Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Superhero Chat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 1657195" data-attributes="member: 19675"><p>I <em>love </em>the concept & the background!</p><p></p><p>However, I don't particularly care for the execution of it.</p><p></p><p>IMHO, it would take a lot of training for someone who was such a deadly shot to retrain himself to the same level in melee. Yes, there are military snipers with better-than-average HTH skills, but against a TRUE melee specialist...it wouldn't be much of a contest. Additionally, given the extreme revulsion the character had after the accidental killing, it would seem that he would shun most lethal equipment...yet he's kitted out with kukri, shuriken and kusarigama? They're not guns, but still.</p><p></p><p>(I know this is a supers campaign, but using that as justification is a cop out- this guy is essentially extemely well trained, not a true super.)</p><p></p><p>It would make more sense to me if he used a special firearm: a taser, a regular gun with rubber bullets, a flechette pistol with paralysis or sleep-inducing drug rounds, a gas pellet launcher, a glue gun, a sonic nausea/vertigo inducing gun, a laser dazzler, etc. (check out the show <strong>Tactical to Practical</strong> about less-than-lethal firearms). Any such kind of firearm makes more sense than a complete change in combat style.</p><p></p><p>It could even be a totally sci-fi type weapon. Perhaps its a stun blaster, or a gun that binds miscreants with bonds of force. A stasis gun?</p><p></p><p>Were it my PC, I think I might design the PC so that he fires a grappling hook or magnetic clamp with which he disarms his opponents after which he opens the proverbial can 'o whupass on them. Line his new costume with steel tips for his boots, steel knuckle-dusters, metal knee and elbow pads... Perhaps he might carry a nightstick or nunchaku, but I wouldn't give him something edged or piercing- too obviously and potentially accidentally lethal. You really have to TRY to kill someone with a blunt weapon- accidents just won't do it. If he really must have an edged weapon, make it a tool like a high-tech ceramic diamond-edged pocket knife, not a true weapon.</p><p></p><p>He would still require his former sniping ability to do the disarms, and the cable for the grappling hook could be used as an improvised garotte if he REALLY needed it. It would also allow him to do whip tricks, do a little swinging on the cable line a la Spider-Man, etc.</p><p></p><p>I would, however, keep the calling card in some form. Probably a superglue of some kind.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 1657195, member: 19675"] I [I]love [/I]the concept & the background! However, I don't particularly care for the execution of it. IMHO, it would take a lot of training for someone who was such a deadly shot to retrain himself to the same level in melee. Yes, there are military snipers with better-than-average HTH skills, but against a TRUE melee specialist...it wouldn't be much of a contest. Additionally, given the extreme revulsion the character had after the accidental killing, it would seem that he would shun most lethal equipment...yet he's kitted out with kukri, shuriken and kusarigama? They're not guns, but still. (I know this is a supers campaign, but using that as justification is a cop out- this guy is essentially extemely well trained, not a true super.) It would make more sense to me if he used a special firearm: a taser, a regular gun with rubber bullets, a flechette pistol with paralysis or sleep-inducing drug rounds, a gas pellet launcher, a glue gun, a sonic nausea/vertigo inducing gun, a laser dazzler, etc. (check out the show [B]Tactical to Practical[/B] about less-than-lethal firearms). Any such kind of firearm makes more sense than a complete change in combat style. It could even be a totally sci-fi type weapon. Perhaps its a stun blaster, or a gun that binds miscreants with bonds of force. A stasis gun? Were it my PC, I think I might design the PC so that he fires a grappling hook or magnetic clamp with which he disarms his opponents after which he opens the proverbial can 'o whupass on them. Line his new costume with steel tips for his boots, steel knuckle-dusters, metal knee and elbow pads... Perhaps he might carry a nightstick or nunchaku, but I wouldn't give him something edged or piercing- too obviously and potentially accidentally lethal. You really have to TRY to kill someone with a blunt weapon- accidents just won't do it. If he really must have an edged weapon, make it a tool like a high-tech ceramic diamond-edged pocket knife, not a true weapon. He would still require his former sniping ability to do the disarms, and the cable for the grappling hook could be used as an improvised garotte if he REALLY needed it. It would also allow him to do whip tricks, do a little swinging on the cable line a la Spider-Man, etc. I would, however, keep the calling card in some form. Probably a superglue of some kind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Superhero Chat
Top