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Superheroes of The Trust OOC Thread (Accepting Alts)
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<blockquote data-quote="Elric" data-source="post: 3627934" data-attributes="member: 1139"><p>Re: Brimstone</p><p>You haven't bought any ranks of Attack/Defense (or any feats to this effect besides 3 ranks of Dodge Focus) and you only have 25 pp left. You also haven't spent any points on exotic (Fort/Ref/Will) saves yet. That means that you have almost certainly spent too many points on other things. You also have no defensive powers that increase your Toughness save, which is currently at +3 (that's bad!). Scales ought to give you the Protection power to boost your Toughness (that's good!).</p><p></p><p>Your Blast/Strike power + Sneak Attack means that you'd need to take a tradeoff of +6 damage, -6 attack in order for the Blast/Sneak Attack to be legal. I doubt you intended this, so you should lower the rank of Blast.</p><p></p><p>(Side note: Note that Strike isn't Mighty so you don't apply your Strength modifier to it- if you did have Mighty Strike you'd be at 22 damage and wouldn't be able to buy an attack bonus at all (i.e., this is too extreme of a tradeoff to ever take))</p><p></p><p>Recovery Bonus is terrible for the pp cost. Constitution is slightly too cheap for what it does (which includes adding to recovery checks), and you could probably easily justify a somewhat higher Con. I house-ruled the Recovery Bonus function of Regenerate to a +2 per rank bonus when I GMd a campaign last year- if you're set on having a very high Recovery bonus without very high Con ask and I'd imagine Matt would do the same (as any min/maxer would still take Con even with this modified version of recovery check power).</p></blockquote><p></p>
[QUOTE="Elric, post: 3627934, member: 1139"] Re: Brimstone You haven't bought any ranks of Attack/Defense (or any feats to this effect besides 3 ranks of Dodge Focus) and you only have 25 pp left. You also haven't spent any points on exotic (Fort/Ref/Will) saves yet. That means that you have almost certainly spent too many points on other things. You also have no defensive powers that increase your Toughness save, which is currently at +3 (that's bad!). Scales ought to give you the Protection power to boost your Toughness (that's good!). Your Blast/Strike power + Sneak Attack means that you'd need to take a tradeoff of +6 damage, -6 attack in order for the Blast/Sneak Attack to be legal. I doubt you intended this, so you should lower the rank of Blast. (Side note: Note that Strike isn't Mighty so you don't apply your Strength modifier to it- if you did have Mighty Strike you'd be at 22 damage and wouldn't be able to buy an attack bonus at all (i.e., this is too extreme of a tradeoff to ever take)) Recovery Bonus is terrible for the pp cost. Constitution is slightly too cheap for what it does (which includes adding to recovery checks), and you could probably easily justify a somewhat higher Con. I house-ruled the Recovery Bonus function of Regenerate to a +2 per rank bonus when I GMd a campaign last year- if you're set on having a very high Recovery bonus without very high Con ask and I'd imagine Matt would do the same (as any min/maxer would still take Con even with this modified version of recovery check power). [/QUOTE]
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