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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sunder -- The most useful useless feat
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<blockquote data-quote="twjensen" data-source="post: 372747" data-attributes="member: 3124"><p><strong>But. . .</strong></p><p></p><p>I've always assumed that the NPCs have the same reaction to sunder as the PCs. Why, sunder that weapon? NO! I want to CAPTURE it because it's so valuable!</p><p></p><p>Thus, it rarely comes up for a weapon to be destroyed or even targetted. But, in the case of the overworked and fearing for his life Drow, you've got to expect some extreme tactics. And given that Drow have a reputation for being nasty, and no fun to fight against. . .</p><p></p><p>Your PCs need to learn that some creatures in D&D are to be feared. Drow and Dragons spring to mind. I think the best way to do this is to have Drow, Dragons and other scary enemies that occasionally surprise the party by doing something particularly vicious. And the whiny archer will eventually find / buy another bow anyway.</p><p></p><p>All that said, a good DM keeps track of roughly where the party is in terms of treasure value AND where EACH character is relative to the whole party. If the archer had a magic bow and nothing else meanwhile the fighter has a magic sword, a backup magic weapon, a magic shield, magical armor and a potion collection but the Drow sunders the <strong><em>archer's weapon</em></strong>, well, I think the archer player would have a serious complaint. OTOH, if all the players are roughly in balance but the archer seems to be dishing out more than his fair share of damage, well, then them's the breaks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="twjensen, post: 372747, member: 3124"] [b]But. . .[/b] I've always assumed that the NPCs have the same reaction to sunder as the PCs. Why, sunder that weapon? NO! I want to CAPTURE it because it's so valuable! Thus, it rarely comes up for a weapon to be destroyed or even targetted. But, in the case of the overworked and fearing for his life Drow, you've got to expect some extreme tactics. And given that Drow have a reputation for being nasty, and no fun to fight against. . . Your PCs need to learn that some creatures in D&D are to be feared. Drow and Dragons spring to mind. I think the best way to do this is to have Drow, Dragons and other scary enemies that occasionally surprise the party by doing something particularly vicious. And the whiny archer will eventually find / buy another bow anyway. All that said, a good DM keeps track of roughly where the party is in terms of treasure value AND where EACH character is relative to the whole party. If the archer had a magic bow and nothing else meanwhile the fighter has a magic sword, a backup magic weapon, a magic shield, magical armor and a potion collection but the Drow sunders the [b][i]archer's weapon[/i][/b], well, I think the archer player would have a serious complaint. OTOH, if all the players are roughly in balance but the archer seems to be dishing out more than his fair share of damage, well, then them's the breaks. ;) [/QUOTE]
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Sunder -- The most useful useless feat
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