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Super Heroes R Us..annn maybe a rant...annn maybe some run on sentences...annn
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<blockquote data-quote="Black Omega" data-source="post: 1834415" data-attributes="member: 79"><p>Well, if you were serious I'd feel obligated to point out what you are refering to was last true sometime in the mid-late 1980's.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Very super heroey. Though for running it I save myself alot of trouble by not bothering with giving characters a point total, or even really adding up the math at all. Saying "Megarad, the radiation radical, has X characteristics, a 10d6 Energy Blast, a 30/30 forcefield, and Flight 20" " takes all of three minutes including the time to write it down. For good or bad, Champions character point totals are not really related to the character power, so I never feel the need to total things up. And knowing a 7 OCV hits a 5 DCV on a roll of 13 or less is not as complicated as casting a Dismissal on an air elemental in d20 and thinking "Ok..DC: 22+caster level..15...minus hit dice of creature...19...Ok, you are rolling against a DC of 18. the creature's will is +7, plus +2 for the clerics recitation...etc..etc..."<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>On the other hand, I know of Champions games where the villains have to be completely statted out with point totals, etc. And that would get old fast.</p></blockquote><p></p>
[QUOTE="Black Omega, post: 1834415, member: 79"] Well, if you were serious I'd feel obligated to point out what you are refering to was last true sometime in the mid-late 1980's.:) Very super heroey. Though for running it I save myself alot of trouble by not bothering with giving characters a point total, or even really adding up the math at all. Saying "Megarad, the radiation radical, has X characteristics, a 10d6 Energy Blast, a 30/30 forcefield, and Flight 20" " takes all of three minutes including the time to write it down. For good or bad, Champions character point totals are not really related to the character power, so I never feel the need to total things up. And knowing a 7 OCV hits a 5 DCV on a roll of 13 or less is not as complicated as casting a Dismissal on an air elemental in d20 and thinking "Ok..DC: 22+caster level..15...minus hit dice of creature...19...Ok, you are rolling against a DC of 18. the creature's will is +7, plus +2 for the clerics recitation...etc..etc...":) On the other hand, I know of Champions games where the villains have to be completely statted out with point totals, etc. And that would get old fast. [/QUOTE]
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