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General Tabletop Discussion
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="Elf Witch" data-source="post: 6399315" data-attributes="member: 9037"><p>There is another side of this as well though. While no player needs to be obligated to the DM the reverse is true too the DM is to put it rather bluntly not the players bitch. I have seen players do this, a DM comes and says I want to run a so and so campaign and these are my ideas. The players go sounds fantastic I want to play. So say that DM is upfront that he wants only good aligned characters and here comes a player who has said yes I want to play in your game about heroes and my character is a drow assassin cleric of Vecna. Then when the DM says no the player whines about how unfair it is and goes and whines on forums about the mean DM who think he is god and how players matter too. Then the old saw gets trotted out about how a DM is nothing without his players. Well you know a player is nothing without a DM. </p><p></p><p>Players fun matters but so does the DM deserves to have a good time too. The players are under no obligation to play in a DM campaign if they don't think it sounds fun but they really should be upfront about it instead of trying to get to have things the way they prefer it. </p><p></p><p>I play mostly 3.5 and Pathfinder and I have never seen a DM dictate what armor, spells or weapons a PC can choose when building his character. I have seen spells banned and other things banned but I saw that back in classic DnD too. </p><p></p><p>I played hundred of hours in 1 and 2E and I rarely saw us as being the first of a kind. And yet we were not schmoes once we got a few levels under our belts.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6399315, member: 9037"] There is another side of this as well though. While no player needs to be obligated to the DM the reverse is true too the DM is to put it rather bluntly not the players bitch. I have seen players do this, a DM comes and says I want to run a so and so campaign and these are my ideas. The players go sounds fantastic I want to play. So say that DM is upfront that he wants only good aligned characters and here comes a player who has said yes I want to play in your game about heroes and my character is a drow assassin cleric of Vecna. Then when the DM says no the player whines about how unfair it is and goes and whines on forums about the mean DM who think he is god and how players matter too. Then the old saw gets trotted out about how a DM is nothing without his players. Well you know a player is nothing without a DM. Players fun matters but so does the DM deserves to have a good time too. The players are under no obligation to play in a DM campaign if they don't think it sounds fun but they really should be upfront about it instead of trying to get to have things the way they prefer it. I play mostly 3.5 and Pathfinder and I have never seen a DM dictate what armor, spells or weapons a PC can choose when building his character. I have seen spells banned and other things banned but I saw that back in classic DnD too. I played hundred of hours in 1 and 2E and I rarely saw us as being the first of a kind. And yet we were not schmoes once we got a few levels under our belts. [/QUOTE]
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