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<blockquote data-quote="Number47" data-source="post: 73690" data-attributes="member: 84"><p>Help!</p><p></p><p>My players a couple months ago accidentally helped a doppelganger gain a position of authority in the town. Now, out of the blue, they suddenly suspect the guy. They came up with a plan that they will probably try to implement next game where the wizard casts Detect Magic before meeting the guy and maintains the concentration (this is so the guy won't see any casting). The big question I need to know is, are Supernatural abilities (and the Change Self of a doppelganger specifically), detectable by Detect Magic? I couldn't find any reference anywhere that says yes or no.</p><p></p><p>The good news is that, unless they catch the guy really unwares, he's also a spellcaster that's paranoid about being found out. Misdirection is all he should need.</p></blockquote><p></p>
[QUOTE="Number47, post: 73690, member: 84"] Help! My players a couple months ago accidentally helped a doppelganger gain a position of authority in the town. Now, out of the blue, they suddenly suspect the guy. They came up with a plan that they will probably try to implement next game where the wizard casts Detect Magic before meeting the guy and maintains the concentration (this is so the guy won't see any casting). The big question I need to know is, are Supernatural abilities (and the Change Self of a doppelganger specifically), detectable by Detect Magic? I couldn't find any reference anywhere that says yes or no. The good news is that, unless they catch the guy really unwares, he's also a spellcaster that's paranoid about being found out. Misdirection is all he should need. [/QUOTE]
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