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Summoning, attack, bonus and penalty
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<blockquote data-quote="DracoSuave" data-source="post: 5249236" data-attributes="member: 71571"><p>It means that you can use the enhancement bonuse of the power with attack rolls and damage rolls with the power you use through that implement. That's what the keyword allows you to do. At this point, you have used the power through that implement. It's bonus is extremely meaningful.</p><p></p><p></p><p></p><p>Not arguing that point.</p><p></p><p></p><p></p><p>Here's the thing, Implements ONLY grant their bonuses to powers used through that implement. The ONLY power with the implement keyword involved here is the original one, the subpowers do not. Which means that the only power used through the implement is the original power.</p><p></p><p>At that point, the implement is locked in, so to speak.</p><p></p><p></p><p></p><p>Implement keyword is actually pretty specific. Power used through it. Not attacks made by it. It only cares about the initial use of power to determine stats. After that, any attacks made by that power are determined by that initial stat, because that's the only time a power was used through it.</p><p></p><p>Flaming Sphere works the same way, because the only time you used a power through the implement is at the beginning.</p><p></p><p>Using a power refers only to the powers initial activation, not subsequent actions which follow different rules.</p><p></p><p></p><p></p><p>Only those implement bonuses that were present when the power was used apply. Subsequent rounds do not use subsequent bonuses.</p><p></p><p> </p><p></p><p>Irrelevant. You are not using a power through the implement, and therefore nothing about the implement applies. Also, there are no summonings that have powers that you use.</p><p></p><p>What summonings have are called 'commands' and while those commands are certainly attacks, they are not considered powers, and are certainly not considered powers of the respective keyword. They ARE effects of the respective keyword, but the Implement keyword does not trigger by -effects- of that keyword, but by 'using a power through an implement.'</p><p></p><p>At no point after the initial activation are you using any power through that new implement.</p><p></p><p></p><p></p><p>Correct, the wielder of the sword is making the attack. But there is no single point in this sequence where he is making an attack through the sword. The sword is not channeling anything.</p><p></p><p>This, however, does mean that if he -summoned- the summoning with a flaming sword, and then pulled out some other implement... yes, he could still deal fire damage through what he did... so long as he activated the free action before changing implements.</p><p></p><p> </p><p></p><p>What is interesting after this is that there is no power that happens after the summoning for the new implement to enhance.</p><p></p><p></p><p></p><p>Except for -every- attack and damage roll made by that power. You claim there is nothing, and then you claim you can switch implements to affect the something that is there.</p><p></p><p>That is a contradiction.</p><p></p><p></p><p></p><p>Until you can show a summoning power that has a power, not merely a command, then I have no idea which sort of power you're talking about. No summoning I've seen has powers, only commands. Perhaps if I saw the one you were talking about, it'd be easier to discuss.</p><p></p><p>Fire Warriors, by the way, have commands, not powers.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5249236, member: 71571"] It means that you can use the enhancement bonuse of the power with attack rolls and damage rolls with the power you use through that implement. That's what the keyword allows you to do. At this point, you have used the power through that implement. It's bonus is extremely meaningful. Not arguing that point. Here's the thing, Implements ONLY grant their bonuses to powers used through that implement. The ONLY power with the implement keyword involved here is the original one, the subpowers do not. Which means that the only power used through the implement is the original power. At that point, the implement is locked in, so to speak. Implement keyword is actually pretty specific. Power used through it. Not attacks made by it. It only cares about the initial use of power to determine stats. After that, any attacks made by that power are determined by that initial stat, because that's the only time a power was used through it. Flaming Sphere works the same way, because the only time you used a power through the implement is at the beginning. Using a power refers only to the powers initial activation, not subsequent actions which follow different rules. Only those implement bonuses that were present when the power was used apply. Subsequent rounds do not use subsequent bonuses. Irrelevant. You are not using a power through the implement, and therefore nothing about the implement applies. Also, there are no summonings that have powers that you use. What summonings have are called 'commands' and while those commands are certainly attacks, they are not considered powers, and are certainly not considered powers of the respective keyword. They ARE effects of the respective keyword, but the Implement keyword does not trigger by -effects- of that keyword, but by 'using a power through an implement.' At no point after the initial activation are you using any power through that new implement. Correct, the wielder of the sword is making the attack. But there is no single point in this sequence where he is making an attack through the sword. The sword is not channeling anything. This, however, does mean that if he -summoned- the summoning with a flaming sword, and then pulled out some other implement... yes, he could still deal fire damage through what he did... so long as he activated the free action before changing implements. What is interesting after this is that there is no power that happens after the summoning for the new implement to enhance. Except for -every- attack and damage roll made by that power. You claim there is nothing, and then you claim you can switch implements to affect the something that is there. That is a contradiction. Until you can show a summoning power that has a power, not merely a command, then I have no idea which sort of power you're talking about. No summoning I've seen has powers, only commands. Perhaps if I saw the one you were talking about, it'd be easier to discuss. Fire Warriors, by the way, have commands, not powers. [/QUOTE]
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