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<blockquote data-quote="Mr Fidgit" data-source="post: 541302" data-attributes="member: 6968"><p>i think any plot could potentially translate to a super-hero game, it just depends on the type of game you want to run, and/or the type of group the PCs have created</p><p></p><p>for example: a D&D-type plot could be:"the PCs discover a plot to kidnap the king (queen, princess, prince, what-have-you) and the PCs must prevent it!"</p><p></p><p>in a superhero game, the member of the royal family to-be-kidnapped could be anyone of influence or power (President, Senator, pop star...). how the group handles the situation may depend on what type of group they have. a government-sponsored super group (like the Avengers, let's say) could stand out in the open and dare the villains to take action. an outlaw or unsanctioned group (X-Men), would have to wait in the shadows for the villains to take action, and <em>then</em> react</p><p></p><p>some more examples from the DMG (pgs 138-9):</p><p></p><p>55 - Adventurers exploring a dungeon have not returned in a week (the 'major' super group in town has gone missing, and it's up to the PCs to rescue them (this is the basis for the first V&V mod!))</p><p></p><p>77 - a sorrowful bard tells a tavern tale of his imprisoned companions (other supers unjustly accused - PCs must aquire the evidence to free them! or, creature from another planet/dimension needs help fighting off bad guy who has imprisioned his people!)</p><p></p><p>10 - a blackguard is organizing monsters in an area (a powerful super-villain is recruiting other super-villains in the city)</p><p></p><p>22 - a <em>mirror of opposition</em> has created an evil duplicate of a hero (okay, this one's <em>too</em> easy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p></blockquote><p></p>
[QUOTE="Mr Fidgit, post: 541302, member: 6968"] i think any plot could potentially translate to a super-hero game, it just depends on the type of game you want to run, and/or the type of group the PCs have created for example: a D&D-type plot could be:"the PCs discover a plot to kidnap the king (queen, princess, prince, what-have-you) and the PCs must prevent it!" in a superhero game, the member of the royal family to-be-kidnapped could be anyone of influence or power (President, Senator, pop star...). how the group handles the situation may depend on what type of group they have. a government-sponsored super group (like the Avengers, let's say) could stand out in the open and dare the villains to take action. an outlaw or unsanctioned group (X-Men), would have to wait in the shadows for the villains to take action, and [I]then[/I] react some more examples from the DMG (pgs 138-9): 55 - Adventurers exploring a dungeon have not returned in a week (the 'major' super group in town has gone missing, and it's up to the PCs to rescue them (this is the basis for the first V&V mod!)) 77 - a sorrowful bard tells a tavern tale of his imprisoned companions (other supers unjustly accused - PCs must aquire the evidence to free them! or, creature from another planet/dimension needs help fighting off bad guy who has imprisioned his people!) 10 - a blackguard is organizing monsters in an area (a powerful super-villain is recruiting other super-villains in the city) 22 - a [I]mirror of opposition[/I] has created an evil duplicate of a hero (okay, this one's [I]too[/I] easy :D ) [/QUOTE]
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