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Suped-up Monsters and NPCs: Mountaindell and more (updated 04/22/04)
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<blockquote data-quote="Iron Sheep" data-source="post: 1432505" data-attributes="member: 4965"><p>I didn't keep my notes on him, but I reverse-engineered the template away (swordwraith is a fairly light template). Note that he is quite frail when not undead, because I cheated a bit when building him and treated his Con as a dump stat since I knew it was going away once he became undead.</p><p></p><p>If you want a beefier version to use in a game, either just up his Con arbitrarily, or swap Con and Cha, which gives him 20 more hp, +2 Fort, and -2 wild empathy.</p><p></p><p></p><p></p><p>Thank you. Apparently he (when equipped with an unholy bow) made the Paladin in Morrus' campaign feel a lot of pain.</p><p></p><p>----</p><p><strong>Kar Nathagna, Orc Ranger 3/Fighter 2/Order of the Bow Initiate 5</strong></p><p><strong>Medium Humanoid (Orc)</strong></p><p><strong>Hit Dice:</strong> 3d8 + 2d10 + 5d8 - 10 (40 hp)</p><p><strong>Initiative:</strong> +4</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 23 (+4 Dex, +7 chain shirt, +1 deflection, +1 natural), touch 15, flatfooted 19</p><p><strong>Base Attack/Grapple:</strong> +10/+12</p><p><strong>Attack:</strong> <em>+1 flaming mighty composite longbow</em> +17 ranged (1d8+2/x3 and 1d6 fire, plus 3d8+1 if within 30 ft.); or masterwork greataxe +13 melee (1d12+3/x3)</p><p><strong>Full Attack:</strong> <em>+1 flaming mighty composite longbow</em> +17/+12 ranged (1d8+2/x3 and 1d6 fire); or <em>+1 flaming mighty composite longbow</em> +15/+15/+10 ranged (1d8+2/x3 and 1d6 fire); or masterwork greataxe +13/+8 melee (1d12+3/x3)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Close combat shot, favoured enemy (human), ranged precision +3d8</p><p><strong>Special Qualities:</strong> Darkvision 60 ft., wild empathy +3</p><p><strong>Saves:</strong> Fort +4, Ref +9, Will +6</p><p><strong>Abilities:</strong> Str 14, Dex 19, Con 8, Int 10, Wis 12, Cha 11</p><p><strong>Skills:</strong> Craft (bowmaking) +5, Hide +3, Knowledge (religion) +2, Listen +3, Move Silently +3, Ride +13, Spot +8, Survival +4</p><p><strong>Feats:</strong> Daylight Adaptation, Endurance, Greater Weapon Focus (composite longbow), Point Blank Shot, Mounted Archery, Mounted Combat, Precise Shot, Rapid Shot, Track, Weapon Focus (composite longbow)</p><p><strong>Challenge Rating:</strong> 10</p><p><strong>Alignment:</strong> Chaotic Evil</p><p><strong>Possessions:</strong> <em>+1 flaming mighty (Str 14) composite longbow</em>, masterwork greataxe, <em>+3 chain shirt</em>, <em>+1 ring of protection</em>, <em>+1 amulet of natural armour</em>, <em>gloves of dexterity +2</em>.</p><p></p><p></p><p>Kar Nathagna trained as a scout for the orc armies. From this, he learnt the patience and discipline needed to truly master the longbow.</p><p></p><p></p><p><strong>Combat</strong></p><p></p><p>Kar Nathagna attacks with his bow from atop his wyvern (-2 to attacks for mounted archery). He will either keep his distance from his enemies, using his large number of attacks to wear them down, or will conduct strafing runs, closing to withing 30 ft. to use his ranged precision attack.</p><p></p><p><strong>Ranged Precision (Ex):</strong> As a standard action, may make a single precisely aimed attack at a target within 30 ft. and deal an extra 3d8 damage. Does not work against creatures immune to critical hits. Creature does not have to be flatfooted or denied its dexterity bonus to AC, but otherwise like a sneak attack.</p><p></p><p><strong>Close Combat Shot (Ex):</strong> Can make a ranged attack in a threatened square without provoking an attack of opportunity.</p><p></p><p></p><p><strong>Notes:</strong> Equipment was purchased as a CR 12 creature, so he has a bit too much gear.</p></blockquote><p></p>
[QUOTE="Iron Sheep, post: 1432505, member: 4965"] I didn't keep my notes on him, but I reverse-engineered the template away (swordwraith is a fairly light template). Note that he is quite frail when not undead, because I cheated a bit when building him and treated his Con as a dump stat since I knew it was going away once he became undead. If you want a beefier version to use in a game, either just up his Con arbitrarily, or swap Con and Cha, which gives him 20 more hp, +2 Fort, and -2 wild empathy. Thank you. Apparently he (when equipped with an unholy bow) made the Paladin in Morrus' campaign feel a lot of pain. ---- [B]Kar Nathagna, Orc Ranger 3/Fighter 2/Order of the Bow Initiate 5[/B] [B]Medium Humanoid (Orc)[/B] [B]Hit Dice:[/B] 3d8 + 2d10 + 5d8 - 10 (40 hp) [B]Initiative:[/B] +4 [B]Speed:[/B] 30 ft. [B]AC:[/B] 23 (+4 Dex, +7 chain shirt, +1 deflection, +1 natural), touch 15, flatfooted 19 [B]Base Attack/Grapple:[/B] +10/+12 [B]Attack:[/B] [I]+1 flaming mighty composite longbow[/I] +17 ranged (1d8+2/x3 and 1d6 fire, plus 3d8+1 if within 30 ft.); or masterwork greataxe +13 melee (1d12+3/x3) [B]Full Attack:[/B] [I]+1 flaming mighty composite longbow[/I] +17/+12 ranged (1d8+2/x3 and 1d6 fire); or [I]+1 flaming mighty composite longbow[/I] +15/+15/+10 ranged (1d8+2/x3 and 1d6 fire); or masterwork greataxe +13/+8 melee (1d12+3/x3) [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Attacks:[/B] Close combat shot, favoured enemy (human), ranged precision +3d8 [B]Special Qualities:[/B] Darkvision 60 ft., wild empathy +3 [B]Saves:[/B] Fort +4, Ref +9, Will +6 [B]Abilities:[/B] Str 14, Dex 19, Con 8, Int 10, Wis 12, Cha 11 [B]Skills:[/B] Craft (bowmaking) +5, Hide +3, Knowledge (religion) +2, Listen +3, Move Silently +3, Ride +13, Spot +8, Survival +4 [B]Feats:[/B] Daylight Adaptation, Endurance, Greater Weapon Focus (composite longbow), Point Blank Shot, Mounted Archery, Mounted Combat, Precise Shot, Rapid Shot, Track, Weapon Focus (composite longbow) [B]Challenge Rating:[/B] 10 [B]Alignment:[/B] Chaotic Evil [B]Possessions:[/B] [I]+1 flaming mighty (Str 14) composite longbow[/I], masterwork greataxe, [I]+3 chain shirt[/I], [I]+1 ring of protection[/I], [I]+1 amulet of natural armour[/I], [I]gloves of dexterity +2[/I]. Kar Nathagna trained as a scout for the orc armies. From this, he learnt the patience and discipline needed to truly master the longbow. [B]Combat[/B] Kar Nathagna attacks with his bow from atop his wyvern (-2 to attacks for mounted archery). He will either keep his distance from his enemies, using his large number of attacks to wear them down, or will conduct strafing runs, closing to withing 30 ft. to use his ranged precision attack. [B]Ranged Precision (Ex):[/B] As a standard action, may make a single precisely aimed attack at a target within 30 ft. and deal an extra 3d8 damage. Does not work against creatures immune to critical hits. Creature does not have to be flatfooted or denied its dexterity bonus to AC, but otherwise like a sneak attack. [B]Close Combat Shot (Ex):[/B] Can make a ranged attack in a threatened square without provoking an attack of opportunity. [B]Notes:[/B] Equipment was purchased as a CR 12 creature, so he has a bit too much gear. [/QUOTE]
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