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Super Deadly 5E?
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<blockquote data-quote="dave2008" data-source="post: 7931079" data-attributes="member: 83242"><p>So I am confused. Do you want solutions or are just complaining about the "default" of 5e. It doesn't sound like you really want to change anything. </p><p></p><p>We play 0=dead, that solves one issue of the fear the giant at 5 HP. We also have no dedicated healer. That solves the other issue (no bringing them back). There are of course lots of ways to achieve what you want. Your choices are really simple but you don't seem to want to make them. So what do you really want? </p><p></p><p>Do you want to solve the issue for your group, or just moan about the "default." Either is fine, but from your post I am not really sure what your goal is. If you don't want to change the RAW, then we can't help you, except to listen to your venting I guess.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7931079, member: 83242"] So I am confused. Do you want solutions or are just complaining about the "default" of 5e. It doesn't sound like you really want to change anything. We play 0=dead, that solves one issue of the fear the giant at 5 HP. We also have no dedicated healer. That solves the other issue (no bringing them back). There are of course lots of ways to achieve what you want. Your choices are really simple but you don't seem to want to make them. So what do you really want? Do you want to solve the issue for your group, or just moan about the "default." Either is fine, but from your post I am not really sure what your goal is. If you don't want to change the RAW, then we can't help you, except to listen to your venting I guess. [/QUOTE]
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