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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="Elf Witch" data-source="post: 6404343" data-attributes="member: 9037"><p>I am the same way. One of the DMs I played with since 1986, she passed away last November, hated psionics with a passion she hated the rules for them felt that they didn't really fit in a fantasy world with magic. She never came out and said no you can't play one but it was obvious anytime someone did she hated it. So I never asked to play one because of this. </p><p></p><p>DMs like players are humans and not perfect so you need to work with that in mind. If you know the DM has certain things that annoy them but you enjoy their campaigns why go out of your way to do it.</p><p></p><p>And I know Hussar and others are going to say shouldn't it work the same way with players. In theory it should and can if every player at the table likes the same thing but often they don't. For example I really hate long drawn out dungeon crawls I prefer political intrigues and solving mysteries another player likes dungeon crawls and prefers not to deal with political intrigue. So a DM wanting to give everyone at the table to have fun is going to have to balance the needs of one player with the needs of the others.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6404343, member: 9037"] I am the same way. One of the DMs I played with since 1986, she passed away last November, hated psionics with a passion she hated the rules for them felt that they didn't really fit in a fantasy world with magic. She never came out and said no you can't play one but it was obvious anytime someone did she hated it. So I never asked to play one because of this. DMs like players are humans and not perfect so you need to work with that in mind. If you know the DM has certain things that annoy them but you enjoy their campaigns why go out of your way to do it. And I know Hussar and others are going to say shouldn't it work the same way with players. In theory it should and can if every player at the table likes the same thing but often they don't. For example I really hate long drawn out dungeon crawls I prefer political intrigues and solving mysteries another player likes dungeon crawls and prefers not to deal with political intrigue. So a DM wanting to give everyone at the table to have fun is going to have to balance the needs of one player with the needs of the others. [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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