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General Tabletop Discussion
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Super Simple Racial Features
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<blockquote data-quote="DND_Reborn" data-source="post: 7636946" data-attributes="member: 6987520"><p>It is funny you mention this! While at work today I thought about maybe something like archetypes, where there are 4-5 racial features and you get one at first, another at 3-4, one more at 6-7, etc. and the last similar to a capstone ability.</p><p></p><p>This way the racial features truly represent the race, but do power-up with level so they are effective without being over the top.</p><p></p><p>Now, I just have to come up with them! LOL Here is a sample for Dwarf. (FYI I am not saying this is what I will do, as some of these features ARE powerful, but just to give people the idea.)</p><p></p><p>Dwarf (by level)</p><p></p><p>1: You have advantage on saving throws against poison, and you have resistance against poison damage.</p><p>3: By stealing yourself to take a blow you can use your bonus action to gain a +1 bonus to your armor class until the start of your next turn. (or maybe DR instead?)</p><p>8: You gain proficiency in one saving throw of your choice.</p><p>14: You gain temporary hit points equal to twice your character level after a long rest.</p><p>18: You gain advantage on all saving throws.</p><p></p><p>Thoughts?</p><p></p><p>Oh, and I am STILL very interested in learning what people consider the pinnacle core feature for each race. Come on, people! Let's keep this going. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7636946, member: 6987520"] It is funny you mention this! While at work today I thought about maybe something like archetypes, where there are 4-5 racial features and you get one at first, another at 3-4, one more at 6-7, etc. and the last similar to a capstone ability. This way the racial features truly represent the race, but do power-up with level so they are effective without being over the top. Now, I just have to come up with them! LOL Here is a sample for Dwarf. (FYI I am not saying this is what I will do, as some of these features ARE powerful, but just to give people the idea.) Dwarf (by level) 1: You have advantage on saving throws against poison, and you have resistance against poison damage. 3: By stealing yourself to take a blow you can use your bonus action to gain a +1 bonus to your armor class until the start of your next turn. (or maybe DR instead?) 8: You gain proficiency in one saving throw of your choice. 14: You gain temporary hit points equal to twice your character level after a long rest. 18: You gain advantage on all saving throws. Thoughts? Oh, and I am STILL very interested in learning what people consider the pinnacle core feature for each race. Come on, people! Let's keep this going. :D [/QUOTE]
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