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Superhero RPG suggestions?
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<blockquote data-quote="pming" data-source="post: 5660684" data-attributes="member: 45197"><p>Hiya.</p><p> </p><p> Marvel Super Heroes Advanced ( <a href="http://www.classicmarvelforever.com/cms/" target="_blank">Classic Marvel Forever - MSH Classic RPG | Home Page</a> ) As far as I know, TSR/WotC did specifically give them the ok waaaaay back when it was TSR (at the end of their days, before the big buy-out). Anyway...</p><p> </p><p> The MSHA system is fast and easy to grasp. It allows for a HUGE range of power levels...from Forbush Man and Aunt May to the Beyonder and Living Tribunal. Powers are almost never narrowly defined if they do more than one thing in the first place (re: "Water Breathing" is pretty specific, but "Gravity Control" is pretty wide open). With the 'power stunt' system, you can pretty much try and use your power however you want. We always thought it was a bit expensive to do, so we did some house ruling on it. Which is another bonus; you can house-rule the hell out of that game and it doesn't break. Plus...it uses the Marvel universe. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>So...yeah. MSHA for the win. Easy, quick, versitile and free.</p><p> </p><p>^_^</p><p> </p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 5660684, member: 45197"] Hiya. Marvel Super Heroes Advanced ( [url=http://www.classicmarvelforever.com/cms/]Classic Marvel Forever - MSH Classic RPG | Home Page[/url] ) As far as I know, TSR/WotC did specifically give them the ok waaaaay back when it was TSR (at the end of their days, before the big buy-out). Anyway... The MSHA system is fast and easy to grasp. It allows for a HUGE range of power levels...from Forbush Man and Aunt May to the Beyonder and Living Tribunal. Powers are almost never narrowly defined if they do more than one thing in the first place (re: "Water Breathing" is pretty specific, but "Gravity Control" is pretty wide open). With the 'power stunt' system, you can pretty much try and use your power however you want. We always thought it was a bit expensive to do, so we did some house ruling on it. Which is another bonus; you can house-rule the hell out of that game and it doesn't break. Plus...it uses the Marvel universe. :) So...yeah. MSHA for the win. Easy, quick, versitile and free. ^_^ Paul L. Ming [/QUOTE]
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