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Superheroes of the Trust Game Thread II
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<blockquote data-quote="DM_Matt" data-source="post: 4412960" data-attributes="member: 1213"><p><em></em></p><p><em></em></p><p><em>"Its true that mobile fighting is not always all that feasible. This is one of the tougher circumstances. They had an excellent strategic position. The best move for a mobile fighter here is to find a way to get in behind them, since they are able to use the narrow hallway for side protection."</em></p><p><em></em></p><p><em>(resets the scenario)</em></p><p><em><span style="color: RoyalBlue"></span></em></p><p><em><span style="color: RoyalBlue">"Now look at this. This is Viridian coming down there and getting nailed. She walked right into their attack line and they got to concentrate their fire on her. Now here comes Optic and he takes hits too. Now Wren then you and Apollo. This was part of the problem. You guys did not coordinate and let them maintain their advantageous position by challenging them one by one or two at a time. Part of why you were forced into a fight in these circumstances is that your entire team was outmaneuvered."</span></em></p><p><em></em></p><p><em>(He continues, showing other aspects of the fight. The battle up top was less tactically interesting, being mostly an open-field slugfest.)</em></p><p><em></em></p><p><em>Black suggests <span style="color: RoyalBlue">"How about I create a shifting-terrain tactical simulation. Put these dampeners on your wrists. I'll play a bad guy, and we'll see how you do."</span></em></p></blockquote><p></p>
[QUOTE="DM_Matt, post: 4412960, member: 1213"] [i] "Its true that mobile fighting is not always all that feasible. This is one of the tougher circumstances. They had an excellent strategic position. The best move for a mobile fighter here is to find a way to get in behind them, since they are able to use the narrow hallway for side protection." (resets the scenario) [COLOR="RoyalBlue"] "Now look at this. This is Viridian coming down there and getting nailed. She walked right into their attack line and they got to concentrate their fire on her. Now here comes Optic and he takes hits too. Now Wren then you and Apollo. This was part of the problem. You guys did not coordinate and let them maintain their advantageous position by challenging them one by one or two at a time. Part of why you were forced into a fight in these circumstances is that your entire team was outmaneuvered."[/COLOR] (He continues, showing other aspects of the fight. The battle up top was less tactically interesting, being mostly an open-field slugfest.) Black suggests [COLOR=RoyalBlue]"How about I create a shifting-terrain tactical simulation. Put these dampeners on your wrists. I'll play a bad guy, and we'll see how you do."[/COLOR][/i] [/QUOTE]
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