Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sundering Armor Mechanic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felnar" data-source="post: 2742775" data-attributes="member: 30971"><p>the enhancement bonus to from magic armor gives +10 hitpoints per point of AC bonus</p><p>this creates a problem where, using the same logic i used to create the initial system, those enhancement bonus points of armorclass should take 10 dmg to lose, not 5 like the rest of the armor, and i'm trying to make the system as non-complex as possible</p><p></p><p><strong>Sir Brennen</strong>: armor/inanimate objects are immune to critical hits.</p><p></p><p><strong>Rhun</strong>: probably the same thing that happens when you sunder any other worn item (ie quiver, amulet, cloak, etc), which is nothing if i recall. Do you think there should be a mechanic to also damage the armors wearer?</p><p></p><p><strong>Jester</strong>: at 15-20 dmg a hit, metal armor is still at full capacity until its taken at least 3 sunders</p><p>leather armor however can be sundered very easily (hardness 2) so maybe that should be addressed. Maybe the Armor Class to hit armor should be changed?</p><p></p><p><em>Off Topic</em> - i dont imagine sundering armor would be a overly common tactic, just as sundering weapons isnt, since neither PCs nor monsters want to destroy their future loot</p><p></p><p>what do you all see as wrong in my mechanic, and how would you fix it?</p></blockquote><p></p>
[QUOTE="Felnar, post: 2742775, member: 30971"] the enhancement bonus to from magic armor gives +10 hitpoints per point of AC bonus this creates a problem where, using the same logic i used to create the initial system, those enhancement bonus points of armorclass should take 10 dmg to lose, not 5 like the rest of the armor, and i'm trying to make the system as non-complex as possible [B]Sir Brennen[/B]: armor/inanimate objects are immune to critical hits. [B]Rhun[/B]: probably the same thing that happens when you sunder any other worn item (ie quiver, amulet, cloak, etc), which is nothing if i recall. Do you think there should be a mechanic to also damage the armors wearer? [B]Jester[/B]: at 15-20 dmg a hit, metal armor is still at full capacity until its taken at least 3 sunders leather armor however can be sundered very easily (hardness 2) so maybe that should be addressed. Maybe the Armor Class to hit armor should be changed? [I]Off Topic[/I] - i dont imagine sundering armor would be a overly common tactic, just as sundering weapons isnt, since neither PCs nor monsters want to destroy their future loot what do you all see as wrong in my mechanic, and how would you fix it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sundering Armor Mechanic
Top