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<blockquote data-quote="zerzix" data-source="post: 4452918" data-attributes="member: 49936"><p>Ok, Here is a *cheat* lol I basically revamped Chucks wolverine.</p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px">Sabretooth (Tank 12/Powerhouse 5):</span></span></span></strong><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"> HD 12d12+120 plus 5d10+50; HP 330; Init +4/+14 (with Berserker Rage); Spd 40 ft; Defense 26/36, flatfooted 24 (+4/+14 [with Berserker Rage] Dex, +12 Class); BAB +14; Atk +21 melee (2d12+20, claws) and +19 (2d10+5, bite), or +27 melee (2d12+20, claws with Berserker Rage and Power Punch), or +21 ranged (by weapon); SQ Resilience, +7 saves vs. Poison; AL; SV Fort +22, Ref +11/+21, Will +5, Rec +21; Rep +6; Str 24, Dex 19/29, Con 30, Int 10, Wis 10, Cha 8.</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Background:</strong> Military</span></span></span></p><p><strong><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px">Occupation:</span></span></span></strong><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"> Assassin: Perks 2+ 4 power stunts (Enhanced Smell, Precision Strike, Power Punch, Regrowth, Rending Claws, Resist Poison, Psi-Screen)</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Hobby:</strong> Outdoorsman</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Skills:</strong> Athletics 13 (+15), Firearms 4 (+8), Leadership 2 (+1), Legal 5 (+5), Outdoorsman 20 (+24), Perception 20 (+20), Power Control 20 (+30), Read/Write Language (English, Japanese), Speak Language (English, Japanese), Stealth 20 (+24/--), Unarmed 23 (+25), Vehicles 9 (+13), Weapons 10 (+10)</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Feats:</strong> Ability Enhancement (Berserker Rage): Dexterity- Fatiguing (PL +2), Cannot use Stealth skill or Precision Strike perk while this power is active, must use Power Punch (PL +3), Antithesis, All-out Attack, Claws: Natural Claws (PL +1), Enhanced Senses, Power Level x14, Regeneration, Superhuman Constitution, Weapon Finesse (Claws), Whatever Doesn’t Kill You</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Access/Contacts/Followers:</strong> Favors (7 RP)</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Wealth:</strong> 10</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Possessions:</strong> Varies</span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Character Disadvantages:</strong> Hideous Appearance (DSR 5), Nemesis: Wolverine (DSR 3) </span></span></span></p><p><span style="color: white"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Quote:</strong> “The first time you turn your back, you're dead, Runt.”</span></span></span></p><p> </p><p> </p><p> </p><p>Wasn't sure if I should have added Superhuman Strength or just raise his Str score high, Wiki says he can lif close to 1000lbs (or Superhuman strength PL2?) But wasnt sure the best way to limit just his strength with a lower PL</p></blockquote><p></p>
[QUOTE="zerzix, post: 4452918, member: 49936"] Ok, Here is a *cheat* lol I basically revamped Chucks wolverine. [B][COLOR=white][FONT=Trebuchet MS][SIZE=3]Sabretooth (Tank 12/Powerhouse 5):[/SIZE][/FONT][/COLOR][/B][COLOR=white][FONT=Trebuchet MS][SIZE=3] HD 12d12+120 plus 5d10+50; HP 330; Init +4/+14 (with Berserker Rage); Spd 40 ft; Defense 26/36, flatfooted 24 (+4/+14 [with Berserker Rage] Dex, +12 Class); BAB +14; Atk +21 melee (2d12+20, claws) and +19 (2d10+5, bite), or +27 melee (2d12+20, claws with Berserker Rage and Power Punch), or +21 ranged (by weapon); SQ Resilience, +7 saves vs. Poison; AL; SV Fort +22, Ref +11/+21, Will +5, Rec +21; Rep +6; Str 24, Dex 19/29, Con 30, Int 10, Wis 10, Cha 8. [B]Background:[/B] Military[/SIZE][/FONT][/COLOR] [B][COLOR=white][FONT=Trebuchet MS][SIZE=3]Occupation:[/SIZE][/FONT][/COLOR][/B][COLOR=white][FONT=Trebuchet MS][SIZE=3] Assassin: Perks 2+ 4 power stunts (Enhanced Smell, Precision Strike, Power Punch, Regrowth, Rending Claws, Resist Poison, Psi-Screen) [B]Hobby:[/B] Outdoorsman [B]Skills:[/B] Athletics 13 (+15), Firearms 4 (+8), Leadership 2 (+1), Legal 5 (+5), Outdoorsman 20 (+24), Perception 20 (+20), Power Control 20 (+30), Read/Write Language (English, Japanese), Speak Language (English, Japanese), Stealth 20 (+24/--), Unarmed 23 (+25), Vehicles 9 (+13), Weapons 10 (+10) [B]Feats:[/B] Ability Enhancement (Berserker Rage): Dexterity- Fatiguing (PL +2), Cannot use Stealth skill or Precision Strike perk while this power is active, must use Power Punch (PL +3), Antithesis, All-out Attack, Claws: Natural Claws (PL +1), Enhanced Senses, Power Level x14, Regeneration, Superhuman Constitution, Weapon Finesse (Claws), Whatever Doesn’t Kill You [B]Access/Contacts/Followers:[/B] Favors (7 RP) [B]Wealth:[/B] 10 [B]Possessions:[/B] Varies [B]Character Disadvantages:[/B] Hideous Appearance (DSR 5), Nemesis: Wolverine (DSR 3) [B]Quote:[/B] “The first time you turn your back, you're dead, Runt.”[/SIZE][/FONT][/COLOR] Wasn't sure if I should have added Superhuman Strength or just raise his Str score high, Wiki says he can lif close to 1000lbs (or Superhuman strength PL2?) But wasnt sure the best way to limit just his strength with a lower PL [/QUOTE]
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