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Superheroes of the Trust Game Thread II
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<blockquote data-quote="Victim" data-source="post: 4078630" data-attributes="member: 78"><p>(Do we have cover or anything? I figured we'd end up behind something when we snuck on board.)</p><p></p><p>Star sighs. "<span style="color: MediumTurquoise">The big turrets on the deck don't matter once we're inside</span>." She'll poke out just a bit to get a better view. <em>Let's make it come from over there,</em> Megan thinks, creating tiny plasma spheres behind one of the rear buildings. The orbs streak upwards trailing blue-white light, then dive amidst the mercenaries to drive them into cover. If not, then the secondary program activates just before impact, redirecting the shots into gun-like objects.</p><p></p><p>Then Megan bravely flings herself to the deck.</p><p>----------------------------------------------</p><p>Plasma Orbs: Plasma Control +8 Autofire 2 (1 for 1, max 4), Penetrating 3 (4/rank, +3)</p><p>Triggered 2 (any trigger), Reversible (on latent triggers, not for undoing effects), Homing 2 (2 extra chances), Indirect 3 (any angle), Precise</p><p></p><p>Full Action: Cover Fire on Apollo. +4 Dodge for him, but only for enemies Star can see. Enemies can ignore the defense bonus, but will get attacked in return.</p><p></p><p>Return attacks (if they come up): +14 (Take 10=24). Sunder weapons instead of attacking people.</p><p></p><p>Drop Prone.</p><p></p><p>Def: 23/15. T: +9. Fine. Prone. HP: 2?</p></blockquote><p></p>
[QUOTE="Victim, post: 4078630, member: 78"] (Do we have cover or anything? I figured we'd end up behind something when we snuck on board.) Star sighs. "[COLOR=MediumTurquoise]The big turrets on the deck don't matter once we're inside[/COLOR]." She'll poke out just a bit to get a better view. [i]Let's make it come from over there,[/i] Megan thinks, creating tiny plasma spheres behind one of the rear buildings. The orbs streak upwards trailing blue-white light, then dive amidst the mercenaries to drive them into cover. If not, then the secondary program activates just before impact, redirecting the shots into gun-like objects. Then Megan bravely flings herself to the deck. ---------------------------------------------- Plasma Orbs: Plasma Control +8 Autofire 2 (1 for 1, max 4), Penetrating 3 (4/rank, +3) Triggered 2 (any trigger), Reversible (on latent triggers, not for undoing effects), Homing 2 (2 extra chances), Indirect 3 (any angle), Precise Full Action: Cover Fire on Apollo. +4 Dodge for him, but only for enemies Star can see. Enemies can ignore the defense bonus, but will get attacked in return. Return attacks (if they come up): +14 (Take 10=24). Sunder weapons instead of attacking people. Drop Prone. Def: 23/15. T: +9. Fine. Prone. HP: 2? [/QUOTE]
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