Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Supplemental books: Why the compulsion to buy and use, but complain about it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 6400117" data-attributes="member: 957"><p>I don't buy the premise of this statement.</p><p>First of all, I think you are really selling short the value of "campaign setting rules" when taken in the context of this conversation. If you just grab some campaign guidance out of a WotC book, then yeah, I'd agree with you 100%. But if the DM is engaged and making rules to fit the campaign concepts (which the players may very well be better off not knowing) then it is an entirely different matter. And to play up the value of an engaged player makes sense. But to play that up with one breath while blowing off the value of a DM investing time and thought into the campaign is absurd. Invested players are great and they add to the game. If you have a highly invested DM and 4 "show up and honestly play" players (not "invested", but not dragging anything down either), 9 times out of 10 you will have a better game than if there are 4 "invested" players and a "show up and play" DM. Again, not downplaying the players, but context and relative contribution are important here.</p><p></p><p>I certainly would never say "no evil characters" without a reason. You gloss that over. If I'm saying that then no matter how good the sell, the answer is going to be "that is awesome, lets do that next time." </p><p></p><p>Lastly, I've never encountered a Boolean "fully engaged player". I've found players who are creative and "engaged". I've found good players who are much more passive. But the "fully engaged players" are just that. If one of them comes to me with an idea that doesn't fit (and this has, rarely, happened), they don't pout and go away, costing the game their invested value. They ask for feedback and come up with another idea that does fit and become fully invested in that. This construct of a fully invested player who will just abandon the game over a single character concept is a fiction designed to prop up an argument. (If you are personally seeing this problem then I'm rather certain that there is more to the story. And with the complaints you have offered in the past, that would not seem unlikely).</p></blockquote><p></p>
[QUOTE="BryonD, post: 6400117, member: 957"] I don't buy the premise of this statement. First of all, I think you are really selling short the value of "campaign setting rules" when taken in the context of this conversation. If you just grab some campaign guidance out of a WotC book, then yeah, I'd agree with you 100%. But if the DM is engaged and making rules to fit the campaign concepts (which the players may very well be better off not knowing) then it is an entirely different matter. And to play up the value of an engaged player makes sense. But to play that up with one breath while blowing off the value of a DM investing time and thought into the campaign is absurd. Invested players are great and they add to the game. If you have a highly invested DM and 4 "show up and honestly play" players (not "invested", but not dragging anything down either), 9 times out of 10 you will have a better game than if there are 4 "invested" players and a "show up and play" DM. Again, not downplaying the players, but context and relative contribution are important here. I certainly would never say "no evil characters" without a reason. You gloss that over. If I'm saying that then no matter how good the sell, the answer is going to be "that is awesome, lets do that next time." Lastly, I've never encountered a Boolean "fully engaged player". I've found players who are creative and "engaged". I've found good players who are much more passive. But the "fully engaged players" are just that. If one of them comes to me with an idea that doesn't fit (and this has, rarely, happened), they don't pout and go away, costing the game their invested value. They ask for feedback and come up with another idea that does fit and become fully invested in that. This construct of a fully invested player who will just abandon the game over a single character concept is a fiction designed to prop up an argument. (If you are personally seeing this problem then I'm rather certain that there is more to the story. And with the complaints you have offered in the past, that would not seem unlikely). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Supplemental books: Why the compulsion to buy and use, but complain about it?
Top