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Superheroes of The Trust OOC Thread (Accepting Alts)
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<blockquote data-quote="Fangor the Fierce" data-source="post: 3908914" data-attributes="member: 17100"><p>I think this guy is completed. Sorry it took so long, but it was worth it!</p><p></p><p>[sblock=]</p><p>----------Ability Scores---------(28pp)</p><p>Strength: 14 (+2)</p><p>Dexterity: 12 (+1)</p><p>Constitution: 22 (+6)</p><p>Intelligence: 10 (+0)</p><p>Wisdom: 12 (+1)</p><p>Charisma: 18 (+4)</p><p></p><p>----------Saves---------(25pp)</p><p>Toughness: +13 (6 Con, +7 Force Field) </p><p>Fortitude: +10 (6 Con) 4pp</p><p>Reflex: +9 (1 Dex) 8pp</p><p>Willpower: +14 (1 Wis) 13pp</p><p></p><p>----------Combat---------(16pp)</p><p>Attack Bonus: +5 (+7 Ranged, +11 Cosmic Array Attacks) 10pp</p><p>Damage Bonus: Unarmed +2 (Bruise)</p><p>Grapple: +5</p><p>Defense Bonus: +9 (+3 Base, +6 Dodge) 6pp </p><p>Initiative: +1</p><p></p><p>----------Skills---------(14pp)</p><p>Bluff - 0 (+4)=4</p><p>Climb - 0 (+4)=4</p><p>Concentration - 12r (+1)=13</p><p>Diplomacy - 10r (+4)=14</p><p>Disguise - 0 (+4)=4</p><p>Escape Artist - 0 (+1)=1</p><p>Gather Info - 10 (+4)=14</p><p>Handle Animal - 0 (+4)=4</p><p>Intimidate - 0 (+4)=4</p><p>Notice - 12r (+1)=13</p><p>Search - 0 (+0)=0</p><p>Sense Motive – 12r (+1)=13</p><p>Stealth - 0 (+1)=1</p><p>Survival - 0 (+1)=1</p><p>Swim - 0 (+2)=2</p><p></p><p>----------Feats---------(22pp)</p><p>Dodge Focus (6): +6 dodge bonus</p><p>Eidetic Memory (): Perfect recall of everything you have experienced</p><p>Fearless (): Immunity to fear effects</p><p>Attack Focus Ranged (2): +2 bonus on ranged attacks</p><p>Attack Specialization (2): +4 bonus to Cosmic Array Attacks</p><p>Leadership (): Spend Hero point to remove adverse condition from ally</p><p>Inspire (4): Grant allies +4 to attacks, saves, & checks by spending Hero Point</p><p>Luck (3): Gain 3 Hero Points</p><p>Uncanny Dodge (); Retain Dodge bonus while Flat-Footed, Sight Dependent</p><p>Precise Shot (): No penalty for shooting or throwing into melee</p><p></p><p>----------Innate Powers---------(21pp)</p><p></p><p>Immunity 5</p><p>Effect: Defense</p><p>Range: Personal</p><p>Action: Reaction</p><p>Duration: Permanent</p><p>Suffocation [+2], Aging [+1], Disease [+1], Poison [+1]</p><p>Total Cost: (5pp)</p><p></p><p>Force Field 7</p><p>Effect: Defense</p><p>Range: Personal</p><p>Action: Free</p><p>Duration: Sustained</p><p>Extras: Impervious [+7]</p><p>Flaws: None</p><p>Power Feats: None</p><p>Drawbacks: None</p><p>Total Cost: (14pp)</p><p></p><p>Flight 3 (Cosmic Board)</p><p>Effect: Movement</p><p>Range: Personal</p><p>Action: Move (Active)</p><p>Duration: Sustained</p><p>Extras: None</p><p>Flaws: Platform [-1]</p><p>Power Feats: None</p><p>Drawbacks: Reduced Load [-1] (Medium Load)</p><p>Total Cost: (2pp)</p><p> </p><p>----------Device Powers---------(42pp)</p><p></p><p>Device 10</p><p>Effect: General</p><p>Range: Personal</p><p>Action: Reaction</p><p>Duration: Permanent (Innate)</p><p>4 point per rank option, Ring is Focus of Cosmic Power and Hard to lose</p><p>Extras: None</p><p>Flaws: None</p><p>Power Feats: Restrictions [2] (His Use Only)</p><p>Drawbacks: *Recharge*</p><p>Total Cost: (42pp)</p><p>*Allows 50pp for Device Powers</p><p></p><p>Super Strength 1</p><p>+5 to Strength score</p><p>Type: Trait</p><p>Range: Personal</p><p>Action: None (Passive)</p><p>Duration: Continuous</p><p>Extras: None</p><p>Flaws: None</p><p>Power Feats: None</p><p>Drawbacks: None</p><p>Total Cost: (2pp)</p><p></p><p>Cosmic Awareness – Sense the use of powers or effects of Cosmic Energy. </p><p>Super Senses 1 </p><p>Effect: Sensory</p><p>Range: Personal</p><p>Action: None (Passive)</p><p>Duration: Continuous</p><p>Extras: None</p><p>Flaws: None</p><p>Power Feats: None</p><p>Drawbacks: None</p><p>Total Cost: (1pp)</p><p></p><p>Regeneration 2</p><p>Effect: Alteration</p><p>Range: Personal</p><p>Action: Reaction</p><p>Duration: Permanent</p><p>Resurrection x2 (1 Day)</p><p>Extras: None</p><p>Flaws: None</p><p>Power Feats: Regrowth</p><p>Drawbacks: None</p><p>Total Cost: (3pp)</p><p></p><p>Cosmic Energy Control </p><p>Array 19 (38base, +6AP) 44pp</p><p></p><p>Cosmic Energy Control (Blast) 11</p><p>Effect: Attack (+11)</p><p>Range: Ranged (110')</p><p>Action: Standard</p><p>Duration: Instant</p><p>Extras: Autofire [+1], Partial Penetrating [+3]</p><p>Flaws: None</p><p>Power Feats: Affects Insubstantial x2</p><p>Drawbacks: None</p><p>Total Cost: (38pp)</p><p></p><p>Alt Power 1</p><p>Deflect Rank 9</p><p>Effect: Defense (Block +9, -2 per additional)</p><p>Range: Touch/(900’max, 90' Increments)</p><p>Action: Standard</p><p>Duration: Instant</p><p>3 Points per Rank Option - All ranged and mental attacks</p><p>Extras: Ranged (Increment of 10’x Power Rank) [+1]</p><p>Flaws: None</p><p>Power Feats: Triggered x2</p><p>Drawbacks: None </p><p>Total Cost: (38pp)</p><p></p><p>Alt Power 2</p><p>Strike 11</p><p>Effect: Attack (+11)</p><p>Range: Touch</p><p>Action: Standard</p><p>Duration: Instant</p><p>Extras: Partial Penetrating [+3]</p><p>Flaws: None</p><p>Power Feats: Incurable, Affect Insubstantial x2, Accuracy, Knockback x5</p><p>Total Cost: (23pp)</p><p></p><p>Alt Power 3</p><p>Snare 11</p><p>Effect: Attack (+11)</p><p>Range: Ranged</p><p>Action: Standard</p><p>Duration: Instant</p><p>Extras: Transparent [+1]</p><p>Flaws: None</p><p>Power Feats: Reversible, Tether</p><p>Drawbacks: None</p><p>Total Cost: (35pp)</p><p></p><p>Alt Power 4</p><p>Heal 10</p><p>Effect: Alteration</p><p>Range: Touch/Ranged</p><p>Action: Standard</p><p>Duration: Instant</p><p>Extras: Action [+1]</p><p>Flaws: None</p><p>Power Feats: Persistent, Regrowth, Stabilize</p><p>Drawbacks: None</p><p>Total Cost: (33pp)</p><p></p><p>Alt Power 5</p><p>Create Objects 8</p><p>Effect: General</p><p>Range: Ranged</p><p>Action: Standard</p><p>Duration: Continuous</p><p>Extras: Movable [+1], Duration (Continuous) [+1]</p><p>Flaws: None</p><p>Power Feats: Innate, Precise, Stationary, Subtle, Tether, Progression (10’Cube x rank)</p><p>Total Cost: (38pp)</p><p></p><p>Alt Power 6</p><p>Cosmic Energy Control (Blast) 11</p><p>Effect: Attack (+11)</p><p>Range: Ranged (100'max, -1 dmg per 10’)</p><p>Action: Standard</p><p>Duration: Instant</p><p>Extras: Area Burst[+1]</p><p>Flaws: None</p><p>Power Feats: Affects Insubstantial x2, Knockback x3</p><p>Drawbacks: None</p><p>Total Cost: (38pp)</p><p></p><p>----------Drawbacks------------</p><p></p><p>Ring of Cosmic Channeling requires a daily recharge from him. This can be anytime the ring is out of energy, usually lasting 23 hours at a time. After 23 hours of no recharging, the ring’s powers are lost. Recharging the ring is a meditative focus, where he has to have the following circumstances; the ring, a cosmic focus (single star, the moon, or the sun), and one hour of meditation. Meditation is a relative term, up to the GM’s discretion. Upon completion, the ring is recharged for another 23 hours of powers.</p><p></p><p>Type: Power Loss (*Recharge* Daily)</p><p>Frequency DC5</p><p>Severity DC5 (-3pp)</p><p></p><p>----------Trade Offs------------</p><p></p><p>Defense -2, Toughness +2</p><p></p><p>----------Cost Summary---------</p><p>Abilities: 28</p><p>Combat: 16</p><p>Saves: 25</p><p>Skills: 14</p><p>Feats: 22</p><p>Powers: 63</p><p>Drawbacks: -3</p><p>Total Cost: 165/165</p><p></p><p>[/sblock]</p><p></p><p>Removed Darkvision and added Flight 3, dependent on platform, reduced to medium load max.</p><p></p><p>Ring's additional powers include Cosmic Awareness, Super Strength 1, and Regrowth added to Regeneration (Resurrection) in case I am hacked up in pieces.</p><p></p><p>The CHA bonus is +4, so that's good for everyone.</p><p></p><p>Well, again, thanks for all the help, and I can't wait to see how Guardian rounds out the group.</p><p></p><p>DM_MATT, for the induction of Guardian into the trust, I am reading up from the beginning of this game, and when I catch up, I will send you a brief intro to Guardian and his movement to join the trust, and eventually transfer to the new group.</p><p></p><p>THANKS!</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 3908914, member: 17100"] I think this guy is completed. Sorry it took so long, but it was worth it! [sblock=] ----------Ability Scores---------(28pp) Strength: 14 (+2) Dexterity: 12 (+1) Constitution: 22 (+6) Intelligence: 10 (+0) Wisdom: 12 (+1) Charisma: 18 (+4) ----------Saves---------(25pp) Toughness: +13 (6 Con, +7 Force Field) Fortitude: +10 (6 Con) 4pp Reflex: +9 (1 Dex) 8pp Willpower: +14 (1 Wis) 13pp ----------Combat---------(16pp) Attack Bonus: +5 (+7 Ranged, +11 Cosmic Array Attacks) 10pp Damage Bonus: Unarmed +2 (Bruise) Grapple: +5 Defense Bonus: +9 (+3 Base, +6 Dodge) 6pp Initiative: +1 ----------Skills---------(14pp) Bluff - 0 (+4)=4 Climb - 0 (+4)=4 Concentration - 12r (+1)=13 Diplomacy - 10r (+4)=14 Disguise - 0 (+4)=4 Escape Artist - 0 (+1)=1 Gather Info - 10 (+4)=14 Handle Animal - 0 (+4)=4 Intimidate - 0 (+4)=4 Notice - 12r (+1)=13 Search - 0 (+0)=0 Sense Motive – 12r (+1)=13 Stealth - 0 (+1)=1 Survival - 0 (+1)=1 Swim - 0 (+2)=2 ----------Feats---------(22pp) Dodge Focus (6): +6 dodge bonus Eidetic Memory (): Perfect recall of everything you have experienced Fearless (): Immunity to fear effects Attack Focus Ranged (2): +2 bonus on ranged attacks Attack Specialization (2): +4 bonus to Cosmic Array Attacks Leadership (): Spend Hero point to remove adverse condition from ally Inspire (4): Grant allies +4 to attacks, saves, & checks by spending Hero Point Luck (3): Gain 3 Hero Points Uncanny Dodge (); Retain Dodge bonus while Flat-Footed, Sight Dependent Precise Shot (): No penalty for shooting or throwing into melee ----------Innate Powers---------(21pp) Immunity 5 Effect: Defense Range: Personal Action: Reaction Duration: Permanent Suffocation [+2], Aging [+1], Disease [+1], Poison [+1] Total Cost: (5pp) Force Field 7 Effect: Defense Range: Personal Action: Free Duration: Sustained Extras: Impervious [+7] Flaws: None Power Feats: None Drawbacks: None Total Cost: (14pp) Flight 3 (Cosmic Board) Effect: Movement Range: Personal Action: Move (Active) Duration: Sustained Extras: None Flaws: Platform [-1] Power Feats: None Drawbacks: Reduced Load [-1] (Medium Load) Total Cost: (2pp) ----------Device Powers---------(42pp) Device 10 Effect: General Range: Personal Action: Reaction Duration: Permanent (Innate) 4 point per rank option, Ring is Focus of Cosmic Power and Hard to lose Extras: None Flaws: None Power Feats: Restrictions [2] (His Use Only) Drawbacks: *Recharge* Total Cost: (42pp) *Allows 50pp for Device Powers Super Strength 1 +5 to Strength score Type: Trait Range: Personal Action: None (Passive) Duration: Continuous Extras: None Flaws: None Power Feats: None Drawbacks: None Total Cost: (2pp) Cosmic Awareness – Sense the use of powers or effects of Cosmic Energy. Super Senses 1 Effect: Sensory Range: Personal Action: None (Passive) Duration: Continuous Extras: None Flaws: None Power Feats: None Drawbacks: None Total Cost: (1pp) Regeneration 2 Effect: Alteration Range: Personal Action: Reaction Duration: Permanent Resurrection x2 (1 Day) Extras: None Flaws: None Power Feats: Regrowth Drawbacks: None Total Cost: (3pp) Cosmic Energy Control Array 19 (38base, +6AP) 44pp Cosmic Energy Control (Blast) 11 Effect: Attack (+11) Range: Ranged (110') Action: Standard Duration: Instant Extras: Autofire [+1], Partial Penetrating [+3] Flaws: None Power Feats: Affects Insubstantial x2 Drawbacks: None Total Cost: (38pp) Alt Power 1 Deflect Rank 9 Effect: Defense (Block +9, -2 per additional) Range: Touch/(900’max, 90' Increments) Action: Standard Duration: Instant 3 Points per Rank Option - All ranged and mental attacks Extras: Ranged (Increment of 10’x Power Rank) [+1] Flaws: None Power Feats: Triggered x2 Drawbacks: None Total Cost: (38pp) Alt Power 2 Strike 11 Effect: Attack (+11) Range: Touch Action: Standard Duration: Instant Extras: Partial Penetrating [+3] Flaws: None Power Feats: Incurable, Affect Insubstantial x2, Accuracy, Knockback x5 Total Cost: (23pp) Alt Power 3 Snare 11 Effect: Attack (+11) Range: Ranged Action: Standard Duration: Instant Extras: Transparent [+1] Flaws: None Power Feats: Reversible, Tether Drawbacks: None Total Cost: (35pp) Alt Power 4 Heal 10 Effect: Alteration Range: Touch/Ranged Action: Standard Duration: Instant Extras: Action [+1] Flaws: None Power Feats: Persistent, Regrowth, Stabilize Drawbacks: None Total Cost: (33pp) Alt Power 5 Create Objects 8 Effect: General Range: Ranged Action: Standard Duration: Continuous Extras: Movable [+1], Duration (Continuous) [+1] Flaws: None Power Feats: Innate, Precise, Stationary, Subtle, Tether, Progression (10’Cube x rank) Total Cost: (38pp) Alt Power 6 Cosmic Energy Control (Blast) 11 Effect: Attack (+11) Range: Ranged (100'max, -1 dmg per 10’) Action: Standard Duration: Instant Extras: Area Burst[+1] Flaws: None Power Feats: Affects Insubstantial x2, Knockback x3 Drawbacks: None Total Cost: (38pp) ----------Drawbacks------------ Ring of Cosmic Channeling requires a daily recharge from him. This can be anytime the ring is out of energy, usually lasting 23 hours at a time. After 23 hours of no recharging, the ring’s powers are lost. Recharging the ring is a meditative focus, where he has to have the following circumstances; the ring, a cosmic focus (single star, the moon, or the sun), and one hour of meditation. Meditation is a relative term, up to the GM’s discretion. Upon completion, the ring is recharged for another 23 hours of powers. Type: Power Loss (*Recharge* Daily) Frequency DC5 Severity DC5 (-3pp) ----------Trade Offs------------ Defense -2, Toughness +2 ----------Cost Summary--------- Abilities: 28 Combat: 16 Saves: 25 Skills: 14 Feats: 22 Powers: 63 Drawbacks: -3 Total Cost: 165/165 [/sblock] Removed Darkvision and added Flight 3, dependent on platform, reduced to medium load max. Ring's additional powers include Cosmic Awareness, Super Strength 1, and Regrowth added to Regeneration (Resurrection) in case I am hacked up in pieces. The CHA bonus is +4, so that's good for everyone. Well, again, thanks for all the help, and I can't wait to see how Guardian rounds out the group. DM_MATT, for the induction of Guardian into the trust, I am reading up from the beginning of this game, and when I catch up, I will send you a brief intro to Guardian and his movement to join the trust, and eventually transfer to the new group. THANKS! [/QUOTE]
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