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<blockquote data-quote="mikelaff" data-source="post: 4457164" data-attributes="member: 39664"><p>OK - here's a take on Sinestro.</p><p> </p><p><strong><span style="font-size: 10px">Sinestro (Star 10/Brainiac 10):</span></strong><span style="font-size: 10px"> HD 20d8+60; HP 180; Init +2; Spd 30 ft; Defense 28, flatfooted 18 (+2 Int, +2 Dex, +14 Class); BAB +12; Atk +12 melee (2d6+0, unarmed), or +14 melee (5d4, energy contruct weapons), or +14 ranged (12d4+0, energy blast); SQ Friends in high places; AL Sinestro Corps; SV Fort +9, Ref +12, Will +13, Rec +9; Rep +19; Str 10, Dex 14, Con 16, Int 16, Wis 8, Cha 14.</span></p><p><span style="font-size: 10px"><strong>Background:</strong> Academic</span></p><p><span style="font-size: 10px"><strong>Occupation: </strong>Superagent: Perks 3+4 power stunts (Area Effect, Autofire, Agency Rank (Leader of Sinestro Corps), Energy Bolt, Energy Weapons, Flight, Force Field)</span></p><p><span style="font-size: 10px"><strong>Hobby:</strong> Unarmed 4</span></p><p><span style="font-size: 10px"><strong>Skills:</strong> Academics (Ancient Korugarian Cultures) 23 (+27), Academics (History of Green Lantern Corps) 23 (+26), Acrobatics 21 (+23), Computers 16 (+19), Engineering 16 (+19), Firearms 23 (+25), Influence 23 (+25), Leadership 23 (+25), Perception 23 (+22), Power Control 23 (+26), Unarmed 22 (+22), Stealth 23 (+25), Vehicles 16 (+18), Weapons 12 (+12)</span></p><p><span style="font-size: 10px"><strong>Feats:</strong> Attack Focus (energy construct weapons): +2 to attack rolls, Blast: (Energy) (PL +2, worn device, Sinestro Corps Ring), Control Energy (PL +2, worn device, Sinestro Corps Ring), Dedicated (Sinestro Corps), Enemy (Green Lantern Corps):+3 damage, Ensaring Attack (PL +2, worn device, Sinestro Corps Ring), Exploit Weakness, Iron Will, Life Support (PL +2, worn device, Sinestro Corps Ring), Master Plan, Power Level x10, Smart Defense, Teamwork (Sinestro Corps):+4 bonus to skill checks, Voice of Command</span></p><p><span style="font-size: 10px"><strong>Access/Contacts/Followers:</strong> Complete Access (Sinestro Corps mainframe on Qward, </span><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Book of Parallax</span></span><span style="font-size: 10px">)</span></p><p><span style="font-size: 10px"><strong>Wealth:</strong> Varies</span></p><p><span style="font-size: 10px"><strong>Possessions:</strong> Varies by situation.</span></p><p><span style="font-size: 10px"><strong>Character Disability</strong>: Code: Fixated on preserving order at all costs.(DSR 5), Enemy: Green Lantern Corps (DSR 5) </span></p></blockquote><p></p>
[QUOTE="mikelaff, post: 4457164, member: 39664"] OK - here's a take on Sinestro. [B][SIZE=2]Sinestro (Star 10/Brainiac 10):[/SIZE][/B][SIZE=2] HD 20d8+60; HP 180; Init +2; Spd 30 ft; Defense 28, flatfooted 18 (+2 Int, +2 Dex, +14 Class); BAB +12; Atk +12 melee (2d6+0, unarmed), or +14 melee (5d4, energy contruct weapons), or +14 ranged (12d4+0, energy blast); SQ Friends in high places; AL Sinestro Corps; SV Fort +9, Ref +12, Will +13, Rec +9; Rep +19; Str 10, Dex 14, Con 16, Int 16, Wis 8, Cha 14.[/SIZE] [SIZE=2][B]Background:[/B] Academic[/SIZE] [SIZE=2][B]Occupation: [/B]Superagent: Perks 3+4 power stunts (Area Effect, Autofire, Agency Rank (Leader of Sinestro Corps), Energy Bolt, Energy Weapons, Flight, Force Field)[/SIZE] [SIZE=2][B]Hobby:[/B] Unarmed 4[/SIZE] [SIZE=2][B]Skills:[/B] Academics (Ancient Korugarian Cultures) 23 (+27), Academics (History of Green Lantern Corps) 23 (+26), Acrobatics 21 (+23), Computers 16 (+19), Engineering 16 (+19), Firearms 23 (+25), Influence 23 (+25), Leadership 23 (+25), Perception 23 (+22), Power Control 23 (+26), Unarmed 22 (+22), Stealth 23 (+25), Vehicles 16 (+18), Weapons 12 (+12)[/SIZE] [SIZE=2][B]Feats:[/B] Attack Focus (energy construct weapons): +2 to attack rolls, Blast: (Energy) (PL +2, worn device, Sinestro Corps Ring), Control Energy (PL +2, worn device, Sinestro Corps Ring), Dedicated (Sinestro Corps), Enemy (Green Lantern Corps):+3 damage, Ensaring Attack (PL +2, worn device, Sinestro Corps Ring), Exploit Weakness, Iron Will, Life Support (PL +2, worn device, Sinestro Corps Ring), Master Plan, Power Level x10, Smart Defense, Teamwork (Sinestro Corps):+4 bonus to skill checks, Voice of Command[/SIZE] [SIZE=2][B]Access/Contacts/Followers:[/B] Complete Access (Sinestro Corps mainframe on Qward, [/SIZE][FONT=Times New Roman][SIZE=3]Book of Parallax[/SIZE][/FONT][SIZE=2])[/SIZE] [SIZE=2][B]Wealth:[/B] Varies[/SIZE] [SIZE=2][B]Possessions:[/B] Varies by situation.[/SIZE] [SIZE=2][B]Character Disability[/B]: Code: Fixated on preserving order at all costs.(DSR 5), Enemy: Green Lantern Corps (DSR 5) [/SIZE] [/QUOTE]
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