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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="pemerton" data-source="post: 6400786" data-attributes="member: 42582"><p>To me this is all part of the pitch. If the pitch is good, the players will buy it!</p><p></p><p>Sometimes part of the pitch will be some non-aesthetic consideration - eg "I just paid $40 for the Hollow World books, let's give it a shot, OK?" That's fine. Letting your friends play with their new toys is part of compromising!</p><p></p><p>When I read this upthread I wondered about the mechanical impact. When it comes to limiting armour and weapons, I think having regard to both mechanical and cosmetic aspects is important, if the game is built around certain mechanical assumptions (eg 5e is built on an assumption that you can have a good AC despite an average DEX). I think some GMs - obviously not including you! - make these sorts of cosmetic/setting-driven changes without thinking about the mechanical consequences.</p><p></p><p>Unless there is something very special going on, I think a player who can't compromise on armour and weapon cosmetics is being a bit more pig-headed than one who has strong views on race or other basic aspects of archetype.</p><p></p><p>My willingness to use the term "pig-headed", though, doesn't mean I've changed my mind that compromise is utimately where it's at!</p></blockquote><p></p>
[QUOTE="pemerton, post: 6400786, member: 42582"] To me this is all part of the pitch. If the pitch is good, the players will buy it! Sometimes part of the pitch will be some non-aesthetic consideration - eg "I just paid $40 for the Hollow World books, let's give it a shot, OK?" That's fine. Letting your friends play with their new toys is part of compromising! When I read this upthread I wondered about the mechanical impact. When it comes to limiting armour and weapons, I think having regard to both mechanical and cosmetic aspects is important, if the game is built around certain mechanical assumptions (eg 5e is built on an assumption that you can have a good AC despite an average DEX). I think some GMs - obviously not including you! - make these sorts of cosmetic/setting-driven changes without thinking about the mechanical consequences. Unless there is something very special going on, I think a player who can't compromise on armour and weapon cosmetics is being a bit more pig-headed than one who has strong views on race or other basic aspects of archetype. My willingness to use the term "pig-headed", though, doesn't mean I've changed my mind that compromise is utimately where it's at! [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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