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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="KarinsDad" data-source="post: 6400901" data-attributes="member: 2011"><p>It's how you said it.</p><p></p><p>"I gave it my best effort and it was a <strong><u>great</u></strong> adventure. Lots of <strong><u>fun</u></strong>."</p><p></p><p>followed by "Planescape is just not for me." followed by "I said that I was going to bow out of the campaign".</p><p></p><p>Like I originally stated, I do not know anything about your group. But when an adventure is great and a lot of fun, but the player decides to bow out instead of letting a second player run a game he wants to play (which that first player himself said was a great adventure and a lot of fun), then one has to wonder.</p><p></p><p>I know nothing about you except what you write here. I do know that you write a lot of anti-DM posts and this just seemed like another one, but more subtle this time.</p><p></p><p>DM: "Since everyone seemed to enjoy the Planescape one shot, I was thinking of running it as a campaign."</p><p>Player: "My idea of a great adventure is not Planescape (even though I had a great time the last time), so I'm leaving."</p><p></p><p>You can understand how that concept comes across, right? The bottom line is that you got your way. The DM did not. Hmmm. And you played a pretty strong "I'll just bow out" card to accomplish that.</p><p></p><p>I'm not saying that makes you whiney and entitled, but I am saying that it comes across as an example of you liking your group because you get your own way.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6400901, member: 2011"] It's how you said it. "I gave it my best effort and it was a [b][u]great[/u][/b] adventure. Lots of [b][u]fun[/u][/b]." followed by "Planescape is just not for me." followed by "I said that I was going to bow out of the campaign". Like I originally stated, I do not know anything about your group. But when an adventure is great and a lot of fun, but the player decides to bow out instead of letting a second player run a game he wants to play (which that first player himself said was a great adventure and a lot of fun), then one has to wonder. I know nothing about you except what you write here. I do know that you write a lot of anti-DM posts and this just seemed like another one, but more subtle this time. DM: "Since everyone seemed to enjoy the Planescape one shot, I was thinking of running it as a campaign." Player: "My idea of a great adventure is not Planescape (even though I had a great time the last time), so I'm leaving." You can understand how that concept comes across, right? The bottom line is that you got your way. The DM did not. Hmmm. And you played a pretty strong "I'll just bow out" card to accomplish that. I'm not saying that makes you whiney and entitled, but I am saying that it comes across as an example of you liking your group because you get your own way. [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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