air: Coatl</p><p>Cleric 0 Animal: Ghaele Eledrin</p><p>Cleric 0 Chaos: Ghaele Eledrin</p><p>Cleric 0 Good: Lammasu</p><p>Cleric 0 Healing: Lammasu</p><p>Cleric 0 Knowledge: Lammasu</p><p>Cleric 0 Law: Lammasu</p><p>Cleric 0 Plant: Ghaele Eledrin</p><p>Cleric 1 Air: Coatl</p><p>Cleric 1 Animal: Ghaele Eledrin</p><p>Cleric 1 Chaos: Ghaele Eledrin</p><p>Cleric 1 Death: Rakshasa</p><p>Cleric 1 Destruction: Rakshasa</p><p>Cleric 1 Earth: Rakshasa</p><p>Cleric 1 Evil: Rakshasa</p><p>Cleric 1 Fire: Rakshasa</p><p>Cleric 1 Good: Lammasu</p><p>Cleric 1 Healing: Lammasu</p><p>Cleric 1 Knowledge: Lammasu</p><p>Cleric 1 Law: Lammasu</p><p>Cleric 1 Luck: Rakshasa</p><p>Cleric 1 Magic: Rakshasa</p><p>Cleric 1 Plant: Ghaele Eledrin</p><p>Cleric 1 Protection: Rakshasa</p><p>Cleric 1 Strength: Rakshasa</p><p>Cleric 1 Sun: Rakshasa</p><p>Cleric 1 Travel: Rakshasa</p><p>Cleric 1 Trickery: Rakshasa</p><p>Cleric 1 War: Rakshasa</p><p>Cleric 1 Water: Rakshasa</p><p>Cleric 2 Air: Coatl</p><p>Cleric 2 Animal: Ghaele Eledrin</p><p>Cleric 2 Chaos: Ghaele Eledrin</p><p>Cleric 2 Good: Lammasu</p><p>Cleric 2 Healing: Lammasu</p><p>Cleric 2 Knowledge: Lammasu</p><p>Cleric 2 Law: Lammasu</p><p>Cleric 2 Plant: Ghaele Eledrin</p><p>Cleric 3 Air: Coatl</p><p>Cleric 3 Animal: Chaele Eledrin</p><p>Cleric 3 Chaos: Ghaele Eledrin</p><p>Cleric 3 Good: Lammasu</p><p>Cleric 3 Healing: Lammasu</p><p>Cleric 3 Knowledge: Lammasu</p><p>Cleric 3 Law: Lammasu</p><p>Cleric 3 Plant: Ghaele Eledrin</p><p>Cleric 4 Air: Coatl</p><p>Cleric 4 Animal: Ghaele Eledrin</p><p>Cleric 4 Chaos: Ghaele Eledrin</p><p>Cleric 4 Good: Lammasu</p><p>Cleric 4 Healing: Lammasu</p><p>Cleric 4 Knowledge: Lammasu</p><p>Cleric 4 Law: Lammasu</p><p>Cleric 4 Plant: Ghaele Eledrin</p><p>Cleric 5 Air: Ghaele Eledrin</p><p>Cleric 5 Animal: Ghaele Eledrin</p><p>Cleric 5 Chaos: Ghaele Eledrin</p><p>Cleric 5 Good: Ghaele Eledrin</p><p>Cleric 5 Plant: Ghaele Eledrin</p><p>Cleric 6 Air: Ghaele Eledrin</p><p>Cleric 6 Animal: Ghaele Eledrin</p><p>Cleric 6 Chaos: Ghaele Eledrin</p><p>Cleric 6 Good: Ghaele Eledrin</p><p>Cleric 6 Plant: Ghaele Eledrin</p><p>Cleric 7 Air: Ghaele Eledrin</p><p>Cleric 7 Animal: Ghaele Eledrin</p><p>Cleric 7 Chaos: Ghaele Eledrin</p><p>Cleric 7 Good: Ghaele Eledrin</p><p>Cleric 7 Plant: Ghaele Eledrin</p><p>Color Spray: Ghaele Eledrin</p><p>Comprehend Languages: Ghaele Eledrin</p><p>Cone of Cold: Gelugon</p><p>Confusion: Coatl</p><p>Contagion: Coatl</p><p>Cure Disease: Night Hag</p><p>Darkvision: Rakshasa</p><p>Detect Poison: Rakshasa</p><p>Detect Scrying: Coatl</p><p>Detect Undead: Rakshasa</p><p>Discern Lies: Astral Diva</p><p>Dispel Evil: Astral Diva</p><p>Displacement: Rakshasa</p><p>Disrupt Undead: Rakshasa</p><p>Dream Haunting: Night Hag</p><p>Emotion: Barghest</p><p>Endurance: Rakshasa</p><p>Endure Elements: Rakshasa</p><p>Enervation: Coatl</p><p>Evard's Black Tentacles: Coatl</p><p>Explosive Runes: Rakshasa</p><p>Fear: Coatl</p><p>Fire Shield: Coatl</p><p>Flame Arrow: Rakshasa</p><p>Fly:Rakshasa</p><p>Fog Cloud:Rakshasa</p><p>Gaseous Form: Rakshasa</p><p>Gaze (slay): Ghaele Eledring</p><p>Gentle Repose: Rakshasa</p><p>Ghoul Touch: Rakshasa</p><p>Greater Magic Weapon: Rakshasa</p><p>Halt Undead: Rakshasa</p><p>Haste: Rakshasa</p><p>Heal: Astral Diva</p><p>Hold Monster: Ghaele Eledrin</p><p>Hold Portal: Rakshasa</p><p>Holy Aura: Astral Diva</p><p>Holy Smite: Astral Diva</p><p>Holy Word: Astral Diva</p><p>Ice Storm: Coatl</p><p>Illusory Script: Rakshasa</p><p>Illusory Wall: Coatl</p><p>Improved Invisibility: Lammasu</p><p>Invisibility Sphere: Rakshasa</p><p>Jump: Rakshasa</p><p>Keen Edge: Rakshasa</p><p>Leomund's Secret Shelter: Coatl</p><p>Leomund's Tiny Hut: Rakshasa</p><p>Leomund's Trap: Rakshasa</p><p>Lesser Geas: Coatl</p><p>Locate Creature: Coatl</p><p>Mass Charm: Vrock</p><p>Minor Creation: Coatl</p><p>Minor Globe of Invulnerability: Coatl</p><p>Mount: Rakshasa</p><p>Nondetection: Rakshasa</p><p>Nystul's Magical Aura: Rakshasa</p><p>Nystul's Undetectable Aura: Rakshasa</p><p>Obscuring Mist: Rakshasa</p><p>Otiluke's Resilient Sphere: Coatl</p><p>Paralysis: Xill</p><p>Phantasmal Killer: Coatl</p><p>Phantom Steed: Rakshasa</p><p>Planewalk: Xill</p><p>Polymorph Other: Coatl</p><p>Polymorph Self: Coatl</p><p>Protection from Arrows: Rakshasa</p><p>Protection from Elements: Rakshasa</p><p>Protective Aura: Astral Diva</p><p>Rainbow Pattern: Coatl</p><p>Ray of Enfeeblement: Night Hag</p><p>Ray of Frost: Rakshasa</p><p>Remove Curse: Astral Diva</p><p>Remove Disease: Astral Diva</p><p>Remove Fear: Astral Diva</p><p>Resist Elements: Rakshasa</p><p>Rope Trick: Rakshasa</p><p>Scrying: Coatl</p><p>Secret Page: Rakshasa</p><p>Sepia Snake Sigil: Rakshasa</p><p>Shadow Conjuration: Coatl</p><p>Shield: Rakshasa</p><p>Shocking Grasp: Rakshasa</p><p>Shout: Coatl</p><p>Shrink Item: Rakshasa</p><p>Sleet Storm: Rakshasa</p><p>Slow: Rakshasa</p><p>Solid Fog: Coatl</p><p>Spectral Hand: Rakshasa</p><p>Spider Climb: Rakshasa</p><p>Stoneskin: Coatl</p><p>Tenser's Floating Disk: Rakshasa</p><p>True Strike: Rakshasa</p><p>Unholy Aura: Gelugon</p><p>Vampiric Touch: Rakshasa</p><p>Wall of Force: Ghaele Eledrin</p><p>Wall of Ice: Gelugon</p><p>Water Breathing: Rakshasa</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 2159603, member: 114"] A while ago someone made a list of all the special powers available via suitable summoned monsters. It was 3.0 rather than 3.5, but I'll reproduce it here for interests sake [B]Summon Monster II[/B] Summon Monster II Ink Cloud: Squid Poison: Viper Scent: Wolf Telepathy: Lemure Trip: Wolf [B]Summon Monster III[/B] Blindsight: Bat Blood Drain: Weasel Burn: Fire Elemental Darkness: Dretch Drench: Water Elemental Heat: Azer Scare: Dretch Stinking Cloud: Dretch Telekinesis: Dretch Tremorsense: Thoqqua Whirlwind: Air Elemental [B]Summon Monster IV[/B] Aid: Lantern Archon Aura of Menace: Lantern Archon Burrow: Xorn Commune: Imp Cone of Fire: Hell Hound Continual Flame: Lantern Archon Detect Evil: Lantern Archon Detect Good: Imp Detect Magic: Imp Fiery Aura: Magmin Magic Circle Against Evil: Lantern Archon Melt Weapons: Magmin See in Darkness: Imp Shriek: Varguille Suggestion: Imp [B]Summon Monster V[/B] Boiling Rainstorm: Steam Mephit Chill Metal: Ice Mephit Draw Moisture: Salt Mephit Glitterdust: Salt Mephit Gust of Wind: Air Mephit Heat Metal: Fire Mephit Magic Missile: Fire Mephit Melph's Acid Arrow: Ooze Mephit Message: Hound Archon Pyrotechnics: Magma Mephit Soften Earth: Earth Mephit Wind Wall: Dust Mephit [B]Summon Monster VI[/B] Animate Dead: Barbazu Charm Monster: Erinyes Charm Person: Barbazu Command: Barbazu Corporeal Instability: Chaos Beast Cure Light Wounds: Unicorn Dancing Chains: Kyton Desecrate: Barbazu Fear (by touch): Barbazu Magic Weapon: Barbazu Major Image: Barbazu Neutralize Poison: Unicorn Paralyzing Gaze: Rast Produce Flame: Barbazu Rope Entangle: Bezekira Smoke Form: Belker Stunning Croak: Slaad, Red Unholy Blight: Erinyes Unnerving Gaze: Kyton [B]Summon Monster VII[/B] Animal Telepathy: Avoral Guardian Animate Objects: Ravid Armor Damage: Bebilith Circle Against Chaos: Bebilith Circle Against Good: Bebilith Circle Against Law: Bebilith Create Food and Water: Djinni Create Wine: Djinni Dimension Door: Avoral Guardian Dimensional Anchor: Osyluth Dispel Magic: Avoral Guardian Doom: Hamatula Find Target: Bebilith Hold Person: Avoral Guardian Improved Tracking: Invisible Stalker Know Alignment: Osyluth Light: Avoral Guardian Lightning Bolt: Avoral Guardian Major Creation: Djinni Order Wrath: Hamatula Passwall: Slaad, Blue Persistant Image: Djinni Plane Shift: Djinni Stun: Hamatula Sunder: Earth Elemental True Seeing: Avoral Guardian Wall of Ice: Osyluth Web: Bebilith Wind Walk: Djinni Wound: Hamatula [B]Summon Monster VIII[/B] Alarm: Lillend Animal Trance: Lillend Blindness/Deafness: Lillend Blur: Lillend Bull's Strength: Lillend Cat's Grace: Lillend Cause Fear: Lillend Clairaudience/Clairvoyance: Succubus Cure Moderate Wounds: Lillend Dancing Lights: Lillend Daylight: Lillend Daze: Lillend Delay Poison: Lillend Detect Secret Doors: Lillend Detect Thoughts: Cornugon Dispel Chaos: Cornugon Dispel Good: Cornugon Energy Drain: Succubus Enlarge: Janni Enthrall: Lillend Erase: Lillend Ethereal Jaunt: Janni Expeditious Retreat: Lillend Feather Fall: Lillend Fireball: Cornugon Flaming Sphere: Salamander Flare: Lillend Ghost Sound: Lillend Grease: Lillend Hallucinatory Terrain: Lillend Hypnotic Pattern: Lillend Hypnotism: Lillend Identify: Lillend Invisibility: Janni Knock: Lillend Levitate: Lillend Locate Object: Lillend Mage Armor: Lillend Mage Hand: Lillend Magic Mouth: Lillend Mending: Lillend Misdirection: Barghest Obscure Object: Lillend Open/Close: Lillend Prestidigitation: Lillend Read Magic: Lillend Reduce: Janni Resistance: Lillend See Invisibility: Lillend Shatter: Lillend Silence: Lillend Silent Image: Lillend Sleep: Lillend Sound Burst: Lillend Speak with Animals: Lillend Speak with Plants: Lillend Tasha's Hideous Laughter: Lillend Tongues: Lillend Undetectable Alignment: Lillend Unseen Servant: Lillend Ventriloquism:Lillend Wall of Fire: Cornugon Whipering Winds: Lillend [B]Summon Monster IX[/B] +11 Tumble: Xill Alter Self: Rakshasa Animate Rope: Rakshasa Arcane Eye: Coatl Arcane Lock: Rakshasa Arcane Mark: Rakshasa Astral Projection: Nightmare Bestow Curse: Coatl Blade Barrier: Astral Diva Blink: Rakshasa Burning Hands: Rakshasa Chain Lightning: Ghaele Eledrin Change Self: Rakshasa Chill Touch: Rakshasa Cleric 0 Air: Coatl Cleric 0 Animal: Ghaele Eledrin Cleric 0 Chaos: Ghaele Eledrin Cleric 0 Good: Lammasu Cleric 0 Healing: Lammasu Cleric 0 Knowledge: Lammasu Cleric 0 Law: Lammasu Cleric 0 Plant: Ghaele Eledrin Cleric 1 Air: Coatl Cleric 1 Animal: Ghaele Eledrin Cleric 1 Chaos: Ghaele Eledrin Cleric 1 Death: Rakshasa Cleric 1 Destruction: Rakshasa Cleric 1 Earth: Rakshasa Cleric 1 Evil: Rakshasa Cleric 1 Fire: Rakshasa Cleric 1 Good: Lammasu Cleric 1 Healing: Lammasu Cleric 1 Knowledge: Lammasu Cleric 1 Law: Lammasu Cleric 1 Luck: Rakshasa Cleric 1 Magic: Rakshasa Cleric 1 Plant: Ghaele Eledrin Cleric 1 Protection: Rakshasa Cleric 1 Strength: Rakshasa Cleric 1 Sun: Rakshasa Cleric 1 Travel: Rakshasa Cleric 1 Trickery: Rakshasa Cleric 1 War: Rakshasa Cleric 1 Water: Rakshasa Cleric 2 Air: Coatl Cleric 2 Animal: Ghaele Eledrin Cleric 2 Chaos: Ghaele Eledrin Cleric 2 Good: Lammasu Cleric 2 Healing: Lammasu Cleric 2 Knowledge: Lammasu Cleric 2 Law: Lammasu Cleric 2 Plant: Ghaele Eledrin Cleric 3 Air: Coatl Cleric 3 Animal: Chaele Eledrin Cleric 3 Chaos: Ghaele Eledrin Cleric 3 Good: Lammasu Cleric 3 Healing: Lammasu Cleric 3 Knowledge: Lammasu Cleric 3 Law: Lammasu Cleric 3 Plant: Ghaele Eledrin Cleric 4 Air: Coatl Cleric 4 Animal: Ghaele Eledrin Cleric 4 Chaos: Ghaele Eledrin Cleric 4 Good: Lammasu Cleric 4 Healing: Lammasu Cleric 4 Knowledge: Lammasu Cleric 4 Law: Lammasu Cleric 4 Plant: Ghaele Eledrin Cleric 5 Air: Ghaele Eledrin Cleric 5 Animal: Ghaele Eledrin Cleric 5 Chaos: Ghaele Eledrin Cleric 5 Good: Ghaele Eledrin Cleric 5 Plant: Ghaele Eledrin Cleric 6 Air: Ghaele Eledrin Cleric 6 Animal: Ghaele Eledrin Cleric 6 Chaos: Ghaele Eledrin Cleric 6 Good: Ghaele Eledrin Cleric 6 Plant: Ghaele Eledrin Cleric 7 Air: Ghaele Eledrin Cleric 7 Animal: Ghaele Eledrin Cleric 7 Chaos: Ghaele Eledrin Cleric 7 Good: Ghaele Eledrin Cleric 7 Plant: Ghaele Eledrin Color Spray: Ghaele Eledrin Comprehend Languages: Ghaele Eledrin Cone of Cold: Gelugon Confusion: Coatl Contagion: Coatl Cure Disease: Night Hag Darkvision: Rakshasa Detect Poison: Rakshasa Detect Scrying: Coatl Detect Undead: Rakshasa Discern Lies: Astral Diva Dispel Evil: Astral Diva Displacement: Rakshasa Disrupt Undead: Rakshasa Dream Haunting: Night Hag Emotion: Barghest Endurance: Rakshasa Endure Elements: Rakshasa Enervation: Coatl Evard's Black Tentacles: Coatl Explosive Runes: Rakshasa Fear: Coatl Fire Shield: Coatl Flame Arrow: Rakshasa Fly:Rakshasa Fog Cloud:Rakshasa Gaseous Form: Rakshasa Gaze (slay): Ghaele Eledring Gentle Repose: Rakshasa Ghoul Touch: Rakshasa Greater Magic Weapon: Rakshasa Halt Undead: Rakshasa Haste: Rakshasa Heal: Astral Diva Hold Monster: Ghaele Eledrin Hold Portal: Rakshasa Holy Aura: Astral Diva Holy Smite: Astral Diva Holy Word: Astral Diva Ice Storm: Coatl Illusory Script: Rakshasa Illusory Wall: Coatl Improved Invisibility: Lammasu Invisibility Sphere: Rakshasa Jump: Rakshasa Keen Edge: Rakshasa Leomund's Secret Shelter: Coatl Leomund's Tiny Hut: Rakshasa Leomund's Trap: Rakshasa Lesser Geas: Coatl Locate Creature: Coatl Mass Charm: Vrock Minor Creation: Coatl Minor Globe of Invulnerability: Coatl Mount: Rakshasa Nondetection: Rakshasa Nystul's Magical Aura: Rakshasa Nystul's Undetectable Aura: Rakshasa Obscuring Mist: Rakshasa Otiluke's Resilient Sphere: Coatl Paralysis: Xill Phantasmal Killer: Coatl Phantom Steed: Rakshasa Planewalk: Xill Polymorph Other: Coatl Polymorph Self: Coatl Protection from Arrows: Rakshasa Protection from Elements: Rakshasa Protective Aura: Astral Diva Rainbow Pattern: Coatl Ray of Enfeeblement: Night Hag Ray of Frost: Rakshasa Remove Curse: Astral Diva Remove Disease: Astral Diva Remove Fear: Astral Diva Resist Elements: Rakshasa Rope Trick: Rakshasa Scrying: Coatl Secret Page: Rakshasa Sepia Snake Sigil: Rakshasa Shadow Conjuration: Coatl Shield: Rakshasa Shocking Grasp: Rakshasa Shout: Coatl Shrink Item: Rakshasa Sleet Storm: Rakshasa Slow: Rakshasa Solid Fog: Coatl Spectral Hand: Rakshasa Spider Climb: Rakshasa Stoneskin: Coatl Tenser's Floating Disk: Rakshasa True Strike: Rakshasa Unholy Aura: Gelugon Vampiric Touch: Rakshasa Wall of Force: Ghaele Eledrin Wall of Ice: Gelugon Water Breathing: Rakshasa [/QUOTE]
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