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Sundering Hydra Heads
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<blockquote data-quote="Magus Coeruleus" data-source="post: 1073022" data-attributes="member: 1704"><p>Very interesting, Hyp. It does seem that accepting the disadvantages of a readied action (not getting to act as soon as possible, possibly losing your action if the triggering condition is not met, not being able to make a full attack, etc.) is a fair trade for being able to hit something out of your reach from a safe distance. I suppose one COULD argue that the situation in the faq does not apply to attacks because in the one case you just have to touch the thing (barely is fine), whereas with weapons you need to be able to make a good solid hit, which might be excessively improbable when striking just as a limb or something flashes into your square briefly. I certainly like the idea, though. It encourages strategy. One thing I would NOT allow when trying this manuever is flanking, that is, if you don't get within your reach of the creature, you can't flank it. That requires getting up close and personal, not just being on the opposite side and pretending the foe's square temporarily increases in size when it lunges at you with reach.</p><p></p><p>I also like the idea of allowing cleave to work on multiple heads. Sure, the rules talk about downing foes, etc. etc., but the hydra is a strange case, because it is one creature, and yet each of its heads operate much like separate creatures. They attack separately, each one gets its own personal attack of opportunity (its Combat Reflexes feat does not operate normally, giving it a Dex-based number of AoOs to the whole creature, but rather 1 per head). Most importantly, each head has its own hp pool and can be "killed" separately. I just can't see telling the barbarian's PC who just pulled a Hercules and critted a head that he can't follow through on another because, technically, the head is just part of the one Hydra. Hey, if he wants to pull that trick, remember that he had to be within normal reach of it, putting him in more danger. No readying to attack when a head bites from a distance and then cleaving into others.</p><p></p><p>I think I'm sending the wrong sorts of questions to Customer Service. Their answers seem to be for people who can't read the book properly, rather than those grappling with ambiguities and strange situations that require more than rereading the section in question. Maybe I should be emailing the sage.</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 1073022, member: 1704"] Very interesting, Hyp. It does seem that accepting the disadvantages of a readied action (not getting to act as soon as possible, possibly losing your action if the triggering condition is not met, not being able to make a full attack, etc.) is a fair trade for being able to hit something out of your reach from a safe distance. I suppose one COULD argue that the situation in the faq does not apply to attacks because in the one case you just have to touch the thing (barely is fine), whereas with weapons you need to be able to make a good solid hit, which might be excessively improbable when striking just as a limb or something flashes into your square briefly. I certainly like the idea, though. It encourages strategy. One thing I would NOT allow when trying this manuever is flanking, that is, if you don't get within your reach of the creature, you can't flank it. That requires getting up close and personal, not just being on the opposite side and pretending the foe's square temporarily increases in size when it lunges at you with reach. I also like the idea of allowing cleave to work on multiple heads. Sure, the rules talk about downing foes, etc. etc., but the hydra is a strange case, because it is one creature, and yet each of its heads operate much like separate creatures. They attack separately, each one gets its own personal attack of opportunity (its Combat Reflexes feat does not operate normally, giving it a Dex-based number of AoOs to the whole creature, but rather 1 per head). Most importantly, each head has its own hp pool and can be "killed" separately. I just can't see telling the barbarian's PC who just pulled a Hercules and critted a head that he can't follow through on another because, technically, the head is just part of the one Hydra. Hey, if he wants to pull that trick, remember that he had to be within normal reach of it, putting him in more danger. No readying to attack when a head bites from a distance and then cleaving into others. I think I'm sending the wrong sorts of questions to Customer Service. Their answers seem to be for people who can't read the book properly, rather than those grappling with ambiguities and strange situations that require more than rereading the section in question. Maybe I should be emailing the sage. [/QUOTE]
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