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Super-Duper AC Man Returns!
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<blockquote data-quote="Bill Muench" data-source="post: 124269" data-attributes="member: 121"><p>Okay, first off a few disclaimers:</p><p>1. Super-Duper AC Man is not to be taken seriously. He is not a viable character. He is simply a freakish lab experiment of the sort found in backwoods science colleges.</p><p>2. The purpose of him is to figure out what the highest AC it is <em>possible</em>, if not probable, to get in 3E using only official WotC products, not including shape-changing or using monster races for PCs. As my friend would say, shape-changing is a crutch! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> If someone else wants to figure it out using shape-changing, feel free. I'm not going to.</p><p>3. Super-Duper AC Man is entirely legal to the best of my knowledge. He has the recommended amount of treasure for his level and everything stacks properly. If you see an error, please let me know so I can correct it or correct you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Without further adieu, SUPER-DUPER AC MAN! Final AC:</p><p></p><p><span style="color: red"><strong><span style="font-size: 15px">201</span> </strong></span></p><p></p><p>He gets the AC under the following circumstances: fighting a single Giant opponent and moving through that opponent's</p><p>threatened area, provoking an AoO while fighting defensively.</p><p></p><p>Super-Duper AC Man is a (deep breath): Gnome Mnk2/Pal2/Clr3/Psion1/Ranger1/Mystic Wanderer 1/Duelist 10</p><p></p><p>His AC breaks down as follows:</p><p>[CODE][COLOR=silver]</p><p>Base: 10 Type Cost</p><p>Bracers of Armor +10: +10 armor 100,000</p><p>Shield of Prudence Power Stone: +6 insight 1,800</p><p>Skin of the Hero: +3 luck 68,000</p><p>Shield of Faith scroll: +5 deflection 450</p><p>Monk's Belt: +4 haste 9,000</p><p>Size: +1 size /</p><p>Dexterity 58*: +24 dexterity 138,700*</p><p>Intelligence 50*: +20 intelligence 113,000*</p><p>Wisdom 48*: +19 wisdom 91,500*</p><p>Charisma 52*: +21 sacred 113,000*</p><p>Dodge: +1 dodge /</p><p>Psionic Dodge: +1 dodge /</p><p>Monk Bonus (from Monk's Tattoo): +1 / 80,000</p><p>Enhanced Mobility: +8 dodge /</p><p>Holy Star scroll: +10 cover 2,275</p><p>Elaborate Parry: +10 dodge /</p><p>Fighting Defensively w/ 15 ranks in Tumble: +4 dodge /</p><p>Two +1 Defender Weapons w/ Greater Magic Wpn: +10 unnamed 19,000</p><p>Barkskin potion: +5 natural armor 1,200</p><p>Off-Hand Parry: +2 dodge /</p><p>Twin Sword Style: +2 armor (stacks) /</p><p>Superior Expertise: +16 dodge /</p><p>Bonus vs. Giant: +4 dodge /</p><p>Family Domain Power: +4 dodge /</p><p>Greater Aspect of the Deity Potion (evil) / / 7,650</p><p>Total: 201 745,575</p><p>[/COLOR][/CODE]</p><p>----</p><p>* Stats break down as follows:</p><p>Dexterity: 18 (base) + 5 (levels) + 21 (Super-Incantrix** Cat's Grace) +4 (inherent) +4 (2 Arms of Nyr) + 2 (Ziran drug) +4 (GAD***) = 58; costs 138,700</p><p>Intelligence: 18 (base) + 21 (Super-Incantrix** Fox's Cunning) +4 (inherent) + 3 (age) +4 (GAD***) = 50; costs 113,000.</p><p>Wisdom: 18 (base) + 20 (2x emp Owl's Insight) +3 (inherent) + 3 (age) +4 (GAD***) = 48; costs 91,500.</p><p>Charisma: 18 (base) + 21 (Super-Incantrix** Eagle's Splendor) +4 (inherent) + 3 (age) + 4 (Charm domain power) +2 (GAD***) = 52; costs 113,000.</p><p></p><p>In order to get the mental aging bonuses without losing physical stats, use a <em>Rod of Security</em> to spend 99% of your time in the demiplane so you don't physically age. This is open to interpretation, however, so if you don't buy it his AC will be 3 less (ONLY 198... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p><p></p><p>** Super Incantrix: An incantrix (MaoF) can cast improved metamagic spells. At 7th level they can cast a spell modified by a metamagic feat without raising its level. They can also, at 8th level, use metamagic feats whose level increase is reduced by 1. So the Empower feat only raises the level by +1. Each of these spells (Cat's Grace, Fox's Cunning, and Eagle's Splendor) are thus 8x Empowered (ick!); one of those is free and the rest only increase the spell by 1 level, for a final spell level of 9.</p><p></p><p>*** GAD = Greater Aspect of the Deity, cast as an evil spell and stored in potion form by a Master Alchemist. One potion gives all the bonuses and costs 7,650 gp.</p><p></p><p>So, whaddya think? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Bill Muench, post: 124269, member: 121"] Okay, first off a few disclaimers: 1. Super-Duper AC Man is not to be taken seriously. He is not a viable character. He is simply a freakish lab experiment of the sort found in backwoods science colleges. 2. The purpose of him is to figure out what the highest AC it is [I]possible[/I], if not probable, to get in 3E using only official WotC products, not including shape-changing or using monster races for PCs. As my friend would say, shape-changing is a crutch! :D If someone else wants to figure it out using shape-changing, feel free. I'm not going to. 3. Super-Duper AC Man is entirely legal to the best of my knowledge. He has the recommended amount of treasure for his level and everything stacks properly. If you see an error, please let me know so I can correct it or correct you. :) Without further adieu, SUPER-DUPER AC MAN! Final AC: [COLOR=red][B][SIZE=4]201[/SIZE] [/B][/COLOR] He gets the AC under the following circumstances: fighting a single Giant opponent and moving through that opponent's threatened area, provoking an AoO while fighting defensively. Super-Duper AC Man is a (deep breath): Gnome Mnk2/Pal2/Clr3/Psion1/Ranger1/Mystic Wanderer 1/Duelist 10 His AC breaks down as follows: [CODE][COLOR=silver] Base: 10 Type Cost Bracers of Armor +10: +10 armor 100,000 Shield of Prudence Power Stone: +6 insight 1,800 Skin of the Hero: +3 luck 68,000 Shield of Faith scroll: +5 deflection 450 Monk's Belt: +4 haste 9,000 Size: +1 size / Dexterity 58*: +24 dexterity 138,700* Intelligence 50*: +20 intelligence 113,000* Wisdom 48*: +19 wisdom 91,500* Charisma 52*: +21 sacred 113,000* Dodge: +1 dodge / Psionic Dodge: +1 dodge / Monk Bonus (from Monk's Tattoo): +1 / 80,000 Enhanced Mobility: +8 dodge / Holy Star scroll: +10 cover 2,275 Elaborate Parry: +10 dodge / Fighting Defensively w/ 15 ranks in Tumble: +4 dodge / Two +1 Defender Weapons w/ Greater Magic Wpn: +10 unnamed 19,000 Barkskin potion: +5 natural armor 1,200 Off-Hand Parry: +2 dodge / Twin Sword Style: +2 armor (stacks) / Superior Expertise: +16 dodge / Bonus vs. Giant: +4 dodge / Family Domain Power: +4 dodge / Greater Aspect of the Deity Potion (evil) / / 7,650 Total: 201 745,575 [/COLOR][/CODE] ---- * Stats break down as follows: Dexterity: 18 (base) + 5 (levels) + 21 (Super-Incantrix** Cat's Grace) +4 (inherent) +4 (2 Arms of Nyr) + 2 (Ziran drug) +4 (GAD***) = 58; costs 138,700 Intelligence: 18 (base) + 21 (Super-Incantrix** Fox's Cunning) +4 (inherent) + 3 (age) +4 (GAD***) = 50; costs 113,000. Wisdom: 18 (base) + 20 (2x emp Owl's Insight) +3 (inherent) + 3 (age) +4 (GAD***) = 48; costs 91,500. Charisma: 18 (base) + 21 (Super-Incantrix** Eagle's Splendor) +4 (inherent) + 3 (age) + 4 (Charm domain power) +2 (GAD***) = 52; costs 113,000. In order to get the mental aging bonuses without losing physical stats, use a [I]Rod of Security[/I] to spend 99% of your time in the demiplane so you don't physically age. This is open to interpretation, however, so if you don't buy it his AC will be 3 less (ONLY 198... :) ). ** Super Incantrix: An incantrix (MaoF) can cast improved metamagic spells. At 7th level they can cast a spell modified by a metamagic feat without raising its level. They can also, at 8th level, use metamagic feats whose level increase is reduced by 1. So the Empower feat only raises the level by +1. Each of these spells (Cat's Grace, Fox's Cunning, and Eagle's Splendor) are thus 8x Empowered (ick!); one of those is free and the rest only increase the spell by 1 level, for a final spell level of 9. *** GAD = Greater Aspect of the Deity, cast as an evil spell and stored in potion form by a Master Alchemist. One potion gives all the bonuses and costs 7,650 gp. So, whaddya think? :D [/QUOTE]
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