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*Pathfinder & Starfinder
Summoning and the Hypothetical Battle Reality
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<blockquote data-quote="Doctor Proctor" data-source="post: 4670961" data-attributes="member: 78547"><p>First off, that's at the low end of Wizard AC's. A Wizard that took Staff of Defense and picked up Leather armor would have an AC of 20. Not much better, but still better.</p><p></p><p>Secondly, as noted above, the summoned creature would count as an ally. There a whole host of Fighter powers and feats that can increase the AC of allies if they're using a shield (That's why I don't like Tempests and Greatweapon Fighters...they're selfish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ). These, along with the mark, would help out the summoned creature a lot.</p><p></p><p>Yes, that means counting on allies to get the most mileage out of the creature...but a lot of things in this game require allies to work. Our Rogue wouldn't try to get CA from flanking nearly as often if he wasn't flanking monsters that I (the Fighter) had marked. It's only because they'll likely attack me, or because I'll hit them hard if they go after him, that he puts himself at risk like that. Same thing here. If the Wizard and the party are smart about how the summoned creature are used then they can help it to survive longer and do more damage.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4670961, member: 78547"] First off, that's at the low end of Wizard AC's. A Wizard that took Staff of Defense and picked up Leather armor would have an AC of 20. Not much better, but still better. Secondly, as noted above, the summoned creature would count as an ally. There a whole host of Fighter powers and feats that can increase the AC of allies if they're using a shield (That's why I don't like Tempests and Greatweapon Fighters...they're selfish. :D ). These, along with the mark, would help out the summoned creature a lot. Yes, that means counting on allies to get the most mileage out of the creature...but a lot of things in this game require allies to work. Our Rogue wouldn't try to get CA from flanking nearly as often if he wasn't flanking monsters that I (the Fighter) had marked. It's only because they'll likely attack me, or because I'll hit them hard if they go after him, that he puts himself at risk like that. Same thing here. If the Wizard and the party are smart about how the summoned creature are used then they can help it to survive longer and do more damage. [/QUOTE]
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Summoning and the Hypothetical Battle Reality
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