Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Sundering a ring?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Errant" data-source="post: 203503" data-attributes="member: 1926"><p>QUOTE]<em>Originally posted by kreynolds </em></p><p><strong>OK. I can't take it anymore. Are you always this dense? <strong>What the hell do you think "attacking a ring" is!?!</strong> Attacking a ring is "Attacking a held, carried, or worn object", which is exactly what I said! What the hell is wrong with you man? Forget it. I could get more useful feedback if I held this conversation with a friggin' matchbox. Thanks. </strong></p></blockquote><p></p><p>Hey, dude, take a breath, chill. If you remember, when I said “I like to abide by the principle “don’t say ‘no’, just tell them how hard it would be” <em>except where there’s a specific rule that says otherwise</em>, so just in case it'd help someone else who thinks as I do, I offered my take.”, <em>(emphasis added)</em></p><p></p><p>You said, “That's funny. 'Cause there is a specific rule that says otherwise. <strong>It's called attacking a worn or carried object!</strong>”</p><p></p><p>And of course my response brought us back to your dummy-spit. My point was, the official rule, or at least the section I quoted, says nothing about what to with the damage “left over” from sundering a worn/held/carried item. Sorry if that went over your head.</p><p></p><p>Now I don’t expect any set of rules to cover every possible eventuality, but (to my knowledge) they don’t <em>say</em> the extra damage is ignored, the rules don’t <em>say</em> its passed on the wearer. So <em>if</em> you (or anyone else who has a polite opinion they care to offer) know of a section that covers this, please point it out, I take part in these discussions to learn too. If you don’t, then doesn’t that give us room to discuss our interpretations & approaches for handling the gap?</p><p></p><p>Assuming I haven’t missed a rule somewhere, I suggested making the ring harder to hit & passing on the extra damage to the wearer because (a) to me that potentially adds some heroic drama, imagery & effectiveness to the PCs actions; & (b) the extra effectiveness of the attack (destroying the ring AND damaging the wearer) is balanced by the increased difficulty of pulling it off.</p><p></p><p>(P.S. I ignored the xmen d20 crack because I made the Adamantium typo & I thought it was made in good humour. Was I wrong to think that?).</p><p></p><p>Edit - Corrected more of my typos, plus it took me ages to get post this thanks to the cookie problem, so apologies to the innocent if I'm dredging up a dead topic.</p><p>[/QUOTE]</p>
[QUOTE="Errant, post: 203503, member: 1926"] QUOTE][i]Originally posted by kreynolds [/i] [B]OK. I can't take it anymore. Are you always this dense? [B]What the hell do you think "attacking a ring" is!?![/b] Attacking a ring is "Attacking a held, carried, or worn object", which is exactly what I said! What the hell is wrong with you man? Forget it. I could get more useful feedback if I held this conversation with a friggin' matchbox. Thanks. [/B][/QUOTE] Hey, dude, take a breath, chill. If you remember, when I said “I like to abide by the principle “don’t say ‘no’, just tell them how hard it would be” [I]except where there’s a specific rule that says otherwise[/I], so just in case it'd help someone else who thinks as I do, I offered my take.”, [I](emphasis added)[/I] You said, “That's funny. 'Cause there is a specific rule that says otherwise. [B]It's called attacking a worn or carried object![/B]” And of course my response brought us back to your dummy-spit. My point was, the official rule, or at least the section I quoted, says nothing about what to with the damage “left over” from sundering a worn/held/carried item. Sorry if that went over your head. Now I don’t expect any set of rules to cover every possible eventuality, but (to my knowledge) they don’t [I]say[/I] the extra damage is ignored, the rules don’t [I]say[/I] its passed on the wearer. So [I]if[/I] you (or anyone else who has a polite opinion they care to offer) know of a section that covers this, please point it out, I take part in these discussions to learn too. If you don’t, then doesn’t that give us room to discuss our interpretations & approaches for handling the gap? Assuming I haven’t missed a rule somewhere, I suggested making the ring harder to hit & passing on the extra damage to the wearer because (a) to me that potentially adds some heroic drama, imagery & effectiveness to the PCs actions; & (b) the extra effectiveness of the attack (destroying the ring AND damaging the wearer) is balanced by the increased difficulty of pulling it off. (P.S. I ignored the xmen d20 crack because I made the Adamantium typo & I thought it was made in good humour. Was I wrong to think that?). Edit - Corrected more of my typos, plus it took me ages to get post this thanks to the cookie problem, so apologies to the innocent if I'm dredging up a dead topic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sundering a ring?
Top