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[SuperFATE RPG] Started a development blog for SuperFATE
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<blockquote data-quote="TechOgre2000" data-source="post: 5641335" data-attributes="member: 39847"><p>SuperFATE is a superhero role playing game that will be published by Vigilance Press. It will be based on the FATE 3.0 engine. It's the superhero game I want to play, and I hope others find it interesting too. </p><p></p><p>First draft is well on it's way. I'm focusing on the rules first and the flavor second. Right now I'm working on the powers.</p><p></p><p>For you fans, here is a taste of a simple example power:</p><p></p><p><strong>Kinetic Blast (1+1)</strong> - You can throw bolts of kinetic energy.</p><p><em>You attack the physical stress track, and have a maximum range of level. The defender uses Athletics to defend.</em></p><p></p><p>So, what does all this mean? Allow me to explain:</p><p></p><p>"Kinetic Blast" is the name of the power and the Aspect of the power. This can be used for good or bad effects, just like any other Aspect.</p><p></p><p>"(1+1)" is the cost of the power. The first number is the cost in starting FP. The second number is the cost in skill points per level.</p><p></p><p>You then have the description of the power and the mechanics involved in using that armour.</p><p></p><p>So, if a character has Kinetic Blast 5 on their sheet, you can surmise the following: It cost 1 starting FP, 5 skill points, has a range of 5 zones, rolls a +5 attack to the physical stress track, and the defender uses Athletics to defend. Generally speaking, like most FATE skills, it's use will be fairly straight forward.</p><p></p><p>That's it for today, hope you liked the mini taste of SuperFATE ice-cream! Let me know what you think of the taste.</p><p></p><p>Oh, and you can check out the dev blog <a href="https://plus.google.com/u/1/111276368174382932128" target="_blank">here</a>.</p><p></p><p></p><p>Note to Mods: If this is the wrong forum for this, please move or delete as appropriate and let me know. Thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="TechOgre2000, post: 5641335, member: 39847"] SuperFATE is a superhero role playing game that will be published by Vigilance Press. It will be based on the FATE 3.0 engine. It's the superhero game I want to play, and I hope others find it interesting too. First draft is well on it's way. I'm focusing on the rules first and the flavor second. Right now I'm working on the powers. For you fans, here is a taste of a simple example power: [B]Kinetic Blast (1+1)[/B] - You can throw bolts of kinetic energy. [I]You attack the physical stress track, and have a maximum range of level. The defender uses Athletics to defend.[/I] So, what does all this mean? Allow me to explain: "Kinetic Blast" is the name of the power and the Aspect of the power. This can be used for good or bad effects, just like any other Aspect. "(1+1)" is the cost of the power. The first number is the cost in starting FP. The second number is the cost in skill points per level. You then have the description of the power and the mechanics involved in using that armour. So, if a character has Kinetic Blast 5 on their sheet, you can surmise the following: It cost 1 starting FP, 5 skill points, has a range of 5 zones, rolls a +5 attack to the physical stress track, and the defender uses Athletics to defend. Generally speaking, like most FATE skills, it's use will be fairly straight forward. That's it for today, hope you liked the mini taste of SuperFATE ice-cream! Let me know what you think of the taste. Oh, and you can check out the dev blog [URL="https://plus.google.com/u/1/111276368174382932128"]here[/URL]. Note to Mods: If this is the wrong forum for this, please move or delete as appropriate and let me know. Thanks! :) [/QUOTE]
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