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Supplemental books: Why the compulsion to buy and use, but complain about it?
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<blockquote data-quote="Piratecat" data-source="post: 6404510" data-attributes="member: 2"><p>And you know what? I think I'm okay with that. It wouldn't mean that we like each other less, it'd just mean that neither of us could compromise. I'd respect them enough to let them go find a more appropriate game if that were the case, or I'd encourage them to GM their own campaign where guns were cool. (Because gaming groups are self-selecting, and we've selected people who aren't particularly dogmatic, this would never happen in our group. Also, everyone works hard to find middle ground. But I get your point.) </p><p></p><p>My last campaign went 16 years, and this one is going on 6 or 7. People should <em>really </em>like their characters, and I should like them too, because they'll be around for a while. If I say that I'm not willing to include an option that's not fun and fair, I have to be able to live with the consequences of that. It's a player's choice whether they can work within the guidelines I set. If they can't, then it's probably a bad match to start with. And as you'd probably expect, I'd be much more likely to allow a disliked rule in for a one-shot; even I can handle gunpowder in D&D for a one-shot game or two.</p><p></p><p> </p><p>I'm not sure if there's an obligation to compromise, but I think I'd be doing my friends a disservice if I didn't suggest alternatives or try to find a common ground. Also, I'd feel like kind of a dick -- just like I'd think my friend was being a dick if they refused to compromise, either. We play this game because it's fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I'm the reverse -- I'm having more fun than I've had in years. To each their own, etc. etc.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 6404510, member: 2"] And you know what? I think I'm okay with that. It wouldn't mean that we like each other less, it'd just mean that neither of us could compromise. I'd respect them enough to let them go find a more appropriate game if that were the case, or I'd encourage them to GM their own campaign where guns were cool. (Because gaming groups are self-selecting, and we've selected people who aren't particularly dogmatic, this would never happen in our group. Also, everyone works hard to find middle ground. But I get your point.) My last campaign went 16 years, and this one is going on 6 or 7. People should [I]really [/I]like their characters, and I should like them too, because they'll be around for a while. If I say that I'm not willing to include an option that's not fun and fair, I have to be able to live with the consequences of that. It's a player's choice whether they can work within the guidelines I set. If they can't, then it's probably a bad match to start with. And as you'd probably expect, I'd be much more likely to allow a disliked rule in for a one-shot; even I can handle gunpowder in D&D for a one-shot game or two. I'm not sure if there's an obligation to compromise, but I think I'd be doing my friends a disservice if I didn't suggest alternatives or try to find a common ground. Also, I'd feel like kind of a dick -- just like I'd think my friend was being a dick if they refused to compromise, either. We play this game because it's fun. :) I'm the reverse -- I'm having more fun than I've had in years. To each their own, etc. etc. [/QUOTE]
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Supplemental books: Why the compulsion to buy and use, but complain about it?
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