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Superheroes of the Trust Game Thread II
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<blockquote data-quote="Victim" data-source="post: 4126398" data-attributes="member: 78"><p><em>You nearly killed Wren! Idiot! Maybe if you weren't so freaked about vengeance, you'd be more careful.</em>"<span style="color: MediumTurquoise">F-!ing moron</span>!" Star spits. <em>Of course he'll be better at using his own freaking weapon than you.</em></p><p></p><p>"<span style="color: MediumTurquoise">Viridian! Get everyone to Nightweaver; we need to get out of here</span>!" Star yells. <em>We're so screwed... Okay, we need to get out of here. If Nightweaver can get our wounded out, then Apollo and I should be able to flee on our own. Do something else too? Ares doesn't seem to be able to fly, but some of the others might be able to do something do the jet - or Nightweaver, she might need extra time to 'port out with her wounds - if they're not distracted... Ah hell. And we need to get into the Lighthouse somehow. While it's not the best time right now, there's still that teleportal. Barrington and Control Freak used the FL's own stuff to get access. So, same play? Worth a shot.</em> "<span style="color: MediumTurquoise">I'll try to distract the new arrivals</span>." <em>So stupid, but what else can we do? With any kind of speed or flight, they could be on us in seconds. We need Nightweaver or Thess to get everyone out of here.</em></p><p></p><p>Megan rises from the hold, pausing before the new arrivals. She whistles sharply, and waves. <span style="color: MediumTurquoise">"Hey! It was getting a bit crowded in there </span> -" <em>What with Hope swinging a weapon she doesn't know how to use into an already messy close quarters fight</em> - "<span style="color: MediumTurquoise">so what do you say to doing this out here</span>?" she asks, trying to sound more confident than she feels. Then her arm shifts into an attack position and Star begins to dodge sideways. <em>Those five and the attachment of the portal to the drone. Don't want to make my headache worse.</em> She hoses down Barrington's reinforcements and their machine, and dodges behind the superstructure of ship. "<span style="color: MediumTurquoise">Catch me if you can</span>," she taunts as she flees.</p><p>-----------------------------------------------------------</p><p>Spend 1 HP to cancel to fatigue.</p><p></p><p>Move Action: Move to within range of the new arrivals, staying in the air. If there's an angle that exposes Ares to her attacks as well, then take it. Take Move by Action(s). Put the main bridge structure of the ship between her and the enemies.</p><p></p><p>Standard Action: Plasma Barrage [Alternate Power: Strike +8 Area (targeted, burst) Autofire 1, Homing 1, Indirect 2, Progression 2, Accurate 2, Penetrating 3. - Isn't that pretty much how it ended up; I actually have a few extra points that could have provided the increase to progression without dropping indirect.]</p><p></p><p>Target bogeys 1-5, and the places where the portal joins the drone. If she can see Ares, then him too.</p><p></p><p>Attack +14. <strong><a href="http://invisiblecastle.com/roller/view/1537255/" target="_blank">19</a></strong></p><p>Good thing the attack has Homing.</p><p></p><p>Surge to do it again!</p><p></p><p>Attack +9. Defensive Attack +-5. <strong><a href="http://invisiblecastle.com/roller/view/1537256/" target="_blank"> 25</a></strong></p><p></p><p>Def: 28/15. Toughness +9. Fine. HP 1.</p><p></p><p>Reserving the right to change things a bit pending the results of my action posted for last round in post #211.</p><p></p><p>If three or more enemies appear to be targeting Star with attacks that seem to be dodgeable, then she'll spend a HP to double her dodge bonus to defense.</p></blockquote><p></p>
[QUOTE="Victim, post: 4126398, member: 78"] [i]You nearly killed Wren! Idiot! Maybe if you weren't so freaked about vengeance, you'd be more careful.[/i]"[COLOR=MediumTurquoise]F-!ing moron[/COLOR]!" Star spits. [i]Of course he'll be better at using his own freaking weapon than you.[/i] "[COLOR=MediumTurquoise]Viridian! Get everyone to Nightweaver; we need to get out of here[/COLOR]!" Star yells. [i]We're so screwed... Okay, we need to get out of here. If Nightweaver can get our wounded out, then Apollo and I should be able to flee on our own. Do something else too? Ares doesn't seem to be able to fly, but some of the others might be able to do something do the jet - or Nightweaver, she might need extra time to 'port out with her wounds - if they're not distracted... Ah hell. And we need to get into the Lighthouse somehow. While it's not the best time right now, there's still that teleportal. Barrington and Control Freak used the FL's own stuff to get access. So, same play? Worth a shot.[/i] "[COLOR=MediumTurquoise]I'll try to distract the new arrivals[/COLOR]." [i]So stupid, but what else can we do? With any kind of speed or flight, they could be on us in seconds. We need Nightweaver or Thess to get everyone out of here.[/i] Megan rises from the hold, pausing before the new arrivals. She whistles sharply, and waves. [COLOR=MediumTurquoise]"Hey! It was getting a bit crowded in there [/COLOR] -" [i]What with Hope swinging a weapon she doesn't know how to use into an already messy close quarters fight[/i] - "[COLOR=MediumTurquoise]so what do you say to doing this out here[/COLOR]?" she asks, trying to sound more confident than she feels. Then her arm shifts into an attack position and Star begins to dodge sideways. [i]Those five and the attachment of the portal to the drone. Don't want to make my headache worse.[/i] She hoses down Barrington's reinforcements and their machine, and dodges behind the superstructure of ship. "[COLOR=MediumTurquoise]Catch me if you can[/COLOR]," she taunts as she flees. ----------------------------------------------------------- Spend 1 HP to cancel to fatigue. Move Action: Move to within range of the new arrivals, staying in the air. If there's an angle that exposes Ares to her attacks as well, then take it. Take Move by Action(s). Put the main bridge structure of the ship between her and the enemies. Standard Action: Plasma Barrage [Alternate Power: Strike +8 Area (targeted, burst) Autofire 1, Homing 1, Indirect 2, Progression 2, Accurate 2, Penetrating 3. - Isn't that pretty much how it ended up; I actually have a few extra points that could have provided the increase to progression without dropping indirect.] Target bogeys 1-5, and the places where the portal joins the drone. If she can see Ares, then him too. Attack +14. [b][URL=http://invisiblecastle.com/roller/view/1537255/ ]19[/URL][/b] Good thing the attack has Homing. Surge to do it again! Attack +9. Defensive Attack +-5. [b][URL=http://invisiblecastle.com/roller/view/1537256/ ] 25[/URL][/b] Def: 28/15. Toughness +9. Fine. HP 1. Reserving the right to change things a bit pending the results of my action posted for last round in post #211. If three or more enemies appear to be targeting Star with attacks that seem to be dodgeable, then she'll spend a HP to double her dodge bonus to defense. [/QUOTE]
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