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Supers Recommendations: My Choice: M&M
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<blockquote data-quote="WizarDru" data-source="post: 1484296" data-attributes="member: 151"><p>Hi, Steve! Just a personal 'Nice Job!' from me. M&M is just brilliant, really. It's clearly a labor of love, and it shows. I haven't been quite so fired up to use a system in some time. It's not hyperbole for me to say that I've only been this fired up over a system maybe 4 times in over 20 years (the others? Basic D&D, GURPS, Castle Falkenstein and D&D 3e). And by 'fired up', I mean compelled to run it. I like d20 modern, for example, but it's just 'there'. M&M screams out: "Cloberrin' TIME!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>This does raise a question I have: that fellow with the ghostly revolvers who I see in several pictures (such as the one opening the combat chapter with the Pugilist)...who is that? I assume he's an archetype that had be moved for space reasons, but he strikes me as damned cool. If you ever saw the live-action 'Flash' series, he reminds me a lot of a young 'Deadly Nightshade', although he clearly could be any number of 'mystery men' type characters.</p><p> </p><p> </p><p>I had noticed this, after the fact. I grabbed the eratta from the site, and I see there are plenty of 'swag' to enhance my game. Makes the mouth water, it does. I definetly plan to pick up <em>Crooks! </em>and <em>Crisis, </em>as I flipped through it while waiting. The production values of M&M are very sharp and it showed that you and Green Ronin really understood what makes Superhero RPGs so fun. </p><p> </p><p>Congrats on your new position, btw. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 1484296, member: 151"] Hi, Steve! Just a personal 'Nice Job!' from me. M&M is just brilliant, really. It's clearly a labor of love, and it shows. I haven't been quite so fired up to use a system in some time. It's not hyperbole for me to say that I've only been this fired up over a system maybe 4 times in over 20 years (the others? Basic D&D, GURPS, Castle Falkenstein and D&D 3e). And by 'fired up', I mean compelled to run it. I like d20 modern, for example, but it's just 'there'. M&M screams out: "Cloberrin' TIME!" :) This does raise a question I have: that fellow with the ghostly revolvers who I see in several pictures (such as the one opening the combat chapter with the Pugilist)...who is that? I assume he's an archetype that had be moved for space reasons, but he strikes me as damned cool. If you ever saw the live-action 'Flash' series, he reminds me a lot of a young 'Deadly Nightshade', although he clearly could be any number of 'mystery men' type characters. I had noticed this, after the fact. I grabbed the eratta from the site, and I see there are plenty of 'swag' to enhance my game. Makes the mouth water, it does. I definetly plan to pick up [i]Crooks! [/i]and [i]Crisis, [/i]as I flipped through it while waiting. The production values of M&M are very sharp and it showed that you and Green Ronin really understood what makes Superhero RPGs so fun. Congrats on your new position, btw. :) [/QUOTE]
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