Presto2112
Explorer
http://www.supercroc.org
I'd never heard of this beast until today. 6 foot long jaws, and as long as a school bus!
So with that in mind...
Sarcosuchus
Gargantuan Animal
Hit Dice: 17d8+102 (182 hp)
Initative: +5
Speed: 20 ft. (6 squares), swim 30 ft.
Armor Class: 20 (-4 size, +1 Dex, +13 natural)
Base Attack/Grapple: +12/+36
Attack: Bite +21 melee (3d8+18) or tail slap +18 melee (3d6+12)
Full Attack: Bite +21/+16/+11 melee (3d8+18) and tail slap +18 melee (3d6+12)
Space/Reach: 20 ft. / 10 ft.
Special Attacks: Improved grab, swallow whole
Special Qualities: Hold breath, low-light vision
Saves: Fort +16, Ref +11, Will +5
Abilities: Str 35, Dex 13, Con 23, Int 1, Wis 10, Cha 2
Skills: Hide +3*, Listen +7, Spot +7, Swim +20
Feats: Alertness, Endurance, Improved Initiative, Multiattack, Skill Focus (Hide), Weapon Focus (Bite)
Environment: Warm marshes
Organization: Solitary or pair
Challenge Rating: 10
Advancement: 18-23 HD (Gargantuan)
Level Adjustment: -
Sarcosuchus is a prehistoric crocodile that grew to tremendous sizes. It’s jaws alone were 6 feet long, and it regularly feed on large sized and smaller dinosaurs. They use the same hunting tactics as their smaller cousins, lying mostly submerged in rivers, marshes, and lakes, with only their eyes and nostrils showing.
Combat
Improved Grab (Ex): To use this ability, a crocodile must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, the crocodile establishes a hold on the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom.
Hold Breath (Ex): A crocodile can hold its breath for a number of rounds equal to 4 × its Constitution score before it risks drowning.
Swallow Whole (Ex): A sarcosuchus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d10+13 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cause the sarcosuchus to disgorge it by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 16). A Gargantuan sarcosuchus’s gizzard can hold 1 Large, 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.
Skills: A sarcosuchus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A sarcosuchus gains a +4 racial bonus on Hide checks when in the water. Further, a sarcosuchus can lie in the water with only its eyes and nostrils showing, gaining a +10 cover bonus on Hide checks.
It's basically just a super-large croc, but I added a the swallow-whole ability and ever-so-slightly adjusted a few other things.
I'd never heard of this beast until today. 6 foot long jaws, and as long as a school bus!
So with that in mind...
Sarcosuchus
Gargantuan Animal
Hit Dice: 17d8+102 (182 hp)
Initative: +5
Speed: 20 ft. (6 squares), swim 30 ft.
Armor Class: 20 (-4 size, +1 Dex, +13 natural)
Base Attack/Grapple: +12/+36
Attack: Bite +21 melee (3d8+18) or tail slap +18 melee (3d6+12)
Full Attack: Bite +21/+16/+11 melee (3d8+18) and tail slap +18 melee (3d6+12)
Space/Reach: 20 ft. / 10 ft.
Special Attacks: Improved grab, swallow whole
Special Qualities: Hold breath, low-light vision
Saves: Fort +16, Ref +11, Will +5
Abilities: Str 35, Dex 13, Con 23, Int 1, Wis 10, Cha 2
Skills: Hide +3*, Listen +7, Spot +7, Swim +20
Feats: Alertness, Endurance, Improved Initiative, Multiattack, Skill Focus (Hide), Weapon Focus (Bite)
Environment: Warm marshes
Organization: Solitary or pair
Challenge Rating: 10
Advancement: 18-23 HD (Gargantuan)
Level Adjustment: -
Sarcosuchus is a prehistoric crocodile that grew to tremendous sizes. It’s jaws alone were 6 feet long, and it regularly feed on large sized and smaller dinosaurs. They use the same hunting tactics as their smaller cousins, lying mostly submerged in rivers, marshes, and lakes, with only their eyes and nostrils showing.
Combat
Improved Grab (Ex): To use this ability, a crocodile must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, the crocodile establishes a hold on the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom.
Hold Breath (Ex): A crocodile can hold its breath for a number of rounds equal to 4 × its Constitution score before it risks drowning.
Swallow Whole (Ex): A sarcosuchus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d10+13 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cause the sarcosuchus to disgorge it by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 16). A Gargantuan sarcosuchus’s gizzard can hold 1 Large, 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.
Skills: A sarcosuchus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A sarcosuchus gains a +4 racial bonus on Hide checks when in the water. Further, a sarcosuchus can lie in the water with only its eyes and nostrils showing, gaining a +10 cover bonus on Hide checks.
It's basically just a super-large croc, but I added a the swallow-whole ability and ever-so-slightly adjusted a few other things.