Hypersmurf said:
He could use a Medium Greatsword as a Light weapon. Since it's a Light weapon for him, he'd take a -4 penalty... but against a Medium creature, he'd also get a +8 bonus for being a creature two sizes larger.
-Hyp.
-4+8= +4 = same amount a Greatsword gets if a medium creature is using it. The way these bonuses/minuses cancel out, it looks like they work out more to a system where the bonus is based on weapon size. I realize this is not the letter of the rules, don't get me wrong, I didn't mean that in my original post, but I'm analyzing the idea.
Large creature using a Medium Longsword: +4-4= +0 "Longsword bonus" aka "medium one-handed weapon bonus"
Large creature using Medium Greatsword: +4 "Greatsword bonus" aka "medium two-handed weapon bonus"
Small creature using Medium Longsword: -4+4= +0 same "longsword bonus"
Small creature using Small Longsword: -4 "Small one-handed weapon bonus"
Medium creature using Small Longsword: -4 "Small one-handed weapon bonus"
Does anyone else see the effect as I do? Generally speaking this is just nifty and has no implication other than mayhaps streamlining bonuses. However, since Monkey Grip throws a Monkey Wrench into everything...
Large Creature using Large Greatsword: +4+4= +8 "Large Two-handed weapon bonus"
Medium Creature using Medium Greatsword: +4 "Medium Two-handed weapon bonus"
MONKEY GRIP WACKEDNESS:
Medium Creature using Large Greatsword: +8 "Large Two-handed Weapon Bonus" (-2 because of Monkey Grip for +6)
Outside of Monkey Grip, is there a combination of weapon and wielder sizes that does NOT indicate fixed values for each size of weapon?
Eltern