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<blockquote data-quote="Philip" data-source="post: 2468713" data-attributes="member: 10993"><p>This is what I got:</p><p></p><p>10 (base AC)</p><p>+1 size (small size)</p><p>+6 dodge (22 Dex)</p><p>+1 dodge (Mobile Fighting ability from Blade Bravo)</p><p>+1 dodge (Skirmish ability from Scout)</p><p>+6 dodge (+4 total defense, +2 extra from 10 ranks of Tumble)</p><p>+6 dodge (Size Advantage ability from Blade Bravo, +2 per size category)</p><p>+4 dodge (Titan Fighting feat, replaces +1 dodge bonus from Dodge feat)</p><p>+4 dodge (Giantbane feat from Complete warrior, first option)</p><p></p><p>-- optional:</p><p>+4 dodge (Mobility feat, only against AoO drawn by movement)</p><p></p><p>-- in question (see Titan Fighting thread):</p><p>+4 racial dodge (gnome racial ability vs. giants)</p><p></p><p>AC (normal and touch): 39</p><p>AC w mobility: 43</p><p>AC w alternate reading of Titan Fighting: 43</p><p>AC w both: 47</p><p></p><p>IcyCool: I think you missed the Giantbane feat. Thanx for the attempt though!</p><p></p><p>Hypersmurf: The Giantbane feat was why the character was using Total Defense instead of Fighting Defensively and Combat Expertise. And if I am correct Total Defense still allows the lethal riposte from the Blade Bravo PrC. And Total Defense allows other Giantbane tactical feat options.</p><p></p><p>Still, I think its a pretty high AC, considering the character does not yet wear armor and has minimal equipment. Undoubtedly others could add choice magic items and change some feats to raise the AC even further. But the character was not meant to be an AC monster from outset. When I made it I was just suprised how high all those modifiers added up.</p></blockquote><p></p>
[QUOTE="Philip, post: 2468713, member: 10993"] This is what I got: 10 (base AC) +1 size (small size) +6 dodge (22 Dex) +1 dodge (Mobile Fighting ability from Blade Bravo) +1 dodge (Skirmish ability from Scout) +6 dodge (+4 total defense, +2 extra from 10 ranks of Tumble) +6 dodge (Size Advantage ability from Blade Bravo, +2 per size category) +4 dodge (Titan Fighting feat, replaces +1 dodge bonus from Dodge feat) +4 dodge (Giantbane feat from Complete warrior, first option) -- optional: +4 dodge (Mobility feat, only against AoO drawn by movement) -- in question (see Titan Fighting thread): +4 racial dodge (gnome racial ability vs. giants) AC (normal and touch): 39 AC w mobility: 43 AC w alternate reading of Titan Fighting: 43 AC w both: 47 IcyCool: I think you missed the Giantbane feat. Thanx for the attempt though! Hypersmurf: The Giantbane feat was why the character was using Total Defense instead of Fighting Defensively and Combat Expertise. And if I am correct Total Defense still allows the lethal riposte from the Blade Bravo PrC. And Total Defense allows other Giantbane tactical feat options. Still, I think its a pretty high AC, considering the character does not yet wear armor and has minimal equipment. Undoubtedly others could add choice magic items and change some feats to raise the AC even further. But the character was not meant to be an AC monster from outset. When I made it I was just suprised how high all those modifiers added up. [/QUOTE]
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