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Superheroes of The Trust OOC Thread (Accepting Alts)
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<blockquote data-quote="Elric" data-source="post: 3653285" data-attributes="member: 1139"><p>Well, here goes:</p><p>You seem very enthusiastic but this character build is not very good. Some comments:</p><p></p><p>Pacifist is not a drawback- it's a complication. With the rest of the party being non-pacifist, pacifist is likely to work out badly in any case.</p><p></p><p>Your main nanotech array is too complicated and contains too many powers. Plus, you will want to use many of these powers at the same time. Also, things like Enhanced Int 24 + Quickness 14 are abuse of the AP system. An independent summon is in general abusive- even if you can only summon one robot at a time, it basically only costs you 1 pp to get a very good permanent minion (although your robot will go down very quickly when hit). All of the nanotech being disarmable devices doesn't make much sense- the nanotech probably shouldn't even be a device. Your base defensive abilities are too weak, although gadgets could remedy this (you have enough abilities to juggle around even without gadgets).</p><p></p><p>Some of the individual powers don't look right (e.g., your regeneration looks built on more than the 38 pp for each power in the array, but you don't have any breakdowns of individual array power totals so it's hard to tell what you're doing). </p><p></p><p>Lastly, his backstory is rather abbreviated.</p></blockquote><p></p>
[QUOTE="Elric, post: 3653285, member: 1139"] Well, here goes: You seem very enthusiastic but this character build is not very good. Some comments: Pacifist is not a drawback- it's a complication. With the rest of the party being non-pacifist, pacifist is likely to work out badly in any case. Your main nanotech array is too complicated and contains too many powers. Plus, you will want to use many of these powers at the same time. Also, things like Enhanced Int 24 + Quickness 14 are abuse of the AP system. An independent summon is in general abusive- even if you can only summon one robot at a time, it basically only costs you 1 pp to get a very good permanent minion (although your robot will go down very quickly when hit). All of the nanotech being disarmable devices doesn't make much sense- the nanotech probably shouldn't even be a device. Your base defensive abilities are too weak, although gadgets could remedy this (you have enough abilities to juggle around even without gadgets). Some of the individual powers don't look right (e.g., your regeneration looks built on more than the 38 pp for each power in the array, but you don't have any breakdowns of individual array power totals so it's hard to tell what you're doing). Lastly, his backstory is rather abbreviated. [/QUOTE]
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