Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Super D&D: We don't need any stinkin' reality!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 5870194" data-attributes="member: 63508"><p>Gritty and "Normal" world fans watch out.</p><p></p><p>I seriously hope 5E supports "unrealistic" play. All sorts of crazy rules to all those nonsensical stunts that come close to breaking the player's willing suspension of belief.</p><p></p><p>Of course all these things should be optional. That way fans can use and ignore what they like.</p><p></p><p>But what are the most important of the crazy action hero rules such be added to the books to save space. Or maybe a whole book of nonmagical reality abuse.</p><p></p><p>One thing we need is Rules to Break Anything. As a DM, I learned that once you let the players break something, they try to break everything. It would be a nice to have a nice chart in the back somewhere for the hit points and hardness for everything for stone (for blowing up mountains) to force to the walls between the planes. Sure I could make the chart myself but I am forgetful and busy. And lazy.</p><p></p><p>Then there is spell parrying. I've seen enough newbies tried to bat a spell back at the caster. This one is a minor but it is funny whenever the DM lets them attempt it. May be combined with outrunning blast effects.</p><p></p><p>Superhero jumping and falling rules. Definitely need those.</p><p></p><p>Anything else?</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5870194, member: 63508"] Gritty and "Normal" world fans watch out. I seriously hope 5E supports "unrealistic" play. All sorts of crazy rules to all those nonsensical stunts that come close to breaking the player's willing suspension of belief. Of course all these things should be optional. That way fans can use and ignore what they like. But what are the most important of the crazy action hero rules such be added to the books to save space. Or maybe a whole book of nonmagical reality abuse. One thing we need is Rules to Break Anything. As a DM, I learned that once you let the players break something, they try to break everything. It would be a nice to have a nice chart in the back somewhere for the hit points and hardness for everything for stone (for blowing up mountains) to force to the walls between the planes. Sure I could make the chart myself but I am forgetful and busy. And lazy. Then there is spell parrying. I've seen enough newbies tried to bat a spell back at the caster. This one is a minor but it is funny whenever the DM lets them attempt it. May be combined with outrunning blast effects. Superhero jumping and falling rules. Definitely need those. Anything else? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Super D&D: We don't need any stinkin' reality!
Top