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Super SPOILER FILLED Serenity thread
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<blockquote data-quote="Rel" data-source="post: 2643286" data-attributes="member: 99"><p>I saw it for the first time yesterday and I loved it. In fact this is one of those movies that the more it rattles around in my brain, the MORE I love it. It makes me want to see the rest of the Firefly episodes I haven't seen (I've only seen about 4 of them), it makes me want to see a sequel and it makes me want to play a Serenity RPG.</p><p></p><p>I know this is a very weird (and entirely lopsided) contrast to make but since I saw them both in the same weekend...D&D2 v. Serenity (ok, even typing them next to each other makes me feel a little dirty).</p><p></p><p>The little touches in terms of dialogue and acting completly made Serenity the success that it was and the poor quality of same made D&D2 mediocre at best. And we're not talking about "A List" actors in either case.</p><p></p><p>A good story, good dialogue and good acting can really take you far and those things have very little to do with your budget. Done right, the small things can really turn an ok concept into something golden. When I think about Serenity I think about Inara's expression going from welcoming to stony when she meets The Operative. I think about the eye roll that River gives her brother when he asks, "Am I speaking to 'Miranda' right now?" The way Kaylee regains her will to live at the prospect of her crush being fulfilled. And how Jayne is so excited about getting to bring along his grenades.</p><p></p><p>I guess what I'm saying is that I really think a case can be made for Serenity being a "textbook" example for future film makers to look at in terms of how to make characters that the audience will care about.</p><p></p><p>Anyway, bravo to Joss Whedon and sign me up for whatever he's doing next.</p></blockquote><p></p>
[QUOTE="Rel, post: 2643286, member: 99"] I saw it for the first time yesterday and I loved it. In fact this is one of those movies that the more it rattles around in my brain, the MORE I love it. It makes me want to see the rest of the Firefly episodes I haven't seen (I've only seen about 4 of them), it makes me want to see a sequel and it makes me want to play a Serenity RPG. I know this is a very weird (and entirely lopsided) contrast to make but since I saw them both in the same weekend...D&D2 v. Serenity (ok, even typing them next to each other makes me feel a little dirty). The little touches in terms of dialogue and acting completly made Serenity the success that it was and the poor quality of same made D&D2 mediocre at best. And we're not talking about "A List" actors in either case. A good story, good dialogue and good acting can really take you far and those things have very little to do with your budget. Done right, the small things can really turn an ok concept into something golden. When I think about Serenity I think about Inara's expression going from welcoming to stony when she meets The Operative. I think about the eye roll that River gives her brother when he asks, "Am I speaking to 'Miranda' right now?" The way Kaylee regains her will to live at the prospect of her crush being fulfilled. And how Jayne is so excited about getting to bring along his grenades. I guess what I'm saying is that I really think a case can be made for Serenity being a "textbook" example for future film makers to look at in terms of how to make characters that the audience will care about. Anyway, bravo to Joss Whedon and sign me up for whatever he's doing next. [/QUOTE]
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