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Superheroes of The Trust OOC Thread (Accepting Alts)
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<blockquote data-quote="Elric" data-source="post: 3908380" data-attributes="member: 1139"><p>Your exotic saves are way too high. Figure that if your average Fort/Ref/Will save is at your PL (+11), that's really high. With that in mind, you're averaging a little over +14. So I'd do something like +10/+9/+14 for saves at the highest. That saves 10 pp on the current build.</p><p></p><p>Also, 4 ranks of Luck is a lot at the rate HP refresh in this game. You have Inspire and Leadership so some ranks of Luck help with using them, but I'd lower this to 3 ranks (at the moment, no character has more than 2 ranks of Luck).</p><p></p><p>If you do that, you've saved 11 pp</p><p></p><p>Now, spending pp: </p><p>Inspire only affects your Cha bonus number of people. At a +2 Cha modifier, it's barely even worth using given that it costs an HP. So I'd spend 2 pp to up his Charisma to 16.</p><p></p><p>Defensive Roll- a forcefield seems more appropriate for your character. Also, having a Forcefield that can stop high-grade projectiles would be nice. So I'd subtract 3 ranks of Defensive Roll and add 3 ranks to your Forcefield. That costs 3 pp in net.</p><p></p><p>Without the Precise Shot feat, you'll take a penalty to shoot into melee. We have a number of characters with melee attacks (including mine <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />), so you should spend 1 pp on Precise Shot so you don't have to worry about this.</p><p></p><p>Having some kind of Area Blast would be nice. How about a basic Blast 11 (Area- Burst, Power Feat: Affects Insubstantial x2) effect in your array as an alternate power? You have to up the rank of the Device by 1 to do this, which costs 4 pp and gives you 5 pp to spend.</p><p></p><p>What else makes sense that you'd have on the ring? Super-Senses. I like Radar (from Ultimate Power)- he shoots out cosmic rays to sense locations- as another one. Radar (4 ranks): By sending out radiowave emissions that bounce off solid surfaces, you can build an accurate picture of your surroundings. Accurate, Radius, Ranged Radio Sense. That covers the pp in the Ring.</p><p></p><p>Cosmic Awareness is a fitting super-sense as well. It makes sense that he'd have this one without the Device. It costs 1 pp. Totalling these gives 11 pp spent, so these changes would leave the character even.</p></blockquote><p></p>
[QUOTE="Elric, post: 3908380, member: 1139"] Your exotic saves are way too high. Figure that if your average Fort/Ref/Will save is at your PL (+11), that's really high. With that in mind, you're averaging a little over +14. So I'd do something like +10/+9/+14 for saves at the highest. That saves 10 pp on the current build. Also, 4 ranks of Luck is a lot at the rate HP refresh in this game. You have Inspire and Leadership so some ranks of Luck help with using them, but I'd lower this to 3 ranks (at the moment, no character has more than 2 ranks of Luck). If you do that, you've saved 11 pp Now, spending pp: Inspire only affects your Cha bonus number of people. At a +2 Cha modifier, it's barely even worth using given that it costs an HP. So I'd spend 2 pp to up his Charisma to 16. Defensive Roll- a forcefield seems more appropriate for your character. Also, having a Forcefield that can stop high-grade projectiles would be nice. So I'd subtract 3 ranks of Defensive Roll and add 3 ranks to your Forcefield. That costs 3 pp in net. Without the Precise Shot feat, you'll take a penalty to shoot into melee. We have a number of characters with melee attacks (including mine :)), so you should spend 1 pp on Precise Shot so you don't have to worry about this. Having some kind of Area Blast would be nice. How about a basic Blast 11 (Area- Burst, Power Feat: Affects Insubstantial x2) effect in your array as an alternate power? You have to up the rank of the Device by 1 to do this, which costs 4 pp and gives you 5 pp to spend. What else makes sense that you'd have on the ring? Super-Senses. I like Radar (from Ultimate Power)- he shoots out cosmic rays to sense locations- as another one. Radar (4 ranks): By sending out radiowave emissions that bounce off solid surfaces, you can build an accurate picture of your surroundings. Accurate, Radius, Ranged Radio Sense. That covers the pp in the Ring. Cosmic Awareness is a fitting super-sense as well. It makes sense that he'd have this one without the Device. It costs 1 pp. Totalling these gives 11 pp spent, so these changes would leave the character even. [/QUOTE]
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