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*Dungeons & Dragons
Summoning in 5E
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<blockquote data-quote="Jer" data-source="post: 6364227" data-attributes="member: 19857"><p>In 3e I required that the player be prepared with stats. Summoners had to have stats for whatever they summoned handy when it came time to cast the spell. The druid had to have stats for his wildshape handy. They either had to own their own MM or, more frequently, printed out monster pages from the SRD that they kept with their character sheet. (The high level druid that focused on wildshape had a 3-ring binder full of stats because of this). If they didn't have the stats then they couldn't cast the spell.</p><p></p><p>For 4e it isn't an issue because of how those kinds of powers in that game work.</p><p></p><p>For 5e, I'd probably revert back to the 3e way of doing things. Honestly it's one of the reasons my regular group probably won't go to 5e because the players at my table who care about such things really prefer the 4e method of handling it to the 3e method, and at least with the way its presented 5e looks like a step backwards to them. (Only one of the reasons - each of my players has expressed a strong preference with just sticking with our house ruled version of 4th at this point, but they all have different reasons for doing so.)</p></blockquote><p></p>
[QUOTE="Jer, post: 6364227, member: 19857"] In 3e I required that the player be prepared with stats. Summoners had to have stats for whatever they summoned handy when it came time to cast the spell. The druid had to have stats for his wildshape handy. They either had to own their own MM or, more frequently, printed out monster pages from the SRD that they kept with their character sheet. (The high level druid that focused on wildshape had a 3-ring binder full of stats because of this). If they didn't have the stats then they couldn't cast the spell. For 4e it isn't an issue because of how those kinds of powers in that game work. For 5e, I'd probably revert back to the 3e way of doing things. Honestly it's one of the reasons my regular group probably won't go to 5e because the players at my table who care about such things really prefer the 4e method of handling it to the 3e method, and at least with the way its presented 5e looks like a step backwards to them. (Only one of the reasons - each of my players has expressed a strong preference with just sticking with our house ruled version of 4th at this point, but they all have different reasons for doing so.) [/QUOTE]
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