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General Tabletop Discussion
*Pathfinder & Starfinder
Summoning up a shopkeep, balanced for first level?
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<blockquote data-quote="CleverNickName" data-source="post: 3495224" data-attributes="member: 50987"><p>To answer your question, I would say no...it looks like it would be closer to a 5th or 6th level spell. The ability to never worry about packing enough food, water, components, or items is a pretty big advantage, IMHO. Suddenly, getting lost out in the middle of the desert, trapped in a mine, besieged for months, or marooned on a deserted island is no big deal.</p><p></p><p>Consider <em>minor creation,</em> which yields one single item made of cloth or wood only, and it's a 4th level spell. Your spell would yield any number of pre-built mundane items you want, from torches to catapults, and the only "components" needed are a shopping list and some gold.</p><p></p><p>To balance it for 1st level, I would suggest adding the following to your list of restrictions:</p><p></p><p>1. Only one transaction per casting.</p><p>2. Item cost (in GP) cannot exceed caster level.</p><p>3. Items bought from the merchant disappear at midnight.</p><p>4. Purchase only; the merchant does not buy items</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 3495224, member: 50987"] To answer your question, I would say no...it looks like it would be closer to a 5th or 6th level spell. The ability to never worry about packing enough food, water, components, or items is a pretty big advantage, IMHO. Suddenly, getting lost out in the middle of the desert, trapped in a mine, besieged for months, or marooned on a deserted island is no big deal. Consider [I]minor creation,[/I] which yields one single item made of cloth or wood only, and it's a 4th level spell. Your spell would yield any number of pre-built mundane items you want, from torches to catapults, and the only "components" needed are a shopping list and some gold. To balance it for 1st level, I would suggest adding the following to your list of restrictions: 1. Only one transaction per casting. 2. Item cost (in GP) cannot exceed caster level. 3. Items bought from the merchant disappear at midnight. 4. Purchase only; the merchant does not buy items [/QUOTE]
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Summoning up a shopkeep, balanced for first level?
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